^IjmEO GAME MAGAZINE
4470 65945 ?'
nimm • benesis • supeb kes • wiiBOBmiFx-is • eame boy • same beab • m
* Game Pro
Castleuania IV. The year's
Castlevania IV is the
first REAL reason to
purchase a Super
Nintendo. Konami
took the time to take
full advantage of
theSNES's 16-bit
technology.
■ uame
'^'HfrEARAVVA
Bectronic GamingWonthly
Game Pro Reader's Choia
Giaat aeund affacts lika
wh^ and hawliiig af wohna win I
chills up yaui s pina.
NE5 Mintencl
_ Player's Guide
Konami's'e^
.iwli haunt you
Super NES Nintendo
Player's Guide
Challenging
and interesting
game play make
Castlevania IV
live up to its
heritage.
KONAM!
Video Garnet
Computer Entertainment
Niniendos. Nintendo Entenamment Srslenvv. and NES"
Nintendo d America Inc. Konaml9 is a regialered trsderr
Castlevania« IV is a registered trademark of Konami. Inc
Our Critics Talked About Gs So Much
LICENSED BY
Get your
FhDinRPG.
We've captured a special kind of magic in Knight of Diamonds, the Second
Scenario. If you've never played Wizardry, you won't find anything like it on
the Nintendo Entertainment System. This is role-playing at the highest level — a
game in a class by itself. Soon, you'll find out what experienced players already
know — playing Wizardry isn't easy. But stopping is even tougher.
Tms Is What You Got kiro
Rou-PuffiNS For.
ASCiiwARE I
91992 ASCII Entertainment Software, Inc. P.O. Box 6639, San Mateo, CA 94403. Telephone: 415/S70-700S. Wlzartliy Isa registered Irademarli of Sir-Tech Software, Inc. UVizardiy Knight of Diamonds
is a copyrighted program licensed to ASCII Corporation by Str-Tech Software. Inc. Programmed by Game Studio. Inc. Published by ASCII Entertainment Software. Inc. All logos copyright 91991 by
Slr-Tecli Software. Inc. ASCIIWARE Is a trademark of ASCII Entertainment Software, Inc. Nintendo and Nintendo Entertainment System are trademarks of Nintendo of America Inc.
Barcelona 92
1988 COOB'92.S A Ail hgMs res«>ve(l TM
Official Licensed Product of the 1992 Barcelona
Otympic Summer Games.
Available for
GAME GEAR
HE Cold...
7 Olympic Games Events
Barcelona, 1992. It's the Olympic Summer Games, and your once in a lifetime chance to prove
yourself in a world arena. You'll hear the crowd, feel the heat and experience the total rush
of the ultimate competition. Break a world record. Smash an Olympic Games record.
Or beat a friend. Here's the rundown:
you get the idea,
you wish you paid
attention in physics?
The hardest event,
pole and time your release to
clear record heights.
waip speed to have a shot
at the gold.
The farther you puli the bow,
the harder to hold your
aim steady.
Bang those turns but conserve
your strength to sprint
for the gold.
Four required dives
you improvise, Scores based
on difficulty, execution and
entry into water.
IT
8 Letter from UieGamePros
10 The Mail
12 Cutting Edge
Multimedia fun and games vMi Commodore CDTV, Philips CD-I, and Gi/esf fay
Virgin Games.
18 Hot at the Arcades
Fight evil femes throughout the video dimension with X-Men and Solvalou.
22 Spedai Feature: PuWng the Spin on CD-HOM
Systems
Here's what’s haf^xning with the Sega CD, fee Tuitx) Duo, the SNES CD,
and fee WorKiermega.
26 Team GamePro
We thank you tor your support.
28 ProHeviews
Nintendo: G&go^'s Quest II, Prince of Persia. Hilisfar, Lemmings, The Legend
of the Ghost Uon, Ferrari Grand Prix Challenge
Genesis; The Simpsons: Bart vs. the Space Mutants, Evander Hotyfield “Real Dea/”
Boxing, Todd’s Adventure in Slime World, Cyber Cc^, Dr^n's Fury, Stor Odyssey,
Warrior of Rome II
Super NES: Hoc^ Wings 2-Aces High, Arcana, Might and Magic 11. Magic Sword,
Krusty's Fun House, The Addams Family, Super Bowling
Turi^rafx-16: Gates of Thunder (CD)
Neo»Geo: Previews: Last flesort, Sengoku II, King of toe Monsters II
Game Boy. Super Hunchback, The Adventures of Ster Saver, Wordbis, Pyramids of
Ra, Jeep Jamboree
Game Gear. A ^xcial year-end preview.
Lynx: Hockey, Lynx Casho
50 Special Featum; Alien 3
What’s more scary? The movie, the comic, or the Genesis video game? Chedr 'em
all out here.
54 On Location: Accolade
Meet a new cat on the l&bit system prowl.
74 Overseas ProSpects
From Japan; Ranma k Macross 2036, and Sega Mega CD games.
80 The Sports Page
Go to fee Olympics with Go/d Medal Challenge, Olymfxc Gold (Genests and Game
Gear), and USA Basketball.
92 Short ProShots
A quid< look at some of toe /Tottesf new carts.
94 S.W.A.T.PRO (Secret Weapons and Tactics)
The hottest tips and tactics from Gameftos everywhere.
102 GameBusters: Teenage Mutant Ninja ThrUes III & Contra III
106 ProNews
All toe video game news feat’s fit to print.
110 Advertiser Index
GAMEPRO'^ (ISSN 1042-883S) is publl^ied monthly for $24.95 per year by GamePro Pubhsh^, lrtc.,2421 BroaOway. Suite 200, RedMOOdC4y,
CA 94063; (415) %3-S200. An IDG Company: The Wxid's Lead» In information Services On Information Technciogy. Second dak postage paid
at Redwood City. CA and at additional mailing offices. POSTMASTER. Send address changes to GAMEPRO, P. 0. Box 55527, Boulder, CO
80322-5527 Change of AdrkMS Please send old labd and new address to GAMEPRO. P.O. Box 55527, Boulder. CO 80322-5527. Foreign
and Canadian orders must De prep^ in US. ddlarsonaU.S.bankand must include SICVyearaddllicnal postage. CuatonterSarvioa For
Subsoiptiort problems only, can (800) 678-9097. For Customer service within Ojlorado or outside the U S. call (303) 447-9330.
Cover By ArttmrSuydam. courtesy Of Dark Horse Comics. Inc. Used by permission. Alien and Allen 3™ &@t992Twemieth Century Fox Film
Corporation. All rights reserved.
(And maybe a few ef
your friends, too!)
smile
Here’s your chance to wipe the smiles off those
annoying happy faces once and for all! In
FaceBall 2000, “Have a Nice Day” takes on a
whole new meaning — in first-person perspec-
tive, with 3D graphics and 360" maneuvering!
Get into your
Game Boy...
And we mean into!
FaceBall 2000 is a new
virtual reality game.
You don’t just your
character, you are your
character. Feel like you’re actually inside your
Game Boy as you move through CyberScape’s more
than 70 treacherous mazes — or the Arena, in fast-
paced rounds of high-tech combat.
WATCHOUT! T/iey only look happy!
Bring your friends along!
Sure. You can take on the Smiloids alone.
But with your Game Link™ cable or Four
Player Adapter, those faces can belong to
your friends! Play one-on-one, two
against two, or free-for-all!
Wine the
oH mis
foes!
It pay$ to play together.
Don’t miss your chance to get up to $5 back with our multiplayer rebate! You’ll find
all the info inside your FaceBall 2000 package when you open it up for the game of your
life! But hurry. Some of your friends might be buying FaceBall 2000 right now. If they
get in too much practice without you, the smile that gets wiped might be your own!
A whole new way to got into youi Game Boy.
Bullet-Proof Software • 8337 I54th Ave. N.E. • Redmond, WA 98052 • (206) 861-9200
Tbs Bast Ganss la tbs Wa
Sega'“ and Benesis"* are trademarlis of Sega Enterprises ltd. Steel Empire'” and Flying Edge'”
trademarits of Acclaim Entertainment Inc. 0 19S2 Acclaim Entertainment. Inc. All rights reserved.
Control of the sky
is the key to victory
in the Age of Steel
Unleash a storm
of destruction with
your Lightning Bomb
Launch an assault
on the heavily armored
Aero Cun Ship
The AAotorhead Empire
is steamrolling
across its borders
• Landslides fill the
caverns with boulders
and explosive gases
Don't let
General Styron
escape justice!
It is the Age of Steel. Mammoth battleships cruise
the skies. Invincible fortresses float on air... and military
might rules the day. Only one hope against the evil
Motorhead Empire invasion remains.. .Youl Fire armor
piercing missiles from your Striker aircraft and Z-01
\ Zeppelin and reduce Motorhead's juggernauts to
A molten metal. Enter the future that might have
X been. ..and wage the war of the Steel Empire!
A Division of Acclaim Entertoinment, Inc.
JL. A
good !
ffappenins 0 ^
By The GamePros
There’s plenty of action in video games right now, both in the industry and on your TV
screens. At GamePro, we hustle to get you the best info, reviews, tips, and tactics
around, but we want to keep it all fresh! This issue weVe got some new features and
new tak^ on our regular features.
In space, no one can hear you scream - so let out a healthy holler as you check
out our special spread on Aiens 3, the movie, the game, and the comic.
Thefe’s little doubt that video games are poised and ready to step into tomorrow
on the back of a paper thin piece of met^-coated plastic, the compact disc. Natural-
ly, the key issues will be whether CD software can keep up hardware interest and if
CD hardware can support great software. At the Summer Consumer Electronics
Show in Chicago, there was little doubt that the hardware is here.. .or at least on its
way. Take a peek at this issue’s Special Feature on CD-ROM Game Systems, The
Cutting Edge, and Overseas Prospects.
Once every four years, athletes from all over the world face each other for competi-
tion and friend^ip,..the Olympics. Now you can compete, too. The Sports Pages look at
video versions of the Olympic games by U.S. Gold, Capcom, and Electronic Arts.
How are video games made and who makes ’em? Accolade offers to open its
doors and bear its soul to all who want to know. In this and subsequent issues, you’ll
follow along with us through the trials, tribulations, and triumphs of a very specif ‘cat
by Accolade.
We are family! The Team GamePro Page makes its debut this issue. That’s not
all! See Gargoyle’s Quest II by Acclaim and Hilisfar by FCi for the NES. For the Gene-
sis, check out Bart vs. the Space Mutants by Acclaim, Todd’s Adventures in Slime-
world by Renovation, and Evander Holyfield’s Real Deal Boxing. The SNES section is
also magic with Hook by Sony Imagesoft, Might and Magic II by American Sammy,
and Magic Sword by Capcom. Thunder through the Gates of Thunder by Turbo Tech-
nologies for the the Turtx>Grah(-1 6 Super CD.
Don’t forget about great handheld games. We didn’t! The Adventures of Star
Saver from Taito and Super Hunchback by Ocean are solid Game Boy carts. Lynxers
viflil enjoy red-blooded American entertainment with Hockey and Casino. And there’s
a specif preview of Game Gea' games due out by the end of the year.
Video games are getting better and better. To keep up, GamePro wants to be
better, too!
GamePro’s Game Rating System
Graphics: Judges the overall artistic quality of sprites, animation, and background scenery. Sound:
Critiques music and sound effects. Conirol: Rates how smoothly the control pad commands and
the game’s interface turn you on to the onscreen action and fun. FunFactor: Are you gonna have a
good time? Challenge: This is the average skiil level necessary to play the game. When you can
pick skill levels, we label Challenge “Adjustable.”GamePro’s Game Rating System: 5.0=0utstand-
ing! 4.0=Great job! 3.0=Good job! 2.0=O.K. but could be better. 1 ,0=Wake me up when it’s over!
Publisher
JohnF. Rousseau
Editor-In-Chief
LeeAnne McDermott
Director of Creative Services
Michael Kavish
Director of Produclion/Operatlons
Lynne Kavish
Publisher's Assislant/Otfice Administrator
Jeannine C. Smith
Managing Editor
Wes Nihei
Assistant Managing Editor
Susan Lusty
Editorial Assistant
Marla Bright
Technical Associates
Dave Winsteact
Matt Taylor
Art Director
Francis Mao
Assistant Production Manager
Patricia Ferguson
Mailreting Manager
Debra Vernon
Manufacturing Manager
Fran Fox
Fulfillment Manager
Holly Klingel
Financial Analyst
Nathaniel Castro
Advertising Sales
National Advertising Director
Johtr Sieling {415)363-5200
Western Region
(415) 363-5200
Central Region/Eastern Region
Russ H. Hoefer (708) 827-6094
Advertising Coordinator
Michelle Wheatley
Presldenl/Founder
Patrick J. Ferrell
Director ot Credit Sales
William M. Boyer
Single Copy Sales Director
Linda Ruth
Single Copy Sales Manager
Oinny Zimmerman
Newsstand Promotion Manager
Johanna Rivard
For Customer Service Call:
(800) 678-9097 (Subscription Problems Only)
Volume #4; July 1992 Issue
Entire contents copyright 1992 by GamePro Publishing,
Inc. All rights reserved. Reproducflon in vifhole or part
without prior written permission by the publisher is pro-
hibited. Ml submissions including, but not limited to,
artwork, text, photographs and videotapes become the
proper^ of the publisher. Submissions cannot be
returned; senders should retain a copy. The GAMEPRCf®
name and logo are registered trademarks of GamePro
Publishing, Inc, Nintendo <uid Game Boy are Registered
Trademarks of Nintendo of America, Inc. Sega and Gen-
esis are Registered Trademarks of of America, Inc,
Atari and Lynx are Registered Trademarks of Atari Corp.
TurboGrafx-16 is a Registered Trademark of NEC.
GamePro BPA Consumer Magazine Membership
AppHed lor December 1991.
8
GAMEPRO • Jily 1992
CTBnBf
'Jam home’ as one
27 NBA All-Stars in the backboard
shattering sequel to the best in NBA Game Boy
hoops. In-the-lane or from-the-corner, the hottest, ^
m all-new roundball action explodes with Clyde Drexler, y
m Dominique Wilkins, Chris Mullin, Hakeem Olajuwon,
• Dekembe Mutombo, and more!
^ Hit the hardwood with 6 blistering ways to play, including;
• Rock The Rim Slam Dunk • Beat The Clock 3-Point Shoot Out
• Outrageous Over The Shoulder Foul Shooting • One on One
t • Accuracy Showdown • NBA All-Star Tournament
■ reproduced wilhoul written consent of NBA Properties. Inc. Nintendo
' trademarks of UN. Ltd. St 992 UN. Ltd. All rights reserved.
epicted are the properties ol the respective NBA Teams and NBA Properties. Inc
I the official seals are trademarks ol Nintendo ol Amenca Inc All-Star Challenge :
street Fighter Madness
Without a doubt, one of the hottest games
on the market is the intensely awesome
Street Fighter II. It has set a new standard
in one-on-one brawling games and h^
created some great publicity for Capcom.
In fact, any arcade I go to has at least one,
sometimes as many as eight, Street Fight-
er ii coin-ops! Now, with the reiease of the
Championship Edition, I’m sure the excite-
ment’s going to heat up even more.
Some friends and I have banded
togefrierto form a Sfreet Fighter Club.
People from all over are joining and we
get together in groups to play Street
Fighter II at the local arcade. Tips and tac-
tics are constantly bdng traded amongst
us whenever new maneuvers are mas-
tered. We even have plans to begin run-
ning local home tournaments via the new
SNES SFII version. Thanks Capcom!
You’ve helped bring hours of enjoyment
to me and my friends with your awesome
Street Fighter games. Loote like it’s
gonna’ be a Street Fightin’ summer!
Shawn Holmes, Qus^icum Beach
Bri^sh Columbia, Canada
DomOnS-Bit
Now that the 1 6-bit revolution is in full
swing, why do people continue to buy
inferior 8-bit games? Why don’t they save
ttieir money for the reasonably pric^ 1 6-
blt systems instead? Let’s face it! 8-bit
gaming has gone the way of the dinosaur
and the LP record. Once people wake-up
to this fact, you can reduce your Nintendo
ProReview section and begin beefing up
the section that really counte - the 1 6-bit!
MarkZ^inka, Middletown, CT
(Wow! Tail atoirf 1B-M passion! It’s
loiisagreeth^thesontmhatheatsdlS-
bimoluHoa Is hi fiil swing. Hotmver, that
doesn’t mean the 8-blt martlet has dried up
mdbkiwnamylStatlstksrtiowthatiiere
are ndittons of 8-bltNES units stBlln use
today, and many of the icensees me stii
developing 8-btt titles to support these sys-
toms. Don’t write off the good old Nintendo
8-blt system Just yeti -Ed.)
10
Dott’tBoxMeki
I’m speculating that the Japanese High
Definition Televisions will eventually
become a staple in American homes.
However, I’m curious about how these
new televisions will effect video games
and whether they will be compatible. Will
game graphics appear with increased
color intensity? Also, because the shape
of the HDTV screens are rectangular, will
games experience any black/blank
areas around the sides of the screens?
John MacDonald, Detroit, Ml
(Ctwrent video games ¥irin be compatiile
with the Him tluwi^ NTSC (standard
video) outlets on the back of the HDTVs,
However, It’s iUHiCidt to say when or
whether the new game systoms will take
fult advantage of HtnV’srestduHon. As for
thebladi“fotterbox’’e^ct,thelntonial
hardwme of game systems, such as the
SUES or Genesis, woidd need to be changed
toaccommodafotheHD1)rsscreendimen-
slotts. If not, chances are high that gamers
wHI experiaice some Nack/btank meas
around the sides of Hieir games. •Ed.)
Sweetie
I was shocked when I discovered that
my Tuttx)Grafx-1 6 wasn’t actually a 1 6-
bit system. More impcwtantly, I’d like to
know what makes the graphics on
games, such as Keith Courage and
Andre Panza Kick Boxing, look like actu-
al1 6-bit material?
Darren Brown, Toronto, Ontario
(Yes, it’s true that the 7S-1S doesn’t haw
the same 16-bit processors that the Gene-
sis and the SUES do. However, it does have
two separate customized B-bit processors.
Without getting too tecimical, these spe-
cialized chips enable the TG-16 to run
faster (no rtowdown). They also enalrie
progrmanersfovvorkvrtthalmgepalate
of colors, which h^ps give the TG-16’s
grapidcsa 16-blt look and fo^. •Ed.)
Vkleo-Celebs
I’ve just recently subscribed to GamePro
and I’ve yet to see any interviews done
with celebrities who play video games.
Don’t you do interviews?
Ben Reeves, B Toro, CA
(bi the Sprhig of 1989 when GamePro Hrst
hittheshelns, weptHrHrtiedafowinfor-
views with “c^ebriSes” hi the video gmne
Industry. Also, last follwepidilisheda spe-
dalismie, “CelebrffyWeo Gamers,” Idled
fiAMEPRI • Jily I98Z
with celebrity krterviews. However,
throng Information wehm gathered hum
our annual Reader’s Survey, we iHscovered
that ceMxity interviews ranked very low
amongst most of our readers. Since
GamePro is published for the riders, we
decided to discontkwe celebrity specials
until our survey residts and/or “Dear Edi-
tor” letters indicate otherwise. - Ed.)
MMbfiagOn
Could somebody please explain to this
non-techie what the difference is
between a ROM and a RAM?
Larry Petersai, Phoenix, AZ
01AM (random access memory) is foimd In
a home computer's Internal make tgr. The
RAM enables someone to Input and store
information on thet computer. Wdeo
games, on the other hand, contain ROM
(read only memory). ROMs contain pre-pro-
grammed Information that can only be read
by the bitemalhardwme of your video
gmnesystem. Youcannotb^anyadrH-
HonM information into a ROM. -Ed.)
Word oa the Streets
Ynze Smith sent in a letter {May ‘92 issue)
asking sdx)ut the rumor of a possible
Street Fighter II for the Genesis. Have you
received any more information since then?
Jus^n MaciejewsH, Egg Harbor, NJ
(To date, neittier Capcom or Sega Is willing
to comment on the Sheet Fighter Urmor.
However, we do know that Capcom Japan
has licensed a gmecadedFi^ithig Street
2 to NEC Japan. If you recall, a whOebacka
game called Flgh^ Sheet was released
for the Tinbo Grafx-16. Sure enough, Fly-
ing Street ended up being neatly identical
to the Jhnerican arcade version of Street
Rghfor. UnfortunaMy, we have no way of
knowing whether or not Fighting Street 2
wUI foHow hi a sknRar path and eventaaHy
find its way, pahaps hi a Genesis version,
to the U.S. Ke^ your ffogers crossed! -U.)
to see in it Here s
. to design the kin^
3y’ve always wanted.
jCA 94064
JL yourself for
a pinball game
that’s beyond
your ivilaest
Incredible graphics paint
an awesome playing field of
sorcerers, skeletal undeads
and other fantastic creatures.
Score hundreds of millions'-
of points!
Six bonus levels filled With
dragons, bats, live skulls and
other evil monsters.
1-800-2-TENGE
A.V ATARI GAMES Compant
S ycamore Drive. .Milpitas, CA ^5035
3
M
Video gamers may crave compact discs,
but doni overlook multimedia! “Multime-
dia” is the new electrmics products huzz-
wotd of the Ws, which rrfers to hardware
and software that combines personal
computers, compact discs, and television
technology into one extremely user-friend-
ly, but mean, machine. This month, the
Cutting Edge checks out Commodore’s
CDTV, updates Philips CD-I discs, and
explores Guest, a game by Virgin.
- The Whizz
CDTV (Commodore Dynamic Total
Vision) by Commodore, a veteran per-
sonal computer manufacturer, packs
interactive multimedia technology in a
system thafe as simple to use as changing
television channels with a remote control.
The goal is worthy, but of course,
trying to introduce any new system
into the home entertainment arena
takes great software and an attractive
track record. It took personal comput-
ers, VCRs, and CD players a couple of
years to takeoff. Video game systems
died and made a comeback. This Fall
CDTV vidll be one-year-old.
Power to Play
CDTV hardware’s got cool lines and
processing power. The sleek, black
player is similar in appearance and size
to a conventional VCR or CD-Audio
player, the better to fit in with your
home entertainment system. The sug-
gested retail price is a fair chunk of
change - $999.
^ rtwz
U0OOS Condor.
CDTVs brainpower comes from a
7.15 megahertz Motorola 68(XX) 16/32
bit CPU. That hunk of smart silicon
should already be familiar to Com-
modore Amiga users, and they’ll also
find the Amiga Kickstart 1.3 operating
system in ROM. One megabyte of
RAM, proprietary Commodore graph-
ics and audio processors help manage
CDTVs thinking chores.
The back of the box is peppered with
connnectors. In addition to standard
audio and RF outs, there are serial and
parallel ports for an optional printer
and a modem. There’s a floppy disk
interface (a SCSI interface is optional).
You can hook up Super VHS and a
MIDI system, too.
The front of the unit closely resem-
bles a spartan compact disc unit with a
CD slot and a few controls. However,
there’s a nifty hidden slot in the front
panel called a personal memory or
“smart card” port. This port enables
consumers to save up to 512 kilobytes
of data on credit card sized cards for
applications such as personal finances
and games.
The front panel is bare and spare,
because you control CDTV with a hsnd-
held infrared remote control that, like
the box itself, combines functions feom
several entertainment systems. It’s part
numeric keypad, part VCR controls, and
part gamepad. It even has A and B fire
buttons. An optional PC-style keyboard
and a trackball are also available.
Si|^&Sound
CDTV’s audio/video credentials are
impressive. The unit plays conventional
auio CDs and CD+G. You can do 10-
second sampling, looping, and ran-
domizing, and you can play CD+MIDl.
The sound quality puts it in a class with
standalone CD players.
Don’t worry about display hook
ups. The player^ compatible with most
TVs and monitors, and it accepts ana-
log RGB, digital RGB, NTSC, Super
NTSC, or PAL connectors.
CalltEdutaniieiit
Multimedia buffe seek to mix education
and entertainment and call it “edutain-
ment.” The lineup of 80 CDs certainly
fits the bill-
When you just need the facts,
CDTV^ disc library includes reference
works for serious study and leisure
time activities, too. Among other
things, you can check out the World
Vista Atlas, the American Heritage Dic-
tionary, the New Grolier’s Electronic
Encyclopedia, the Guiness Disc of
Records, and even the King James
Bible. You can even learn French from
Asterix, a famous French cartoon
viking.
The educational/reference library
sounds great, but we all know games
are what’s gonna make or break CDTV!
Video gamers will find familiar games
including: Lemmings, Wrath of the
Demon, Sherlock Holmes Consulting
Detective by ICOM Simulations, Sim
City by Maxis, and Falcon by Spectrum
Holobyte. Experienced PC gamers will
recognize: Battle Chess by Interplay,
Defender of the Crown by Cine-
maware, Thexder and Space Quest by
Sierra On-line, Battlestorm by Titus,
and Excalibur by Virgin. Naturally,
there are totally original CDTV games.
For example, the Case of the Cautious
Condor is a ‘30s-style whodunnit
MuttiiieiNa Here to stay
Keep your eye on CDTV and other
multimedia machines. Compact discs
are coming. CDTV might be their
home in your home. For more info
about CDTV call 1-800-662-6442.
GAMEPM • jBly 1112
13
Continued on page 16.
CD-I GAMES
Philips’ CD-Interactive system joins
Commodore CDTV as the first mass
market multimedia systems on store
shelves (see The Cutting Edge,
GamePro, December ‘91). Great games
are definitely one of Philips’ goals.
“Philips anticipates the release of
approximately 25 new titles per quarter
throughout 1992,” according to Dr.
Bernie Luskin, president of Philips
Interactive Media of America, “includ-
ing titles resulting from agreements
made with producers such as Ninten-
do, Hanna-Barbera Productions, and
Britannica Software.” Here are CD-
Interactive games from Philips.
Sports Golf: The Pai m Springs
' i - This awesome golf game uses
motion picture-quality graphics to sim-
ulate live action links play on 18 of the
most challenging holes from the actual
golf courses in Palm Springs, Califor-
nia. ABC sports casters provide colorful
commentary and advice on your game.
(By Fathom Pictum)
Backgammon - Here’s one of the
world’s most ancient games on one of
the world’s newest pieces of technology.
(By Capitol Disc Interactive)
Caesars World of Gambling - Trans-
form your living room into the Las
Vegas Caesar’s Palace. Play blackjack,
roulette, craps, or five other types of
slot machines regulated by Caesar’s
odds and rules. (By CD-I Systems)
Dark Castle - In this frighteningly-
paced, fantasy/action game, castle
guards hunt you, rats and bats attack
you, a dragon tries to fry you, the tor-
turer wants to do you, and the wi 2 ard
may or may not help you. (By Silicon
Beach Software)
Escape fix’-- CyberCily - CyberCily’s
out of the arcades and on disc. You’re a
laser gunslinger, one of the last human
heroes, trying to blast your way out of
town against the Guarian’s robots and
soldiers. (By Fathom Pictures)
Jigsaw - Here’s a new take on old style
p uzzl es, jigsaw puzzles that is. You can
change shapes, size, and number of
pieces. (By Britannica Software and
Novalo^c)
Laser Lords - Claymation makes the
graphics dazzle in this arcade-action
game. Explore nine planets and seek out
200 characters in 250 different locations.
If necessary, battle them with karate,
swords, hand lasers, or an awesome
space cruiser. (By Spinnaker Software)
Sargon Chess - This is one of the all-
time great PC chess games. Choose 16
levels of play. Try 45,000 opening
moves. Replay famous games in chess
history. Solve custom chess problems.
Check it out (By Spinnaker Software)
Battleship - Milton Bradley’s classic
naval combat game never looked bet-
ter! Select three firing methods, then
see and hear vintage footage of war-
ships in action. Hit! (By Capitol Disc
Interactive)
Connect Four — This 3-D checkers
game is another Milton Bradley game
conversion. (By Capitol Disc Interactive)
Pinball - Play the steel ball in four dif-
ferent games: Dog Fight, Cyber, Spring
Break, and Melt Down. How ya’ gonna
tilt? (By Capitol Disc Interactive)
14
EAMEPM • Jily 1IIZ
Monster slam. Reverse slam. Sky hook slam. Pile driver.
/ srn m.
Leading the 16-bit revolution
No other videogame can go one-on-one with the new David
Robinson’s Supreme Court" from Sega" Genesis."
We’re talkin’ a fiiU-on, full court running game here. With two
dozen incredible moves that were digitized from videotapes of
real basketball action. All the elbow-pumpin’, board crashin’,
pump felon’, ball stealirf excitement the floor can dish out.
And the kind of speed thafs put Genesis in a league by itself.
Go ahead, pick your squad and pick your game. You can go
five on five. Or three on tl^.
Now kQ' on your man. See if you can guard David Robinson.
Take on his two-handed monster slam. Press him up and down
the floor. Try to drive on his lane.
You lookin’ for the video B-ball thafs closest to the pros?
David Robinson’s Supreme Court from Sega Genesis definitely
came to play.
The choice is simple. The choice is SEGA. Genesis gives you
more than 150 hit games, hot titles like Sonic The Hedgehog,"
ToeJam &Earl,"
Spider-Man" and
Joe Montanan
Sports Tklk
liotball."
David Robinson’s
three pointer.
S|ji>rting News Baseball - America’s
sport goes CD. You can play in several
famous, real life, major league parks
from past and present. Try the Brooklyn
Dodgers’ old park or Dodger Stadium
in L.A. Then you face Oakland ace
hurlers, Dave Stewart or Dennis Ecker-
sley. (By Fathom Pictures)
Text Tiles - Test your word-building
skills against the machine or your
friends. (By Capitol Disc Intaactive)
Alice in Wonderland - The classic sto-
ries of Alice in Wonderland and
Through the Looking Glass come to
life. You guide Alice as she travels
through 250 magical places and
encounters all 43 characters from the
classic books. (By Spinnaka' Software)
The Uninvited - Enter this classic
creepy game, and you may never find
your way out! (By ICOM Simulations)
D^ Vu - Mystery builds upon mys-
tery as you try to remember who you
are and why someone is trying to kill
you. (By ICOM Simulations)
By Slasher Quan
Guest by \^rgin Games boldly goes into
a CD-ROM realm nobody’s ever seen
before. The game, billed as an “interac-
iti snK tor games in t-' ? torture fhamber.
The puzzles are great and interest-
ing. There’s one breathtaking scene,
where you stand on a precipice over-
looking a roomful of coffins, and you
must close each lid. The effects are
mind-blowing. In an art gallery, a por-
trait suddenly comes to life, and a face
melds out of the frame a la the liquid
metal T-1000 in Terminator 2: Judge-
ment Day
tive drama,” combines mulri-direction-
al, first-person movement, “rendered”
digitized scenes, orchestrated music
score, and live..,er, undead actors to cre-
ate a haunted house with an attitude.
UgMs, Shaclovtfs,
Guest is a point-and-click graphic
adventure with uncannily realistic
movement that approaches virtual reali-
ty Each time you select an exit in the 3-
D house, the screen scrolls almost
perfecdy as if you were walking to the
door yourself! The view even changes
as your head, and vision, move.
Ufalk around the table and the
withjmi'
To achieve the surreal visuals, a
complex graphics processing technique
known as “rendering” is utilized. Ren-
dering causes on-screen, computer gen-
erated light sources to impact objects
like they would in real life. This results
in a video tape footage look with
superb shading.
These coffins will send ym- ihs grauef
To tell the tale, real actors and
actresses were filmed on sound stages,
then overlaid on the game’s back-
grounds. Guest’s programmers then
modified the graphic images to give
them ethereal, ghosdy appearances!
Look who’s coming to thnaerf
The fully orchestrated, classical
sound track is an experience onto itself.
The music changes with the game’s
events to fit the mood. The actors speak
in recorded voices, too.
Guest makes the mtislG of yoarniglitmares.
A Guest-iy Fiiture
Guest’s awesome results don’t come
easy. Every second of Guest footage
requires over 100 computer hours to
generate. The game could be one of the
first two-disc, CD-ROM products ever,
with over 8000 megabits (or 1000
megabytes) of memory After the garnet
initial personal computer release in
November, Virgin will consider Guest
development for the Genesis CD and
Super NES CD. We can hardly wail!
16
6KMEPR8 • Jily USE
Y^*Oitonpsc‘
price of rti<
(^7%) off the CO
•^ver $27.00
A ™rl<s the spot for this
month's Hot at the
'cades! Examine Konami's
taneous six-player fighter,
Hamco’s exhilarating 90's
-ade classic, Xevious!
hient awaifsl
^ Hack ‘n Slash
X-Men tKonamO
The number one selling comic book IS now
the number one arcade sensation You will
be awestruck by the immensity of this
simultaneous six-player fight game, which
spans not one, but two, full-size sctee"s.
Choose from six different X-Men Cyclops
fires opfic blasts. Colossus's metallic body
releases huge energy sparks.
slices foes with his ultra-sharp claws, which
turn into an Admantium laser .Storm
unleashes lightning tornadoes. Nightcrawler
is super-agile and able to simultaneously
teleport around his toe, and Dazzler fires
powerful sonic light blasts.
The graphics, story line, and game^
play are extremely faithful to the X-Men s
comics. Animated cinematic scdoences in-
between levels recount the story of Profes-
sor X who sends his X-Men to hunt down
Magneto and the Brotherhood of Evil
Mutants. The X-Men must cross six treach
erous levels filled with deadly robot Sen-
tinels, prehistoric monsters, and bizarre
mutant henchmen. Popular supervillains,
such as Pyro, The Blob, Wendigo, and Jug-
gernaut, guard the end of each level. The
struggle culminates in a final showdown
against Magneto on Asteroid M.
The X-Men game is the comic book
come to life! The beautifully rendered
characters, smooth animation, digrtized
sound effects and voices, and a radical
soundtrack, all add to an incredib e video
game experience. X-Men is X-cellent.
Sohahu (Hamco)
Arcade historians will remember that
Solvalou" was the ship's name in the
arcade classic Xevious. Almost a decade
after its first appearance, Xevious has
returned triumphantly as a breathtaking
po^gon-filled, virtual reality-type, sit-dwn
shooter aptly called “Solvalou - 3D Xevi-
ous!'' Both a realistic flying simulator and a
putee-pounding shoot-em-up, this game
has got to be experienced to be believedi
3re already
fami lar with Solvalou’s first-person per- ^
specitive, highly believable sense of 3-D A
single joystick controls both the ship and
afth ^T'to-Sraund blasters.
Although your ship always flies forward
you can bank left or right, climb, and dive
Game play is very faithful to its prede-
aTnnn “"STliOS
a ong the way, you take your ship deep into
Tik H lovers
will immediately recognize the updated, dig-
itized sound effects and music from the
original game, and the new dimensionalized
versions Of all the Old, familiar adversarie7
An awesome sight is the sudden appear-
ance of the familiar, octagon-shaped Moth-
ership, which eclipses the entire sky above
and obstacles, such as spikes that shoot
from the ground.
Solvalou expertly mixes the appeal of
arcade classic with cutting edge grapi
and programming. As a flight simulat
Solvalou s graphics and smooth respi
siveness warrant a test-flight. As a shi
this game is a “Must-Play!”
f Nintendo)
« • • *' ,l3^Sm
^ III 1 f 1 Tin^
\ 1 ^ a' -S
Patting,
the SPm
on CD
Game
Sysism
Compact disc games and
game systems sound
great...but who has 'em? A
few thousand Japanese
gamers and some faithful Tur-
toGtalx-ieCDfansinthe
States, that's who. To help
Me you over until CDs arrive
heresthelowdownonthe ’
^aCD.theWondemiega
(Sega CD-1000), the Tuito
i echnologies Duo, and the
Super NES CD.
The
SejIaCP
It’s heeere...well, almost. At the Summer
Consumer Electronics Show in Chicago,
Sega officially unveiled its game playing
CD-ROM add-on unit, the Sega CD. The
unit’s targeted on-s^e month is Novem-
ber ‘92, but Sega would like to have it
available to gamers as soon as October.
Tbe suggested retail price will hova"
around $299.
Familiar Features
There really aren’t a whole lot of secrets
about the Sega CD. The video game
press and the gamers’ grapevine have
been overrun with system specs for
months (see ITie Cutting Edge,
GamePro, Sept. ‘92, Oct. ‘92, and Feb.
‘92). The Japanese version of the unit,
the Mega CD, will have been out for
nearly a year when the Genesis unit
makes it debut.
The Sega CD piggybacks on the
Genesis by connecting to the once mys-
terious port on the side of the game sys-
tem. Also, like the Mega CD, the Sega
CD packs a MC68000 processor that
runs at a quick 1 2.5 MHz, compared to
the Genesis' 7.5 MHz MC68000 CPU.
Both CPUs will team up to eliminate
mid-game access lag (access time is
approximately one second). A respectable
6 megs (7681^ of buffer RAM will help out
considerably, fine Sega CD is loaded with
custom graphics processors. These
processors enable it to paint more color
and sprites simultaneously on-screen
than the Genesis and it produces scaling
and rotation (like Nintendo’s Super NES),
which up till now could only be handled
with great care in software.
What’s Hew
The Sega CD’s only external differences
from the Japanese Mega CD are cos-
metic. Gone are the cheesy front panel,
painted-on play/access light codes and
the Mega CD logo. It doesn’t sound like
much, but those changes actually make
the sleek, stealthy, black unit look stylish-
ly leaner and much meaner.
The major internal changes are to
the system BIOS (Basic Input/Output
System) and the game interface, which
have been retooled to have more visual
appeal to American gamers. Ukethe
Mega CD, you control CD functions with
the Genesis control pad through an
onscreen command interface. However,
Mega CD plasters functions and labels
across its command screen. The Sega
CD displays a neat graphic that looks like
the front of a CD player. There are but-
tons for Forward, Stop, Open door, and
Options. Pressing any buttons pulls
down menus for other system controls.
All This and Music, Too
In addition to CD games, the Sega CD will
play regular CD audio and CD+G. It will
also support karaoke singing for home-
spun vocalists. The unit also offers a
respectable two-in-one opportunity if you
don’t already own a CD player for your
home audio system. The Sega CD laser
drive is a high-end Sony unit, compa’able
to that of top quality CD audio players.
In fact, as part of its initial offering
this fall, Sega plans to bundle several
types of CDs with the unit. Currently, the
company’s discussing with several
record labels the possibility of including a
music CD by major recording stars and a
CD+G disc. Addition^ly, Sega is plan-
ning to include either an unnamed,
brand-new Sega multimedia CD or Sher-
lock Holmes Consulting Detective by
ICOM Simulations. The final piece of the
package will be a collector’s disc con-
taining 1 0 Sega cartridge games: Alien
Storm, Golden Axe I and II, Mystic
Defender, Out Run, Revenge of Shinobi,
Shadow Dancer, Streets of Rage, Supa
Hang On, and Super Monaco GP.
Sega Software
If you asked about software, move to the
head of the class. There will be two CD
product lines, regular CD games and
multimedia games. The multimedia
games will make extensive use of ani-
mated video, live video footage, actual
movie sound tracks, and detailed sound
effects. Also, be advised that Sega’s
international ban on intercontinental
game-swapping is being enforced. You
can’t play foreign CDs on this unit.
Carts from Sega in 1 992 sound
cool. In fact, Joe Cool heads the lineup.
Joe Montana NFL Football will feature
actual NFL players and live video footage
of Joe chalkboarding plays and analyz-
ing your game. Batman Returns will
reportedly play twice as fast as the car-
tridge version with its full driving level, a
Batski level, and several bonus levels. It
will also be less expensive th^ the cart!
Dark Wizard is a fantasy action RPG
20
6AMEPRQ • JVIy 1992
So you grew up without ever buying a
Genesis, and now everyone’s talkin’ CD
games. Weii, we ail know even big boys
(and girls) get their toys. Last April, the
Wondermega made its debut in Japan.
JVC and Sega joined hardware and soft-
ware forces to produce this sleek, slick
entertainment system, which enabies
you to play Mega Drive cartridges. Mega
CDs, audio CDs, CD+G, and CD+MIDI.
Sega expects that the unit wiii attract a
new and older crowd (25-35 years old) to its
games.Sega wants a high-end game sys-
tem in its stable, however, it hasn’t decided
yet if JVC’s Wondermega is that unit. An
American version is due out in the fali.
Mega Womlers
The compact Wondermega iooks more
iike a high-priced CD piayerthan a game
system, and that’s not far from the truth.
One logic board combines the function
and fun of the MegaDrive and the
MegaCD motherboards with a few extra
chips to beef up sound, graphics, and CD
functionality. Although regular CD sound
rocks, special processors add awesome
punch to regular cartridge gane sounds
and add heft to bass notes. The CD drive
and supporting hardware is reportedly 1 5
percent faster than its Mega CD counter-
part, and the JVC laser drive’s quieter, too.
In addition to regular A/V jacks, there
are a Super-VHS output jack and a
(gulp!) modem jack. MIDI musicians will
love the MIDI output, which enables you
to play back music on a MIDI-compatible
keyboard with the new CD+MIDI discs.
For Japanese karaoke singers, there are
two microphone input jacks and an echo
effects switch.
Buy Later
■pie Japanese Wondermega costs in the
neighborhood of $600. You get one con-
troller, cables, the power supply, and a
disc containing four games and four
karaoke programs. Before you buy, know
that Sega’s foreign compact disc games
lockout is in effect.
neSegaCD
ported from the Japanese Mega CD
game that features absolutely awesome
graphics and animation. Switch is a
cutesy adventure game, also from a
Japanese CD, that features intricate,
interactive storytelling.
Sega’s 1993 offerings sound awe-
some! Sonic the Hedgehog H’s going
CD. He’ll have cartoony company in
Looney Tunes and Cool World, which is
based on the animated movie of the
same name. R U 2 Legit 2 Quit? Ham-
mer is. Sega’s got sci fi, too. Terminator II
and Dune are due. Third party action
includes Young Indiana Jones by
Lucasfilms, Wing Commander by Origin,
Rise of the Dragon by Game Arts, and
Star Trek: The Next Generation by Spec-
trum Holobyte. Get set for games from
here and abroad by these companies,
too: Bignet, CRI, JVC, Renovation, Sierra
On-Line, Taito, T&E Soft, Takeno, and
Telenet. (For an even keener taste of
what may be to come, see Overseas
Prospects this issue.)
CD Here to stay
If you’re sweating about support,
don’t. Next door to its headquarters in
Redwood City, California, Sega of Ameri-
ca has just completed construction on a
multi-million dollar facility devoted to
development of multimedia products.
6AMEPR0 • JHly 19SZ
21
While Sega makes the big compact disc
splash and Nintendo stirs the waters,
Turbo Technologies says, “Welcome to
the show!” Turbo Technologies now
champions the TurboGrafx-1 6 and its
CD-ROM drive. Last year, NEC Japan
released the Duo (see The Cutting Edge,
GamePro, Dec. ‘91), which combined
the P.C. Engine-compatible CoreGrafx
with the new CD-ROM2. Moreover, NEC
announced new Super CD-ROM games,
which required the extra 256K RAM
packed into the CD-ROM2.
No Hews
Turbo Technologies is currently readying
an American version of the Duo for debut
this September. There isn’t alot of infor-
mation available about the new Turbo
Duo, but then again there isn’t too much
to the system. You can play regular Tur-
boChips, CD games, or Super CD
games but you won’t be able to play
Japanese RC. Engine TurboChip games
in the American system. Other than that
you’ll dig the slim and trim look of the
system, which makes the regular Turbo-
Grafx-16 with CD look like a rock.
died with the $299 system. You get $250
worth of coupons for Turbo Technologies
TurboChips and CD games. You also get
two CDs - one containing Ys I and II and
anotha" with Bonk’s Adventure and
Bonk’s Revenge and Gate of Thunder -
and a Dungeon Explorer TurboChip. The
Bonk’s CD features a snazzy new intro
section presented by the Bonkmeister
speaking for himself.
Super CD Games
Three Super CDs are on the way by
the system’s debut. If you own the old
TurboGrafx-CD, look for the Super
Systan Card 3.0, which will power-up
your RAM to Super CD levels.
Loom is the CD version of the great
Lucasfilm PC game. You enter the Age of
the Great Guilds, where the world is ruled
by classes of super craftsmen. Black-
smiths, Shepherds, Clerics, and Weavers
hold the secrets to the universe and
beyond. Music is a key game element.
Shadow of the Beast is a weird
action/adventure game based on the PC
game by Psygnosis. You’re transformed
into a horrible beastman and forced to
fight your way across and underneath a
massive, and bizarre-looking world.
Finally, Beyond Shadowgate by
iCOM Simulations also traces its origins
to the PC format. It’s a dungeons and
dragons style role-play tour de force
that’s the sequel to Shadowgate.
Last, but certainly not least, is the Super
NES CD drive. The official Nintendo line
is that the system will be simultaneously
introduced in the United States, Canada,
and Japan in January 1 993. The initial
production run will be 300,000 units per
month, and the target price range is
$200. At this point, that’s fairly vaporous
info. As we all know, Nintendo guards its
secrets more tightly than the C.l A
22
GKMEPRD
Jily 1992
Sketchy Specs
Nintendo and Philips have joined forces
to develop the Super NES CD. Nintendo
specs call for 8 megabits RAM and a
disk drive with average access time
under one second. Not surprisingly, the
Super NES compact disc system will
use the CD-ROM XA format licensed
from Philips. TTiat means the Philips CD
Interactive system {see The Cutting
Edge, this issue) should also be able to
play SNES CDs. Sony, who started the
Nintendo CD-ROM project until Philips
entered the picture, is also working on
the Play Station, a CD-ROM system that
will feature an SNES CD accessory.
As with any mystery system, rumors
abound. Tbe most vexing one predicts
that the SNES CD will require an addi-
tional RAM cart in order to play Its
games to their maximum potential.
Nintemton^tTell
Who knows what secrets lurk in the
hearts of product managers at Ninten-
do? Major league Nintendo players, such
as Acclaim, Capcom, Konami, and
Absolute, are reportedly designated CD
games developers. It doesn’t take a
rocket scientist to figure out the rest of
the players. Be patient, Nintendo nuts,
as we all know. Big N has a way of arriv-
ing late for a party and still making a
grand entrance.
Some Day Our Discs
mi Come
With expectations so high and so much
potential to live up to, it’s little wonder
Sega, Nintendo, and Turbo Technologies
want to deliver the best systems possi-
ble. They’d better.
...Annihilate-the-Aliens, Beat-the-Beasts,
Clobber-the-Criminals, Dash-the-Droids,
Eliminate-the-Enemy, Flatten-the-Fiends,
Gobble-the-Gremlins, Help-the-Hero and
still be home for
& : dinner.
Collect ALL r - j
your favorite ,■ . ^
video gome
characters!
Look for randomly packed Holograms in this Premiere Edition!
AWESOME PRO TIPS
ON EVERY CARD TO
HELP YOU WIN!
ZAf fAX™ h a Tnnmark of CMPZ
Grand frairii.TX7»50 PrinMdinUSAim
umnuos 6 • NdNwV «> In, Hi
. IkmlwIiidiiiiiLlnt
GAMEPRQ • JBly 188Z
23
Tuttx)
Technologies, Inc. brings
the future of electronic game play
into your home for only $1 49. The
innovative TurboGrafx-16 System and
Compact Disc attachment give you
superior CD quality graphics and
sound.
There are many great CD software
titles available. The CD player also
plays standard music discs and is
compatible with the new CDG's (CD +
graphics) medium already available in
record stores.
Vbu are th e powerful Samurai general in your
fight to conquer armies of 12th Century Japan,
1
\. • t w
„
It
li
Enemy Samurai will scale your castle wall
unless your defense is near-perfect.
m
4
f
hf w
W
4
Attack or be attacked in a stnjggle to be a
controlling warlord.
I ThesettingisISthcentury Japan,
f sword is a Samutai's best friend. Put
^ yourself in the shoes, a sandals, of one of
the ttiree Samurai generals, Yaitomo, Voshitsuno, or
Kiyomori, who are feuding for the vacant Emperor's
throne. Strategically move your troops throughout the
country, either to keep the enemy from storming your
castles a to conquer atxl contrd one of theirs. Make
your army a lean, mean, conquering machine by giving
them expert training in such fields as fencing, archery,
and castle storming. And if they've had a rough wed<,
take them to one of the nearby villages fa some much
needed R&R, where they can regain their strength. Or
go to one of foe local morasteries where you can gain
useful advice. But dont drink your wctory sake so soon.
The other two Samurai generals are also trying to battle
their way to the throne, and they are mae than willing
to fight you to foe death to get foere. So assemble your
troops and do battle, but do it well. Because ifyour
army is conquered, you may just lose your mind. And
your pon>«ailed head, too. |gft|s«leRiS }»15
Smm
Welcome to Planet Idea, where men are
men, women have really cool psychic
^ powers, and cats can fly a spaceship. Vbu
are V^n, a young man from Clan Island who must go
face to fecewifo Idea's dastardly ruler, Galam. Galam
has kidnapped Laura, your childhood sweetheart, and
is using her natural psychic powers to control the
planet But you won't be atone in your quest, you will
te aided by Pico, a cat who, among other things, is a
space pilot and has some raw psychic powers of his
own. Also]oiningyouonyourJoumeyrsBabbette,a
rookie cadet in the Ccxmic Space Command who
trainingintheartofmindcontrol. Vou even have the
abnilffe^.spmeriTagicofyourovvn. Butifyouthink
that you can just put oft a bits and a big red
cape and expect to destroy Galam, then you've been
flying a little bit too close to the sun lately. In ader to
be triumphant, you and your friends (yes, the cat too)
will need to learn about the powers of magic and
psychic techniques, because your enemies already
possess these powers and can't wait to try them out on
you. So harness your mental abilities and crush Galam's
evil empire. Or else this fantasy could turn into a real
nightmare. Because a mind is a terrible thing to waste, ’
Especiallywhenit'syours. '■
u Turbo TEchnologies, Inc.
Software etc., Video Concepts, Walden Software and through Sears Catalog.
Turbo
Express
Sives
you 16 -bit
Sraphics
with the
same brilliant
color, the same
six-channel sound,
the same intense
same play, and
best of all, you can
use the same Turbo-Chip
games you use on the
TurboGrafx -16 home system.
Now you can have the take-
it-anywhere convenience of
the Turbo Express with all
its cool features and your
choice of four great games FREE
when you buy a Turbo Express. You
can choose any four of the following six
games: Packland, Victory Run, Alien Crush,
Fantasy Zone, Vigilante, Power Golf.
Turbo TEchnologies, Inc.
Available at Toys "R" Us, Babbases, Electronic’s Boutique, The Good Guys, McDuffs, Software etc., Video Concepts, Walden Software and throu3h Sears Catalos.
TTS/S^W
n membere Jose Quinones of Puer-
to Rico and J/m-6ob Boza of Urtiana,
OH have a few things to say about their
favorite games, nnal Fantasy II and
Super Smash TV.for the SNES.
final Team Word
I ! 9“ Fantasy II the hlgh-5! This
IS the best RPG game I Ve ever
te cart amazed me. The orchesLed
music was great and the engaging
s^ory ne was well developed. Be^ Of
alUhis garne really earned Its wings in
he ^ously long and involved adven-
ture department. Ifs long, long, longi
Team Tips
Here are a few scorching tips from >
Team GamePro member, Aia ^
Shirinian, Potomac, MD
The following are passwords ^
and tips for the Legend of
the Mystical Ninja.
Zone 111 Password;
L?9yin "ptr- %tPj#
46itt<z5##n'>i5*
I Smashing Game
arcade garne.Srn^^^^^^^, I
•the year is 1999 and a Wer
LxV.rabngs.Tbeg^O-X |1
Zone VII Password;
ib%44VBv®vVyl4*
,D7X=V]B%B!/74B
I the TV. ratings, iney^-
dio-of-doomtocom^eWthe
::::;&gett« , 3
^ . . 1 ^ « noxM car or a toaster.
1 Twtoa ew^oratoaster.
1 game is 4.5. ' 5
Jim-BobBoza,Urbana,OH
Genesis: Sonic The Hedgehr^
Tie - Genesis: John Madden Foot-
ball and NHL Hockey, SNES-
Super Mario World
SNES: Final Fantasy II
SNES: Smash T.V.
SNES: Pilotwings
Zone VIII Password;
kXXnL>nJW djlhz
qydVH-6wTnkqwz?
Here are
Zones.
a few tips for the Warlock
Zone 1-1. To the right of the Horn tem-
ple’s entrance, there is a «hiteJcoh °f I
Yina’s head. You cannot immediat^y
icon. However, b^ktingiu^
the right spot neartheentiw^. the ,
icon will appear and you will be
rewarded with $100.
Zone 4-1. Right past the first shop,
there is a building with two doois^Hit
the area between the doors and a ,
secret passage will open.
PnarrtasyStarld
7 Tie- SNES: F-Zero and ActRaiser
8 SNES: Super Castlevania
9 ;ne-SNES:SuperGhouls’n’
Ghosts, NES: Final Fantasy
Gaiares and Shininc
N'^"°“^’ff^ES:JoeandMac,'
NES. Mega Man IV
27
BAMEPR8 • July 1997
Nl NT END 0
chaotic. Tilings first went sour in Cap-
corn’s original Ghosts and Goblins game
for the arcade, the NES, and the Gene-
sis. Then along came Firebrand the Gar-
goyle. This Ghoul Realm citizen’s life was
turned upside down in the Game Boy
adventure, Gargoyle’s Quest.
Well, the Ghoul Realm’s rockin’
again! Firebrand left his town of Erturia to
begin warrior training. During his
absence, a strange black light appeared
and drained al! the magical elements
from the land. Now life’s going to be
dark, dingy, and down right boring unless
Firebrand figures out how to eliminate
this problem. No magic flame to search
for in this version.
Role-play, anyone?
A Moastous Adventure
Like the Game Boy version, the single-
player Gargoyle’s Quest II for the NES is
aside-scrolling, role-playing action/
adventure with a 3/4 overhead view.
Chasing the dragon.
There are seven major areas to tackle.
Tliroughout each area, you fight a little,
converse a little, collect a little, and pray
(a lot) that you don’t fail miserably.
In the true role-playing tradition,
Firebrand must build up his powers.
Armed with three lives and the ability to
launch tiny fireballs from his mouth. Fire-
brand can’t fly high, nor far. However, as
time goes on, battles are won, and Vials
(equivalent to money) are collected. Only
then can Firebrand gain greater fire
power, wing and jumping strength, and
the means to purchase more sophisticat-
ed Tools and Magic. These ultra cool
breath-power weapons include a
boomerang and an air platform, which
Firebrand spits from his mouth to create
temporary floating staircases.
Beastly Beauty
The graphics are both colorful and attrac-
tive. However, when it comes to intricate
detailing, this 8-bit version doesn’t rank
as high as the Game Boy original. Fire-
brand isn’t as ghoulish looking as he was
in the Game Boy cart. Instead, he has a
raisony, pinched expression. This time,
however, he is large and, no, he’s not
green and slimy like you might expect.
He’s bright, fiery red with white and black
wings. As for the tunes, well, they’re
about a three on the “rockablilty" scale.
They’re upbeat, though not extraordinari-
ly memorable.
Wingin’ It
The first portion of the game is a little
heavy on straight forward, middle-of-the-
road role-play. If you’re not into it, thai you
may find yourself nodding. Either way, the
level of role-play Isn’t complex, nor com-
pelling. The town’s are all fairly small. Con-
sequently, you can always find the right
people with the right information in a
reasonable amount of time. The action
sequences tend to get a bit meatier as you
progress further into the game.
PROTIP: Wort( your way down the side of
die first big building in Stage One's fighting
sequent^. /Ujout halfway down tiie side,
to an icon worth additional hit points.
PROTIP: Ifym have the power to take Oie
hits it requires to reach the top of this
nasty-loMng wall of spikes in tiie ball of
minors, you can rebieve a 1 -up icon
from tiie upper ledge.
PROTIP; Beware of the regener-
ating aystals in the fiftii level.
Firebrand responds very
well to button commands and
gives you a few out-of-the-
ordinary moves, such as
flying and hovering. TTiere
is one aspect to the con-
trols which may trip
28
fiAMEPRO • July t992
Gargoyle’s Quest II by Capcom
you up. The Jump, Jump and Cling,
Hover, and Land command are all con-
trolled by Button A. Simple enough.
However, in midflight, you may go for the
A button by force of habit. The result...a
big dose of gravity when you don’t need it!
The Final Score
Capcom’s original Game Boy version
pushed the tiny Game Boy to its limits.
TTie result was a spectacular looking
game. When a Game Boy game is that
good, you know it’s going to be a tough
act to follow. Fortunately, the sequel has
kept the password feature.
The NES Gargoyle’s Quest II isn’t as
difficult or as fun as the original Game
Boy version, which had a better balance
of RPG and fly ‘n’ fight
action. Instead, GQII leans heavily on the
RPG side. However, it’s fully capable of
providing both novice and advanced
gamers with quite a few hours of moder-
ately challenging enjoyment. Make your
brand Firebrand.
Graphics Sound Control FunFactor Challenge
PRO TIP". This upper piatfom is the ideal
spot to combat Oils boss.
PROTP:Lo(ri((^o$efy for these tiny hotes in
theffltMind. They m a dear indication
that the floor is rigged vrith spring-action
sf^es, which you nnist
ieap over or die.
PftOTV*: Ail potions found
to
through a few zillion attempts
at Prince of Persia on either tt
the Macintosh, or the Game Boy, your
golden opportunity has just arrived. Virgin
Games has produced Prince of Persia for
yourNES.
Grand Vizier Jaffar has imposed his
nasty will upon the Sultan by taking over
his palace. He’s also given the Sultan’s
daughter, your lady love, a radically harsh
ultimatum - marry him
or die.
Down and Out
Jaffar’s peeved ‘cause the
princess is sweet on you. So,
he’s tossed you into the dun-
geon. The prognosis isn’t good. You
have exactly one hour to work your way
through 18 strenuous stages on your
way to save the princess.
The Sultan didn’t spare any change
when he built his dungeon. This place is the
pits, literally! Each of the 1 8 stages is com-
prised of various dead-end ledgesand mon-
strous iron gates. Also, sword-bearing
turbaned terrors are everywhere, ready and
waiting to slice-’n-dice you to bits.
It only gets worse. Step on the
wrong tile and it’s spiatsville when you
plummet three stories. Fall a tad short of
a ledge when you make a leap towards
freedom and a cushy bed of spikes will
break your fall. Survive these traps and
you eventually come upon the tile which
activates the exit door to that stage.
Fortunately, a sword, as well as a
few dozen bottles of potion, have been
hidden in the dungeon. Some of the
potions are restorative, others are pure
poison. It pays to gamble, ’cuz you get
endless continues should you lose.
Smooth Moves
Graphically the game is simple, yet clear
and attractive. However, it’s the aiimation
that really knocks your socks off. All move-
ment appears so smooth aid natural ttiat
you become half convinced that you really
are a tiny man on your TV. screen.
30
Leapoffahh.
Hail to the Prince
Prince of Persia is one of the more
PROTIP: Polish your sword skills before you
hit Stage 5.
True love.
However, it takes time to master the
many precise moves the prince can per-
form. To be specific, he can jump
upwards, leap forwards, squat, pull him-
self upwards, loww himself down, and
take “baby” steps. The controls are high-
ly sensitive - too sensitive. It’s guaran-
teed that you’re going to panic and pull a
dumb move, such as taking a flying leap
when you meant to jump up. It’s a toss
up between what’s more difficult - the
obstacles or the moves.
attractive, unusual, challenging, and
nerve-crunching titles that’s ever found a
home on the NES. Although the ultra
smooth animation doesn’t shine through
quite as brightly here as it does on its
more powerful computer cousins, it rates
an A+ on the somewhat limited 8-bit
scale. If you could, would you be the
Prince of Persia? Only a few dozen hours
of frustration will tell.
Prince of Persia by Virgin Games I
Graphics Sound Control FunFactor
$29.99 Action/Adventure
1 meg One Player
Available August '92 Password Feature
GAMEPRO • July 1982
It looks like you’re in renter field.
A truly tool effett! " - Becironic Gaming i
"...the most original NES
baseball game..:'
- Electronic Gaming Monthly ~1-
FEEL THE HEAT with the best
NES™ baseball game!
"Roaer Clemens' MVP Baseball
is snowing that it doesn't take
16 -bit power to be suttessful"
- VideoGames & Computer entertainment
"All the exdtement of a pennant
rate...unigue perspettives allow you to d^
see what the players in the field see!"
- Nintendo Power
OVER-THE-SHOULDER-
FIELDING: The most realistic
perspective evert
Game players everywhere agree; Roger Clemens' MVP
Baseball's over-the-shoulder perspective, close-up shots of close plays
and pitching tips from "The Rocket " himself capture all the realism and
excitement of live baseball! Feel the Heat!
enssEE)
enTewTRinmEriT
CLOSE-UP PLAYS AT THE
BASE: players control the
slide and tag.
Roger Clemens’ MVP Beiaball™ Is a Irademark ot UN. Lid.' 19B2LJN.LM. All rlghte reserved. Nintendo'', Nintendo Entertainment System'* and the olllclal seals are trademarks at Ninlendo ot America
Inc. UN* Is a registered trademark ot UN. Ltd'- 1692 UN. Lid. All rights reserved.
his dreaded Red Plume Guards rule the
city with an iron fist. In this unstable cli-
mate, fortune and glory are yours if you
use your wits and skills.
Hilisfar by FCI is an ambitious and
intriguing NES role-play game that car-
ries a full bag of arcade style action.
Unfortunately, the load’s a little too heavy.
Who buiH this city?
Building Character
Hilisfar’s RPG features are strong. There
are three main storylines with slight varia-
tions according to your adventurer’s
characteristics.
This is a single character adventure,
but you can create up to seven different
characters. The character building fea-
ture is simple to use but extensive. You
choose from five races (Dwarf, Elf,
Gnome, Half-Elf, and Human), seven
moral alignments, and four Guild Classes
(Cleric, Fighter, Magic-user, and Thief).
Next you “roll” ratings for Experience
Level, maximum Hit Points, and seven
character attributes.
RRG at Ihe Arcades
Hilisfar doesn’t feature RPG monster
bashing. Instead, it showcases an
impressive array of game play and play-
ing perspectives. You shlep around mas-
sive Hilisfar via a 3/4 overhead-view city
map. To journey to 1 3 outlying locations
you take a side-view horizontally-
scrolling horseback ride, where you leap
obstacles as pesky hawks and hidden
bowmen ambush you. At the forward-
view, Target Range, you try to master
Slings, Daggers, Darts, and Archery. In
Picking locks is imaginative and fun.
On screen you see an extreme close up
side view of the lock’s tumblers. You
must quickly connect the correct lock
picks from a set of 20 to the tumblers
before time runs out. Fail and you’re
stung with a HP-sapping dart or doused
with sleeping gas. Heavy-handed thieves
will break their picks.
ntfnff:lfyousdect“Pk^alockwitha
small obj^ ” your best bet is to pundi A
like crazy. Don*t stop until bme runs out
Arena Combat, you go one-on-one, toe-
to-toe against fantasy fighters. You also
cmise Pubs to conduct text-based inter-
rogation of the locals.
PRtHKJunptm to tine horse lengths aw^
from obstacles. Hit Dom to duck the bkxl.
PH071P: For higher scores at Tana*s Shoot-
PROTVh Repair lock picks at the Thieees
Guild, if you’re a Thief. It’s near the Mage’s
Tower in the tmmi’s southeast comer.
Lost in Uie Hilis
Hilisfar’s action smorgasbord is great, but
its sluggish controls w/ill drive you mad.
Sometimes you must mash the controller.
This is particulaly annoying in places
where you norm^ty expect quick response
time— horse riding, arena combat, and
overhead runs from the Red Plumes.
The graphics are small but decent.
However, the animation’s pokey, even for
an 8-bit RPG. For example, in the over-
head city map, movement is painstakingly
choppy and imprecise. The sounds are
minimk
‘Far Freaking Out
This is a tough call. Hilisfar is a great con-
cept that trips on execution. Eight-bit
RPG nuts will definitely enjoy the capti-
vating quests, but only adventurers with
extremely patient and forgiving natures
need take to the Hills’.
The key action, however, is breaking
and entering into buildings and treasure
chests. These 3/4 overhead view scenes
are mazes, where you crack open chests
to find gold and other goodies and elude
the Red Plumes.
Be gukk vndt your picks!
Hilisfar by FCI
Graphics
Sound Control FunFactor Challenge 1
1
SlB
S54.99
Role-play
2 megs
One Player
1 Available Sept ‘92 |
32
GAMEPRO • July 1882
AVANTI
Fill out coupon and mail to: GamePro Super
Soccer Champ Contest, P.O. Box 3329, Redwood
City, CA 94064
Name
Address
Phone
Did You Remember
Your TV. Screen
Photo?
TAITO
The fa^l pace, grueline
action, and tough competi-
tion has made soccer the
most popular game in the
world today. Pretty passing,
flying headers, bicycle kicks,
slide tackles, yellow cards
and red cards are all a part of
the game. Watch out for your
players liecoming fatigued
loo.
Some-
times
fresh legs are better than
your superstar,
If your passing game
comes along you might be
able to hit a bicycle kick or
break a window. There’s
nothin' like playin' bail in
the house. So, let the games
begin.
, Q Enter The
SUPER SOCCER CHAMP
Soccer Ball Contest
And
Confetti Sequence
500 Wilson AVaiiti Soccer
Balls Will Be Awarded
• Top Quality synihciio leaiher cover
• Hand sevm with nylon tivaiud ihread
• Special coaling for alt- weather plaj
• Official ball of the NAIA
• Mtilii-laminalcd fabric lining for
sirengjh and .sliapc
• Soft touch for •superior feel when
heading
• Oftltial Si/c 5 - professional .siandard
size and roundness to ussurt accurate
flight and bounce. • ,•
Confetti Sequence
How To Enter
To qualify for the contest, participants must win the
tournament in Super Soccer Champ. When a player has won
the loumamenl. the '.creen will display the words. ‘‘You Arc
Hero.” followed by confetti falling onto llie field and closing
credits listing the creative designers behind Super Soccer
Champ. A photo of any one of these screens will be accepted
as proof of winning.
To enter, till in the coupon or print your name, address,
phone number, age ;ind ilic words
“Tuito Super Soccer Chaniji
Contest.” on u 3" X 5" card. Then ^KW|rM
mail your entry form, along with a BaMig
photo of your winning TV screen
to: GamePro Super Soccer Champ
Contest. P.O. Bok ,332^J. Redwood
City, CA 94064. Prizes will be
awarded to the Urst 500 qualifying
Closing Credits
Contest Rules
ThiscunieM LV sponM>FVd byT.iilo
and GamePro mjgawnc. Only oiil-
entry per per'on. No purelia>c
iicociaiN III omcr. Winners will be
notified by mail. Ch.inccs of winning
arc delerniiiicd by loud number ol
valid onlriL's ra'Oived. Giiniusl ends
September .'0. l‘>92. Only valid in
(lie U.S.A. Void when- prohibited.
Kniployees of GamePro, 1 aito and
their families ire ineligible lo enter.
GamcPniiind faiio reserve the right
lo cancel this promotion ui any tunc
wiih appropriate noiiee. Winners'
names and pn/e infomiaiiou may be
used by GamePro and Tailo for
promotional or advertising purpose!;
without fiinhcreonipensauon.i
Taito and Super Soccer Champ are trademarks of Taito Corporation.
Nintendo ana Super Nintendo Entertainment System are trademarks of
Nintendo of America Inc. (IM 992. Alt Rights Reserved-
BySbsher(^n
PR07IP: To force open a
pathway, position a
Bfockar next to a wall.
Then select Banb for a
Ngbanp.
It’s another case of Lemming
see, Lemming do. SunSoft’s
SNES*to*NES Lemmings translation contin-
ues our addicti ng love/hate relationship with
the cute, cud-
dly, suicidal
little fellas.
As is their
wont, the
green- haired
munchidns,
known as Lem-
mings, tromp
merrily along a
side-view path,
oblivious to impending doom. A dip in a lava
pool, a drop off a cliff, or a slice against a
sawmill could crash their mindless parh^.
Your fun-filled, but often aggravating, tek is
to prevent Lemming gumbo.
While they’re en route to their goal, your
super powers influence the Lemmings’
actions. For example, Blockers control
crovwJs, Dig-
gers burrow,
and Builders
construct
bridges.
Nuke’s a quick
PRCmP: foa ant genocide
tgalnstdlndlmal solution when
arrows. Use Climb and you pcunt your
Float skills to maneuver critters into a
aLemndngpastsucha comer! Power
wall, then Bash the wall g^ppijes are
from the other s/ds. ijmjted, so plan
ahead. A point-and dick system painlesdy
interfaces you with the command bar.
Lemmings loote clean ^d visible, con-
sidering the tiny 8-bit characters. The catchy
theme songs do the cart justice. This ver-
sion’s only major loss is the competitive
two-player mode, a shame. Otherwise,
game play follows the SNES cart to a hair.
You even get an identical total of 30 levels,
with four skill settings and passwords.
Lemmings does a great job of keeping
you busy and should find a permanent
home in your NES!
PftOnP:SatttothePyn-
mid of Alko and the
Mods Cans to retrieve
extra Hope Fragments.
Maria’s parents have disap-
peared while searching for the
mythical Ghost Lion. Daughter Maria must
unra\ffll the Ghost Lion’s Legend to save her
small world from an amiada of monsters.
Kemco’s new NES role-plying game gives
Maria a ticket to Dream Land, the Ghost Lion’s
kingdom. She
explores her
new surround-
ings in the
familiar top-
down view,
and a menu-
driven interface
controls her
actions. Hope,
Courage, and
Dreams regulate her well-being, and can be
increased by finding Hope fragments.
Several continents, dozens of dungeons,
and numerous bad guys await on this
novice level, but lengthy quest. Dream
Land’s village inhabitants are helpful, ^d
they provide clues. However, sprites, skele-
tons, goblins, ores, and other vagrants con-
trol the countryside.
Using her Dream ability and the appro-
priate sacred item, Maria can summon Spir-
its to backup her hand-to-hand fighting
skills. Moja of the Spear, Twana of the
Lamp, Centaur of the Sacred Cup, and oth-
ers will join her team.
Ghost Lion’s a good test for young adven-
turers. Weak
PHOT1P: Nourish the vih
lage’s hungry old lady
with bread and she’ll
give you a letter. Deliver band of spiritual
the note to her son In companions
a»Ws*/irfft®'//ff/a/rfjw,g,jniagicto
the powerful B-Dagger!
this tale. If
you’re looking to cage your first RPG, take a
crack at Ghost Uon.
The Legend oMhe 6ho(t Uon by Kamco
$44.% Role-Plaring
2 megs OnePliyn
AvallableJune '92 Battaybactaiii
/
>
\
Sports cars meet hard bodies in
Ferrari Grand Prix Challenge, a
decent For-
mula One rac-
Breakoutthechampagnel
DrMng
OnePliye
Passwords
pump. One-player goes globe driving in 16
international Grand Prix courses. To win,
you must speed past 25 opponents from
eight teams. Capture the highest point total
by circuit’s end and the trophy’s yours.
Your Ferrari’s fairly well equipped with a
rear view mirror, high-grip tires, and a radio,
which yourteam uses to alert you to
oncoming hazards. Choose either an auto-
matic transmission for less complicated rac-
ing, ora
3-speed man-
ual transfer a
slightly higher
top speed.
Unfortunately,
PROTIP: Passing the Youcanl
computer can be tricky, upgrade your
It often swerves and car'sperfor-
knocks you oN the hack mancewitii
when you’re making new parte. As
your mon. Tty a pass In expected,
the pH lane Just before applied here
the Rnlsh line. are the easy-
to-use, standard accelerate, brake, shift, and
steer controller moves.
At the start of each race, you drive a
qu^if^ng run to earn a pole po^on, and
then it’s off to the track for real speed. Win
to score pointe for yourself and for your
team, plus you'll get a password.
While your car’s in decent shape, the
courses it drives are less appealing. The
scenery and sounds are just average and
less stimulating tiian the tracks found in
carts like Rad Ratter. Ferrari’s strength is a
lengthy, challenging contest. If your dream
is to drive a Ferrari Fomiula One machine, a
test drive rental is a smart move.
/,
34
fiAM£PII
JllT 1112
KMufiwnlaveliiililenHirtjcjisiiinewiierdiitlie
L tar} Mtans Musitn. Vu and Gimez have ta escape
S Uddea traps, aid battle scar; gbiDls aid goblias an
search la Dad ber. Callect Ibe aiilliaa dallar
a \ raasaai,riBdWedaesda},Pagsle;aadlJie
I A rest af Ibe famil; la j>aar attempt la
f ' I rescaelbebelavedMartitta.
0(««I JMrioL Ik. 18SS
The Simpsons: Bart vs. the Space Mutants
by Acclaim
Graphics
Sound Control FunFactor
Challenge 1
Price not available Adventure
4 megs One Player
Available now
PRfffV: Use the Wrench to open the Ike
hyttarrt, which washes away the
awning’s purple paint
PROTIP: Use the whlsVe near the
SprtngfieklRetkementHome. You
Justnkght “cash” in on something
Ngl
Li ki LI
ByMKterBhsto-
f
\ Too hot for just the NES,
’ The Simpsons: Bart vs.
” the Space Mutants is now
available to razzle and dazzle
Genesis players. Bart and his
family are back to battle slimy,
putrid space monsters that have
infiltrated the town of Springfield!
Doin’ the Barlman
Space mutants have taken over
the bodies of Springfield’s towns-
folk and are collecting specific
Earth itOTis to construct a weapon
that will enable thmi take over the
planet! When Bart slips on his X-
ray glasses, he sees the creepa-
zoids for what tfiey really are! The
Bartmeister’s on his own in this
moderately paced, action side-
scroller. He’s got to free the pos-
sessed neighbors, remove the
coveted Items, and convince his femily
that the alien menace is for real!
Each of this game’s five levels takes
place in a different part of Springfield. In
each level, while working against the
clock, Bart must seek out purple colored
items and either cover them up or spray
paint them red. The Springfield Shopping
Mall offers a bevy of hats. The Krustyland
Amusement park is full of innocuous bal-
loons. The Springfield Museum of Natur-
al History houses valuable “Exit” signs
coveted by the aliens. The Springfield
Nuclear Power Plant holds power rods,
which Bart must collect and return to the
reactor! Also, if Bart collects enough let-
ters to spell out a family member’s name,
they will come to his aid when he comes
face-to-face with an alien Level Boss.
You need sharp reflexes to succeed.
Many of the objects Bart needs are clev-
erly hidden and require quick, tricky
jumps to reach.
Power On, Dude
Fortunately, there’s an abundance of
bonus items and Power-ups to aid the
Bartman. Collect hidden Krusty the
Clown icons and/or 1 5 coins to earn a 1 -
Up. Weapons such as cans of Spray
Paint, Slingshots, and Dart Guns, and
special items such as Keys, Whistles,
Wrenches, and Rockets also come in
ha^dy. It requires clever thinking to figure
out where and how to use these items.
Experimentation is the key to success.
D^ VuorNew?
The Genesis version looks and
plays almost exactly like its NES
counterpart. However, the Gene-
sis’ 1 6-bit horsepower gives this
version a definite edge on graph-
ics and music. These twin ten-
dencies also mean that all the
boffo tricte and tips NES players
{see p. 32 - April ‘91 issue) have
discovered work for bro-Genesis!
So, NESers, keep your traps
shut and don’t min the surprise
for the Genesis vidiots.
Although the graphics and sound
don’t tax the Genesis’ capabilities, this
cart is visually enjoyable and challenging.
The Simpsons: Bart vs. the Space
Mutants is simple in plot, but full of
enough twists, turns and surprises to
delight and frustrate you! So \what if it’s
the same as the NES version?! Don’t
have a cow, man!!
38
CAMEPII • Jily inz
play
Zealous zombie zonhing!
Swinging good time!
T error comes to the Sega Genesis in Namco's
stomach turning sequel to the smash hit
Splatterhouse. That's right, lock your doors.
Splatterhouse 2 is raging. Rick's buffed, bad,
and back. Ready to trash anything to save his
girlfriend Jennifer. Love is never pretty.
Eye popping boss encounters!
Horrific hurls!
Eight levels of horror.
Eight megabits worth of gross
graphics and chilling sounds.
Gnarly new weapons and bosses
I Warning; This game may not b«^^opriat( for younger players. I
The Game Creator^^
NAMCO HOMTEK, INC.
325S-1 Scott Blvd. Suite 102
Santo doro. CA 95054-3013
SplaueAouM 2 is o (raJifliiirk of Nonuo.
LU.. ^'I9U. 1992 NanKO LcJ.. All lights
rcsciwi. Ll«ns<2 tiy Sign InunHisis, UiL
fw pin wulu SIGA CENE9I9 9Y97EM.
SEOA'^anit 0049919"* on (rnaoiuriis of
9<go Ciuerprisis. Lid.
By We^end Warrior
^ Sega scores a solid KO with
y Evander Holyfield’s “Rea!
Deal" Boxing. Hands...err,
gloves down, this is one of the most enjoy-
able boxing games for any home system!
Whatsa “Heal Deal?"
Real Deal showcases “real deal” graph-
ics. They’re extremely well-rendered and
lifelike. From Evander’s image on the
photo-realistic startup screen to the
babe-o-rriffic, bikini-clad model announc-
ing each new round to the gruesome
spurts of sweat and blood when some-
one gets rocked, it’s clear that Sega’s
video artists went the distance for every
pixel and sprite.
PBOTtP: BkxA km and Mkm mth upper-
cuts every time your opponent goes k)r
your body.
PBOUP: Use your less favored arm to keep
your opponent at a distance with several
Jabs. Follow with a solid hook from your
fyvoredarm.
The action in the ring appears in a
unique third-person perspective that
mimics a camera moving completely
around the perimeter of the ring,
Although the boxers are seen waist up
from the side, they move freely through-
out the ring. A handy overhead map
charts the position of each fighter.
PBOTIP: Force your opponent into a comer
as much as you can.
Cottteniters and Bums
Real Deal’s stable of fighters is a knock-
out! Choose a Single-player, Two-player,
or a Computer vs. Computer fight with
30 different boxers to choose from. Each
boxer is ranked according to a fight his-
tory and ratings in four Attributes: Power,
Stamina, Speed, and Defense.
38
The cart’s best feature, however, is
the ability to create your own fighter
almost down to his toenails! Choose
between right- or left-handed, the pig-
ment of his skin, the tint of his hair, the
color of his trunks, the shape of his head
and a snappy fight name. Each hard-
earned victory enables you to add units
to your fighter's Attributes. Not being able
to save your boxer is the cart’s low blow.
PR071P: bi the beginning, concentrate units
on Stamina and Defense Atbibutes. Build
up Strength and Speed later.
Murder da Bum!
Game play emphasizes rhythm between
punching and blocking. The controls are
silky smooth as well. Unlike arcade fight-
ing games, which emphasize nonstop
action and radical moves, these fighters
(like real-life boxers) can only punch so
fast and take so many blows. You throw
left and right jabs, hooks, and uppercuts
at the head or the body. You block either
high or low.
PROTtP: Back off and rebeat to refdenish
your Strength meter.
PROnP: Work on your opprmenPs head and
body.
PROW: Always use your favored arm for
the killer blows. Uppercuts cause the most
damage.
TTiree-minute rounds can range
from three to 12 rounds. At the end of
every round, judges award each fighter
up to 1 0 points. You can win either by a
KO (Knockout), aTKO (Technical Knock-
out), or by out-pointing the other fighter.
PROW: If ^ hit the deck, hit A as test as
you can. It might revive you Just in time.
It’s a Hit!
Evander Holyfield’s “Real Deal” Boxing is
the champ! One-player mode is
extremely challenging, but the two-player
action is the most fun. It’s the perfect
way to take out your frustrations and set-
tle old scores! This cart stands on its own
with or without Evander Holyfield’s
endorsement. This IS the Real Deal!
Evander Hotyfield’s “Real Deal” Boxing
by Sega
$49.95 Sports
4 megs One-Two Player
Available August ‘92
GAMEPRO
July 1892
GET READY FOR TWESUMtOFiYOU
/ ' '"'i; '41
Somewhere in the mpest sffA'of the Gamma Mu Eta system nft a planet no
oKe knows to Pejive or dead.^e'surface appears to'be movingMt not like
oceans, according to displacement readings and photos from a pme nearby.
Whatn^steries>ce^held by this big green glob in the middle of space.!’ j
This question and others have been left in the somewhat capable hands of spj^ij
Jockeys Todd and Rooney. The administration supplies them with everyth
they need to plot and document Slime Planet. Our heroes hop onto thefrtwii
Slime Wo^-Express. headed for danger, excitement and maybe even death.
qS7 UNIVERStTY AVENUE SUIIE 10
L0SEAT0S.CASS030
yes, it’s true ProGamers!
magazne has hit the airwaves with a weekly TV show that
blasts off with a power-house lineup of top reviews,
strategies, tips, and passwords iike you find in the pages of
GamePro! The show is ^t-paced and jammed with all your
favorite features such as Hot at the Arcades, Pro-Reviews,
S.WAT, Ask the Pro’s, Viewer Tips, and much more!
Starting J.BRaSil
J.D. Roth and Brennan Howard will be your hosts as they
literally “step inside" each game to bring you the most in-
depth reviews, news and tricks alive!
Gam^*mTVsHere!
GAMEPRO is airing Saturr^ and Sundays across the
country! Check the listing for a TV station near you.
Then, get ready for the best video game action this
season-delivered hot to your living room from GAMEPRO!
GamePmn
WatchU
Airing Saturday and Suiulay at a Station Near You!
l»y SMon/Oanael
atf
Stadan/Chanael
m
Stadon/Chana^
car
SMkm/Chaiutel
car
StaSoa/ChaoMl
AJbany.W
WNYT-13
ColumtxJS, OH
lVSW-49
Huntsville, AL
WAAY-31
New Orleans, LA
WIAJE-8
SanPrandsoo.CA
KGO-?
AUxjquerque, NM
KGGM-13
Corpus Christi, TX
KDF-47
Idaho F^, ID
KIDK-3
New York NY
WABC-7
Seattle, WA
KCPO-13
Alexandria, LA
K47DW-
Dates,7X
xm-27
IncfianaprXis, IN
wnv-4
Worfoflt W
WAVY-10
^ouxFaXs,lA
KHW-17
A^xna, Ml
WBKB-n
Daverport,IA
tdJB-18
Jacl(Son,MS
WAPT-16
Odessa, TX
KPEi-24
South Bend, IN
WSBT-22
Ancfiaage, AK
KIMO-13
DaytorkOH
mEF-22
Jacksonville, FL
WNFT-47
OkMximaCity.OK
KOKH-25
Spokane, WA
KAYU-28
/Uferta GA
WXIA-n
Denver, (X)
KWGN-2
JohnsKmt, PA
WWCP-8
Oriando,FL
mCF-88
SpringH^,MO
KDEB-27
Austin, TX
KXAN-36
D&roit,MI
WDIV-4
Joplin, MO
KSNF-16
Ottumwa, lA
KTVO-3
St Louis, MO
KMOV-4
Sa/tmore, MD
WJZ-13
Bmiia,NY
VmM-18
taCmsse, Wl
WLAX-25
Peoria, IL
WHOt-19
Syracuse.NY
WTVH-5
Baton Rouge, LA
WGMB-44
BCentro, CA
KECY-9
La^yette, LA
KM)N-15
Ffu^de^Thia, PA
WG8S-57
Tallahassee FL
WTLH-6
Biimingham, AL
WABM-68
BPaso.TX
KCIK-14
Lan^,MI
WSYM-47
Phoenix, AZ
KL/TP-45
TampeFL
WTMV-32
B/uefefctWV
WOAY-4
Bie,PA
WICU-12
LasVfegas, W
KRLR-21
Pittsburg PA
KDKA-2
Terre Haute, IN
WBAK-38
Boise, ID
KBCI-2
Eugene, OR
KLSR-25
Le>angton,KY
woKr-se
Portland, ME
WPXT-51
Top^KS
KTKA-49
Boston. MA
WBZ-4
Fargo, ND
KXJB-4
UttleRod<,AR
KASN-38
Pordand, OR
KPDX-49
rravwse Gty, Ml
WFm-7
Buffalo.NY
WKBW-7
Flint, Ml
WEYI-25
Los Angeles, CA
KABC-7
Providence, R
WNAC-64
Tucson,^
KGUN-9
Butte, MT
KCTZ-7
Fresno, CA
KAlL-53
LMorA, TX
KJTV-9
Ral^,NC
WPTF-28
TulseOK
KWL-8
Chaleston,SC
WCS05
FtSmrn,AK
Kf^l-46
Knoxvile, TN
WKCH-43
Richmond, YA
WWBT-12
Waco.TX
KWKT-44
Chalcitte.NC
WCCB-18
Grand Raf^ Ml
WUHO-41
Marquette, Ml
WLUC-6
Roanoke, WY
WSLS-1Q
Wastvngton, D.C.
WRC-4
Chattanooga, TN
WDSI-61
Green Sc^, Wl
WXGZ-32
Medford, OR
K24CH-
RordreSef, MN
KAAL-6
Wkhite.KS
KSAS-24
Ctkago,IL
WGBO-66
Greenstxxo, NC
WGHP-8
Miami, FL
WDZL-39
Rochester. NY
WROC-8
I'McftrtaFate, TX
KFDX-3
Cincinnati, OH
WSTR-64
Greenville, NC
WFXI-8
Mih/vajkee, Wl
WCGV-24
Rockford. IL
WQRF-39
Wilkes Bane, PA
WBRE-28
Clev^and,OH
WM-8
Greenville, SC
WLOS-13
Minneapolis, MN
KfTN-29
SacramentqCA
KSCH-58
Y^&ne WA
KCY-53
Cokxado Springs, CO
KXRM-21
Hariingen,TX
KVEO-23
Mobile, AL
WJTC-44
S^LakeGty, UT
KXIV-14
Youngstewn, OH
WFMJ-21
Cokjn^SC
WACH-57
Harristxjrg, PA
Vff^MT-43
Monroe, LA
KARD-14
San Antonio, TX
KENS -5
Cokjmbus,GA
WKO(-54
Hstlad,CT
WFSB-3
A/as/twte, TN
WXMT-30
SanCSegeCA
KUSI-51
'C^de Channel
But aim carefully. Or you’ll never see the light of
day You and your Wizard, Knight, and Ninja allies
must find the magic swords and slash through
50 floors infested with giant gryphons, three
headed hydras and fire breathing dragons. Prove
that nothing is mightier than your sword. Or,
Drockmar Keep will be in eternal darkness. The
sword fight of your life awaits at your store today
When the serpent rises out Aim your sword toward Get your stabs in fast, ‘cause
of the slimey ooze, you've gotta the sky, or tbe Gryphon will get the Green Dragon is faster
slash him before be gets you. tbe jump on you. than a bolt of lightning
CAPCOM’
OU>92 CAPCUM USA, INC Nintendo and Nintendo Emenainmeni System ate
trademartts of Nintendo of America, Inc, For more Information, call 408-727-(M00,
Licensed by Ninlendo* fur P lay on the
(Nintendo)
errTwjj^nmsriT
ByN.SomMac
For quite some time, Lynx
players have known what a
^ hot game Todd’s Adventures
in Slime World is. Now Genesis owners
can dip theuselves into the same bottom-
less pit of disgustin’, oozin’ fun! Renovation
presents a faithful translation of this popu-
lar cart, plus enhanced graphics and game
play! Whether playing solo or with a friend,
you're in store for a gooey good adventure!
Slime Time!
You’re Todd, famous intergalactic explor-
er, in search of priceless slime gems scat-
tered deep within the bowels of the planet
Slime World. Gathering slime gems won’t
be easy in tiiis side-scrolling, third-person
perspective game. You have to drop into
the heart of the planet and climb, jump,
crawl, trudge, and sludge your way
through an endless maze of slime-
encrusted tunnels. Beware the hordes of
repulsive, disgusting monstrosities that
inhabit every nook and cranny of this
underground world. As if things couldn’t
get any worse, the glowing green slime
completely surrounding you can disinte-
grate you within moments!
Fortunately, Todd has a vast arsenal
of weapons and devices at his disposal,
in addition to his laser pistol. Scattered
throughout Slime World are Mega
Bombs, Slime Shields, Slime Cleansers,
Ammo, Slime Bait, and Jet Packs that
assist your progress through the muck
and slime. Hie most important item is
your Computer Map, which tracks and
diagrams your movements through the
maze of passages. If you’re ever com-
pletely lost, the handy Restart/Password
PR071P: Don’t iMpyw jets into pools of
water. You’ll explode!
feature enables you to either completely
restart the game or restart in a previous
location.
You’ll be amazed at the multitude of
caverns, creatures, and catastrophes
awaiting you at every turn. Jump and
climb everywhere to discover secret pas-
sages. Be careful! Carnivorous monsters
often lie submerged just beneath the
calm surfaces of slime. Use Slime
Shields, Red Slime Gems, or pools of
clear water to rinse off the deadly goop.
PR011P: Immediately duck into an
adjacent chamber after setting a
Bomb, or you’ll end up char-
broiled!
Oozin’ l^ons
Choose from among six different adven-
tures on Slime World. “Easy” requires
you to merely stay alive until you find a
way out. "Logic” removes your pistol,
leaving only your wits to help you sur-
vive. “Exploration” thrusts you into con-
fusing circular passages as you try to
find your way to the rescue ship. “Sus-
pense” drops you onto Slime World two
minutes before it explodes. "Action” pro-
vides nonstop hordes of monsters in
every direction. “Arcade” makes life
difficult by taking away the option of
restarting.
PR071P: Plant Slime Bait near passageways
so ^ can easily fdd( off all the nasties It
PRO^P; Watch out tor red sibne that
destroys you upon contact!
pools transfonns it into dear water!
A DisgusSn’ Delight!
The many features of Todd’s Adventures
in Slime World provide an infinite number
of strategies and moves. The two-player
option works extremely well by splitting
the screen in half but doesn’t compro-
mise any of the graphics or the game
play, ^though it’s identical to the Lynx
version, those who have already played
this cart will want to experience this
game on the large screen. Sharp graph-
ics, an engaging story line, and a nice
mixture of action and suspense guaran-
tees a messy, but fun-filled, time for all!
Let’s get slimed!
Todd’s Adventures in Slime World
by Renovation
$49.99
Adventure
One-Two Players
megs
Aval abe June ‘92
42
CAMEPRO « Jlly 1992
VIDEO GAMES AT
WHOLESALE PRICES
800 - 942-4162
FOR ORDERS ONLY • CALL BETWEEN 9 AND 5 EST
MtnBfamly 36,50 54.SC
AiMsIaW 25.50 WiRw/s 29.90
4AolLoD2 30.50
4(KGlL(lo3 3850
AlUnset 2350
Adds Rapid-Fire & Slow-Motion
to your standard NES Control Pads
ZELDA 3 (SNES)
.DA 3 (S
HOOK
PEBBLE BEACH
YOUR CHOICE $44.95
L'empaw 51.50
MoCrCilyPalDl %50
[MHM 3150
SNES
AciRaw 4990
UtarsFanfy 4350
AArIsM 46 50
BLarrteer 45.90
OessniasB 4590
CasievanaA 4790
Mora 45.90
DansTwi €50
DnM4«n 4790
EartiDeterso 44.00
RSSrts Eagle 5303
HcSeiiOne 47K)
JoetUac 43.50
JtfrM«Uai92 5050
lagcoe
F-Zso
fnalFaeS
FidF^
4450
5450
NBAAl^
47 75
Pa(atoy2 €90
PiloM^ €.C0
€00
Popubs 3895
FlDgsCieDens
^ 47.74
RPMRarig 4490
Sirpsons
N?l*Bre 47.75
SrnCty €00
SmasfiTV «00
S«ef&tcSiT> €50
SifierGoal TBA
SupeiRType 47.00
SuperlenB 4900
JNSguatoi 4700
"TsS 5050
HomeAAW €50
ffypErZone €00
S«erol!Rt 4450
XsMi
5200
GAME
BOY
eaeati 2650
FenanGP 27.50
MoseTr^HOel 26 50
1heLaeUemad 27 95
TncliafBTiap 27.50
PyrantsoIRA 27.50
YOUR CHOICE
$ 9.95
BATMAN
FAXANADU
CASTLEVANIA3
IRON SWORD
MISSION
IMPOSSIBLE
MULE
SMASH
TV
ORB 3D
XEXYZ
REMOTE
CONTROL
NARC
THE SOUTHEAST GROUP TO ORDER BY PHONE CALL 800-9424162
2801 NW 22nd Terrace, Pompano Beach, FL 33069
ALL OTHER INFORMATION CALL 305-960-1700 • WE ACCEPT MAIL ORDERS
We accept MASTERCARD & VISA or money orders (add 6°. sales tax for money orders). Personal checks are accepted but order will not be sent until check has cleared. Florida residents
please add 6°. sales tax. All software orders add $5.00 (or shipping and handling plus .7Sc per cartridge. All hardware orders add $10.00 for shipping and handling. We reserve the right to
change policies, and prices are subject to change without prior notice. We do not charge your credit card unless your game is in stock. No refunds, credits or exchanges accepted. Defectives
will be replaced with same product only. We reserve the right to refuse sale. We are not part of or endorsed by Nintendo. Nintendo is a registered trademark of Nintendo of America. Inc.
PROW: Use the computer to make maps of
different floors. You*lloeed te traeei
between levels at various times.
By Milo Pn^dwt
Attention hackers and
techno-punks! Looking to
get your degree in demoli-
tion? Bachelors in bombs? Masters in
mercenary antics? Be all you can be.
Infiltrate the U.C.C ^Iversal Cybernetics
Corporation). Robo-wimps need not apply.
B.Y.O.B. - bring your own body bag.
Hide and Go Sneak
You have the choice of beginning the
game blind or selecting one of six char-
acters. If you select a character, you can
check out one of the hippest Option
Select screens to date and even cus-
tomize your spy-guy. Choose between
five different guns and stock up on elec-
tronic gadgets ^ock Picks, Brain
Police Bruiaiity
Cyber Cop’s controls might make you
call for the cops. You interface with the
game through a point-click-and-shoot
system. The semi-sluggish controls
require a breaking-in period to learn, but
you learn to make them work eventually.
The graphics cook, but the sounds
simmer. You run around big polygon-
based mazes like a James Bond rat
looking for some cheese. The back-
grounds are typical of today’s large office
Spies Like Us
Sound like an ad from the latest “Soldier
of Industrial Misfortune” magazine? It’s
just a metallic taste of what’s in store for
the soon to be Cyber Cop player. This
spy simulator by Virgin Games offers
great first-person, 3-D perspective play
and fast action - an element that’s often
lost in simulator-type games.
You’re a lone Zodiac agent deep inside
the U.C.C. building. Your mission is to
locate and retrieve an exp^mental embryo
that’s the key to all of the U.C.C. ’s question-
able and possibly illegal experiments.
PROW: To liw long and prosper, practice
junguhg over security squares and around
comers
To nab the egg, you’ve got to locate
the computer that’s going to upgrade
your security access and then head for
the elevator to reach the next floor of the
building. In the eerie muted light of the
halls, you blast robots, giant green mon-
sters, spiders, or other beastly bad guys.
You also shoot security cameras, hop
over pressure sensitive floor panels, and
search 1 5 floors for the test tube tyrant.
Implants, Chemicals, and Power Packs).
Don’t sweat it if you can’t afford an over-
priced arsenal, you can find items
stashed in the U.C.C. building,
PR07JP: If you’re short on sufqrlies, enter
the etevator and return te the lower floors.
Many ^redal items, arch as Drink Refills,
Betdronics, or Medtidts, reappear vidiere
you fflobbed them before.
nOTIP. Always pwch^ a Bomb. If you
have one whm you run out of energy,
you’ll be taken prisoner by the U.C.C., but
youwon’tdie. You can use yotu Bomb to
escape.
PR071P: Write ikfwn complicated pass-
words hequentiy and ctueMly. Here’s a
Level Two code: HKAOCOANEUKDS-
GMKOaaSDM.
Face to 'bot
buildings, with their passive-colored car-
pets, various plants and chairs, and, oh
yeah, seven-foot-tall slobbering mutants.
Cyber Cop’s music is repetitive and
doesn’t stand out, but listen for audible
sounds of danger.
Clawed by Freddy.
Corporate Raiding
Cyber Cop takes time, but it’s worth a play.
You must plan your moves, manage your
equipment, and keep an eye out for “Fred-
dy,” the artificial life form in question.
Check out Cyber Cop if you want to jump
into the shoes of a futuristic super spy,
blow stuff up, and, perhaps, save the world
from another hostile corporate takeover.
Cyber Cop by Virgin Gaines
$59.99
Action/Adventure
8 megs
One Player
Available now
Passwords
44
BAMEPRO
July 1992
StarOiljfssejf i Warrior of Home II w nragon'sFury
, t
By Prophet
Tlie Onotorace has ruled the
Galaxy Union Empire for sixly-five
million years, but the Empire’s time is about to
run outi
Speaking
of time, you’d
better have
alotofitifyou
decide to blast
off into Star
Odyssey, a
massive role-play game by Sage’s Creation.
You’re out to preserve the Empire. Along the
way you must stop an interplanetaiy war,
cmck a drug cartel, cure a blind girl, create
your clone, and rescue a princess. You lead
up to three characters through an epic-
length space quest, which covers eight stan-
dard issue planets.
PROTIP: Be fuOy erpiipped, and at least
Level Six before you venture past the
Tmamod St^iinm. Gaz waits Oiere.
PB071P: To and the secret Vegan Tiiimels,
search the lower right portion of the first
regular tunnel and the upper left portion
of the other one. Look for Quam.
The flashy
graphics wflil
dazzle RPG
vets. You do
yourtraveling
and character-
Flghts look One! interrogating
through smooth scrolling, overhead-view
screens. The eye-catching, RPG-style fight-
ing sequences appear in a side-view, hori-
zontally scrolling perspective.
Be prepared to study the manual. There’s
an exceptionally large number of monsters,
but your arsenal is diverse and complex. In
addition to five weapons and 1 1 tools, you
must master four magic Elements, which
produce 40 dxumented effects.
PR07P: After using Woodkm on the Ivy, be
sure to read the charts In the spaceship.
Star Odyssey looks great and plays okay.
It’s good for 48-72 hours of introspective
fun. Get lost in this space, if you have the
time.
StarOdyssei
bySa«
10’s Croatian
1
iH
$69.98 Rola-play
8 moga One Player
Available now BaBeiy back-up
.ByWermead
In Warrior of Rome II by Bignet
you can prove your tactical
genius as Julius Caesar.This challenging real-
time, war simulation features three entertain-
ing methods of play. In one-player mode, you
can choose your bkleground from 20 m^s.
Two-player mode lets you play simultaneous-
ly against a friend via a split screen display. In
Campaign
mode, you
wage 15 sepa-
rate battles
against traitor-
ous armies in
Asia.
This game
resembles the
original Warrior
of Rome in name only. There’s much more
control over the battles, thanks to multiple
user-arrangeable windows, five difficulty set-
tings, message boxes, and a map-wewing
scroll feature.
You guide the combat from a 3/4 over-
head perspective. Despite cartoony graph-
ics, there’s a realistic feel. During battles,
you get close to the action as you watch
your legions clash. Soldiers moan when
they’re dealt a fatal blow, and you see their
spirits rise into ttie air. TTie sound effects are
odd, but the music’s good.
To improve your chances of success,
you build forts, shipyards, and coliseums.
You train your
PROTIP: Start eacA map
by sending a minimum of
three units to build a fort
andadbeum.
troops, and
decimate the
enemy popu-
lace. You can
rest injured
nOTIP: Protect your vlh units and
lages. You need the pop- advance your
uladon for replacements, armies by sea.
PROTIP: Whenever possible, attack forts,
shipyards, and villages rather than
troops.
Warrior of Rome II is a giant step for-
ward in the war simulation game category.
Overall, if you aspire to conquer huge mili-
tary simulations, do as the Romans do in
WarriorofRomell.
Wanlor of Rome N by BIgnel
Price not available
8 megs
Available nw
By Captain Meat Gleaver
PROTP: Land yotn first
^Mt hi the h^’s face
htr 2 million easy
points.
Ker-SPLAT! Another bugger
buys the farml Dragon’s Fury is
one dement-
ed pinball
nightmare.
Whatarush!
Get set for
culture shock,
pinball push-
ers. Dragon’s
Fury for the
Genesis puts a
curse on your
little metal ball. Instead of cute bumpers,
ramps, and pop-up targets, drooling
demons, ghastly ghouls, and a crew of dark-
side derelicts are your ball’s prey. To crash
the machine and exorcise evil, you gotta flip
the scoreboard with one billion points!
Fury’s game play provides several after-
noons’ diversion of no-rules pinball. The
table’s three playfields scroll crisply, and
each contains
a slew of
secret prizes,
concealed
passageways,
and infectious
PROTIP: Make a perfect fiends to
score on all six bonus shoot for
stages and receive 50 points. Slide
million pokits your ball into a
marked exit and you’ll enter one of six
bonus rounds that are populated by ugly
boss monsters.
Dragon’s Fury keeps the ball rolling. You
tw/ist your flippers and tilt the table to nudge
your ball in the right direction. The cart wins
on attitude alone. Each screen is richly illus-
trated, right down to the cultish pentagrams.
Disturbing music and cackling demon
laughter set the mood. One sitting won’t cut
through this mess, so pause the game and
copy the password to restart in the thick of
the action.
Hand Tengen an Oscar for this terrific
prest-o, no change-o cart conversion of the
original TG-1 6 edition. Devil’s Crush. Claw
your way to a game store and rip into Drag-
on’s Fury!
Dragon’s Fury by Tengen
$S4.M Pinball
4 mens Two Playot
Available July ‘92
EtMEPRl. • -JU4 111!
CHIPS & BITS GENESIS BUY TWO GET ONE FREE
GAME GEAR
Gama Gear $139
TV Tuner $99
AC Adapter $1S
Battery Pack $39
Car Adapter $19
Carrying Case $15
Deluxe Carry Case $19
Giear to Gear Cable $ 1 5
Master Convener $17
Pro Pouch $16
SEGA ADVENTURE
Atomic Robo Kid $19
Back to Future 3 $42
Bart Space Mutants$43
Batman $42
Batman: Jokers Rtn$49
Bean Ball Benny $42
Bimini Run $42
Bonanza Brothers $19
Cadash $43
Chuck Rock $49
SEGA SHOOTERS
Sagaia $39
Soldeace $54
Space Invaders 91 $3S
Steel Empire $49
Supr Thunderblade $37
Target Earth $47
Tsk Fore Harrier Ex$45
Thunder Force 2 $37
ThunderFox $34
Trouble Shooler $39
SEGA SPORTS SNES ADVENTURE SNES ROLE PLAYING
RBI 3 $42 Hook $49 Arcana $59
Side Pocket $49 James Bond Jr $49 Curse Azure Bonds$54
Speedball 2 $43 Joe & Mac $47 Drakkhen $49
Summer Challenga$49 Joe vs the Wall $54 Dungeon Master $59
Super Volleyball $29 Lgnd Mystical Nlnja$54 Final Fantsy Lgnd 2$59
Tennis $43 Nosleraiu $54 Golden Empire $59
T Lasorda Basebll $27 Out of this World $54 Lagoon $54
Winter Challenge $46 Paperboy2 $54 Lenus $59
World Class Lditrd $42 Phalanx $54 Lord of the Rings $64
World Chmp Soeg $35 Prince of Persia $49 Lost Mission $54
'BULLS VS ^^tlio Flyer $54
llalns.'^''rnd
: ' Tures all Tlli Roller Babes $49
loams ^
iH^nwrN,"
iHnla'SS iU laorGnppiS cnooi
S Sapr Shadow Baasms “"Wa «on«"9 •¥« K
Swamp Thing $49 ll'ghlara Irorn mound tha
SEGA HARDWARE Teen Mtnt Nnj This $59 Magic Sword $54
GENESIS Systm $129 Terminator 2 $54 Might & Magic 2 $54
Arcade Power Stek $39 Tom & Jerry $49 Might & Magic 3 $59
Control Pad $19 Toxic Crusader $54 Spellcastr Aspet Vlr$54
Control Pad Deluxe$19 Ultraman $39 Ultima False Propht$64
Explorer Joystick $28 X-Men & Spidrman $54 Wanders from Y's $54
Game Genie $54 Zelda 3 $54 Wizardry 5 $64
Qenistick $24 SNES KICK & PUNCH SNES STRATEGY
Power Base Cnvrtr $34 Final Fight $54 Casino Kid 2 $49
Power Clutch $34 Golden Fighter $49 Castles $54
Video Monitr Cable $ 9 Panza Kickboxing $54 Chessmaster $49
Wireless Control #1$39 fitfighter $49 Equinox $49
SNES SHOOTERS
Metal Masters $&
Raiden Trad $&
Rap Attack $&
Smash TV $4!
Strike Gunner $&
Supr Mega Force $5^
Supr R Type $4!
Thunder Spirits $4!
UN Squadron $S<
Xardion
Crackdown
Dark Castle
Decapattack
Dick Tracy
El VIento
Ernest Evans
Fantasia
Fatal Rewind
Flicky
Final Zone
Fllnistones
Gadget Twins
Truxton $37
Twin Cobra $32
Vapor Trail $54
Wings of Wor $46
SEGA STRATEGY
Art Alive $36
Blockout ’$22
Breach 2 $49
CentmDfndr Rome’$42
Columns $29
Herzog Zwei $39
Ishido $19
Jeopardy $49
Junction $38
Klax $42
Lemmings $49
Marble Madness “$36
Master of Monsters $54
Pacmania $42
Rampart $42
Rings of Power '$55
Star Control $52
Ultimate Qlx $40
Warrior Rome 1or2 $54
Warsong $49
Wheel of Fortune $49
SEGA SPORTS
American Gladiatrs $55
Ar<^ Rivals $48
Bulls vs Lakers '$49
California Games $42
Cyberball $42
D Robinson Bsktbll $46
I'OLYMPIC
GOLD' brings
ithe Olympic
Games in
Barcelona to
you. Features
Hammer throw,
1 00 meter
sprint, spring-
board diving,
pole vaulting,
110 meter
hurdles, ar-
chery, a 200
swimming. 1 to
4 players. $45
Gain Ground $42
Ghouls 'N Ghosts $48
Golden Axe 2 $39
Indiana Jones LC $56
James Pond ’$36
James Pond 2 **$42
Jewel Master $24
Kid Chameleon $46
Leander $54
Marvel Land $49
Mickey Mouse $42
Onslaught $29
Evndr Holyfield Bxg$46
G Forman Boxing $49
Hardball $39
Hooves of Thunder $49
J Connors Tennis $54
Joe Montana 2 $49
John Madden Ftball$39
John Madden '92 ’*$42
In 'MGHT & MAGIC 2* you must master 96
different magical sp^ls, more than 250 useful
weapons a items, and 15 unique sUlls. Features
advancedauto-mappingandtetlerybackup. $54
Aerial Assault $24
Allens 3 $34
Ax Battler $29
Bari Simpsn vs SM $29
Batter Up $27
Berlin Wall $29
Chase HQ $29
Chessmaster $29
Clutch Hitter $32
Crystal Warriors $32
D Robinson Bsktbll $32
Devilish $29
Donald Duck $32
Dragon Crystal $27
Dragons Fury $39
Eternal Legend $34
Fantasy Zone $24
G Forman Boxing $29
G-LOC $29
Golf $32
Halley Wars $29
Indiana Jns Lst Cr $34
Joe Montana Ftball $32
Junction $29
Marble Madness $29
Mickey Mouse $29
Ninja Gaiden $32
Olympic Gold $32
Outrun $29
Outrun: Europa $34
Pac Man $27
Paperboy $32
Poplls $27
Psychic World $27
Putt & Putter $27
Rampart $29
Rastan $34
Revenge Drancon $27
Shinobi $32
Slider $29
Solrtaire Poker $27
Sonic Hedgehog $32
SEGA ADVENTURE
Sonic Hedgehog $39
Spiderman $45
Splatterhouse 2 $47
Stormlord 1 or 2 $49
Strider i or 2 $56
Swamp Thing $45
Sword of Sodan '$34
Technocop $47
Techno(xip:Flnal M $52
Toki:Golng Ape Spt$43
Terminator $49
ToeJam & Earl $42
Turrican $24
Vallis $49
Vallis 3 $56
Wardner $19
Where Time CSD '$49
Wonder Boy MonsL$46
SEGA KICK & PUNCH
Beast Wrestler $56
Double Dragon $39
Fighting Master $42
Growl $39
Heavy Nova $49
Kageki $34
Moonwalker $27
Mystical Fighter $43
Panza Kickboxing $49
Pit Fighter $45
Slaughter Sport $49
Streets of Rage $45
Street Smart $42
Two Crude Dudes $43
SEGA ROLE PLAYING
Arcus Odyessy $56
Battlemaster $43
Black Crypt $59
Buck Rogers 1 **$55
Cybercop $49
Exile $56
Space Harrier $29
Spiderman $29
Strider 2 $34
Super Golf $29
Super Monaco GP $29
Woody Pop $27
SEGA ADVENTURE
Adventur Syd Vallls$42
Alex Kidd Castle $26
Alien Storm $42
Aliens 3 $49
Alisia Dragoon $43
Qcksht Donid Duck$42
Rambo 3 $45
Rastan Saga 2 $42
Revenge of Shlr>obi$27
Rolling Thunder 2 $49
Saint Sword $39
Shadow of Beast "$49
Shadow of Beast 2 $52
Shadow Blasters $29
Shadow Dancer $27
Simpson KrustyFH $46
Slims World $43
Faery Tale Advntr '$29
Fatal Labyrinth $29
Immortal "$49
Immortal Hintbook $10
King's Bounty *$2€
Lord of the Rings $59
Might & Magic 2 '$49
M&M2Hint Book $10
Phantasy Star 2or3$59
PStar 3 Hint Book $14
Shining Darkness $59
Starflight 1 ’$36
Starflight 1 Hintbk $10
Star Oyssey $59
Sword of Vermillion $59
Traysia $54
I Vampire Killer $52
I Warriors Etrnal Sun$59
I Y's 3 $49
j SEGA SHOOTERS
I After Burner 2 $42
I Air Buster $43
I Arrow Flash $29
I Atomic Runner $42
I Battle Squadron *$26
Burning Force $19
Caliber 50 $39
Crossfire $34
Death Duel $49
Dynamite Duke $34
Elemental Master $56
Galares $56
Galaxy Force 2 $46
Granada $29
Hellfire $39
Inseclor X $39
Last Battle $37
MERCS $29
Midnight Resistanc$42
Predator 2 $56
Raiden $49
Road Blasters $42
& defensive
controls. New
court graphics
& active player
Indicator. $49
SEGA HARDWARE
GENESIS Systm $129
Arcade Power Stek $39
Control Pad $19
Conirol Pad Deluxe$19
Explorer Joystick $28
Game Genie $54
Qenistick $24
Power Base Cnvrtr $34
Power Clutch $34
Video Monitr Cable $ 9
Wireless Control #1$39
Wireless Control »2$19
SEGA SIMULATION
688 Attack Sub $56
Abrams Battle Tnk $49
Desert Strike *$42
Devilish $45
Dinoland $39
F15 Strike Eagle 2 $54
F19 Stealth Fightr $59
F22 Interceptor "$42
Ferrari Grand Prix $48
Hard Driving $45
Maverick $59
Outrun $42
Paperboy $42
Quad Challenge $45
Road Rash ”$42
Road Riot 4WD $44
Steel Talons $42
Super Monaco GP $27
Super Off Road $39
Test Drive 2 $49
Third World War $54
SNES HARDWARE
SNES System $175
AC Adapter $ 9
Ascii Pad $24
Happ Control Pad $21
J B King Joystick $59
Super Scope $54
'STREET FIGHTERir brings the#1 arcade smash
hit to your SNES. Choose from 8 characters with
unique fighdng styles to defeat champion street
fighters from around the globe. 2 players. $64
THUNDER SPIRFTS' lets you command an ex-
perimental starfighier as you maneuver through
the deadly defenses of five evil planets of the Oon
EmpiretodefeatthewickedEmperorofOon. $49
Jordan vs Gird *$39
King Salmon $42
Lakers vs Celtics *'$42
M Lemieux Hockey $45
Mike Ditka Football $29
MLBPA Sprts Talk $52
NHL Hockey "$46
Olympic Gold $45
Pat Riley Basketbll $27
PGA Tour Golf "$49
Pigskin $52
Powerball $45
SNES ADVENTURE
Actralser $54
Addams Family $54
Batman:Joker’s Rtn$54
Battle Toads $59
Blues Brothers $49
Castle Vania 4 $54
Dream TV $49
Family Dog $49
The Flash $49
Great Battle $49
Home Alone 1 or 2 $49
Rap Quest $49
Rival Turf $54
Street Fighter 2 $64
Super Ninja Boys $54
SNES SPORTS
American Gladiatrs $54
Baseball Stars 2 $54
Bill Lambeer Gskbll$49
Bulls vs Lakers $54
California Games 2$49
Championship Bxg $49
David Crane Tennis$49
Extra Innings $49
G Foreman Boxing $49
Hole in One Golf $49
Jack Nicklaus Golf $49
Madden Football $49
NBA Supr Allstar C $54
NCAA Basketball $59
Nolan Ryan Basebll$49
PGA Tour Golf $49
Pebble Beach Golf $49
Pigskin $54
Rogr ClsmensMVP$S4
Skins Game $54
Smart Ball $49
Space Football $49
Supr Baseball 1000$49
Supr Gases Loaded$47
Supr Dble Dribble $54
Supr Goal $49
Supr Off Road $49
Supr Play Actn Ftbll$49
Supr Power Punch $54
Super Slam Dunk $49
Supr Soccer Chmp $54
Supr Tennis $49
Supr Wrestlemanla$54
Waialae CC Goff $49
Weaver Baseball $52
World Champ Bxng$49
World Leag Soccer $49
Magic Sword $54
Might & Magic 2 $54
Might & Magic 3 $59
Spellcastr Aspet Vlr$54
Ultima False Propht$64
Wanders from Y's $54
Wizardry 5 $64
SNES STRATEGY
Casino Kid 2 $49
Castles $54
Chessmaster $49
Equinox $49
I'CADASH'isa'
|2playersimul-
Itaneous role
Iplaying game.
IYou must battle
Ihordes of
Icrazed crea-
Itures while
Igathering trea-
Isure and col-
llecting magical
litems. Choose
Ibetween 4
lunlque fighters
different
[powers & fight-
ling styles. $43
Faceball 2000 $54
Imperlum $54
Kablooey $49
Lemmings $49
Populous $46
Pushover $54
Qbert $49
Railroad Tycoon $59
Rampart $54
Romnee 3 Kgdm 2 $59
Shanghail 2 $54
SNES SIMULATION
F15 Strike Eagle $59
F29 Retaliator $59
F-Zero $46
Hunt for Red Octbr $59
Kawasaki Carrb Ch $59
Mechwarrlor $49
Pilot Wings $ 46
Race Drivin $49
Road Riot 4WO $49
Robosaurus $49
RPM Racing $49
Supr Battle Tank $54
Super F1 $49
Super Stirke Eagle $59
Top Gear $49
Ultrabots $54
Wacky Racers $44
Wing Commander $54
Wings 2:Aces High $49
CHIPS & BITS
PO Box 234
Rochester VT 05767
802 767 3033
Fax 802 767 3382
GEnIe Keyword CHIPS
We accept Visa, MC, & Money
CODaddSS. Checks
Held 4 Weeks. Most Items
^ippedsameday. Akshippirg
rales areperordv not per item.
UPS$4:20ayAir$6:Uail$5:
Air Mail Can^ K: HI, AK,
PR, 2 Day $1 2: Air Mail Europe
$^2firsiitem plus $6 per addi-
tional itam. Call for hardware
shipping rales Advertised prices
arefornewgaines. Usedcatts
traded at $25 to $40 less than
'SUPER SOCCER CHAMP' allows you to choose Irom a
variety ol countries in the quest lor the prestigious cup. Fast
paced, grueling action filled with pretty passing, flying head-
ers, bicydekicks.slidelacklesitouls. ^1or2playet5. $54
Wheel of Fortune $49
Where's Waldo $49
Wordtrls $54
SNES SHOOTERS
Contra 3 $54
Darius Twin $49
D-Force $49
Earth Defenc Force $44
Qradlus 3 $39
Guerilla Warfare $54
Gun Force $49
Hyper Zone $34
only. UsedcarissoldaiSiOio
$25 less than new.
' Buy two games marked
by ' get a coupon good for i
game marked by '' Valid
Mayl5toJuiy3i
All sales final. Shipping
timai not gueranleed.
Defectivas replaced with
same product. Price &avalF
ability subject to change.
It's showtime. Bulls vs. Lakers & the NBff PlayoM
The new updated version of the game awarded
^ “Genesis Sports Game of the Year"
by Game Player’s,
Bulls vs. Lakers raises pro bhikelball to new
heights. With twice as many teams: all 16 of the
1991 NBA playoff contenders plus both All-Star
squads. More signature moves and more tasty
dunks than a donut shop. Better defensive
control and shot
Use the EASN "T Meter to control the
power and accuracy of tree throws. Sink
your shots or sink your team.
blocking. Even the
exclusive EASN
“T Meter"" to help
you sink those
critical free throws.
And, of course,
you get to play
with the best guys ever to lace
up a pat ofhightops. High altitude acrobats
like Jordan, Drexler, Kemp, and Malone. Dead-eye
shooters like Btd and Muffin. Rebounding monsters like
Barkley and Hakeem.
%
CHICAGO
ULLS
SEATTLE
SUPERSONICS
You get the entire cast that staged the most electrifying playoffs
in NBA history.
Start with all sfsdeen teams. From there, the action only gets
more intense. Es^lish your
inside game. Hit a few treys. Play
tenacious "D.” With the right
moves and a little luck, you just might
advance to the championships.
As you’d expect, EASN covers every bounce
of the ball. Capturing every brick that clangs off
the rim, every sque^ of $1S9 sneakers
on hardwood.
The network's expanded coverage
includes instant replays of everything that
happens on the court. Timely stats. Scores from
other games. Highlights. Even the EASN pre-game and half-time show.
a flourish: his patented Air Reverse.
around with basketball royalty
Hakeem, the
biggest rocket,
will increase
your frequent Syer mileage.
When Bird
takes to
know Larry Legendb good for fhree.
Leavers
de/ense/la^
__ J fo oted v w'th
Hardawayb unstoppable UTEP2-step.
Talk about
a power
HBHHhHIV forward.
Nobody muscles inside like Malone.
Jump at this chance to join basketballs elite.
Visit your local EA dealer or order by phone
any time.- (800) 245-4525.
And play with the champions of the NBA.
EASHQsdKXiicAits^x«!NeMofc8ullsvsLsl»t5andlhsNaA-Playolfiai>3TMeBtOTlrademsikscifBectiora:An*Lje8rBBdb/Se9aEnierpnsB5lillM|«yw
Sws<WC5BnaasOTt^»(3«malteo(Seg8B1lstpns«sL)d^llendl^n(lual^BA^6a^llns)gnl»a«peMalBtIa(lsmaltewh«*ateew^JSIvepropeftyc^lhelBsp9cdveleam!andmBy •'kOAflJUilllllr •
wiihouiinewnnenoirMlciINBAPrcpefiiM.IncNBAisarsgBMliBdemaikQlNBAPiQpsniaKlnc SScontstelhstiSminule.rScmlaeechinruMlheieanei.BesuienQWyouran^ /jT^* *BV ni|U|»
perraissonlouselh*Hodm»S^'isuntlafl8v«arao(8geM»3S8gBssuBiecllochang»witt<ouinolic» '‘'•WKuwtwm'""
SUflS
mLUBts
r/UTAH
Mi.
By The Unknown Gamer
“In space.., no one can
hear you scream."
In 1979, these eight
words introduced the American movie-
going audience to a new type of terror -
Alien. A far cry from the comical creatures
of the Fifties, the monster of this film was
a glistening thing of pure evil with razor
sharp teeth that protracted from its jaws
to reach for its prey, a sloped head, pro-
truding spines, and acid blood. The Alien
was an incredible, unstoppable, killing
machine - a predator, well equipped for
the hunt. The nearly insurmountable task
of stopping this creature fell into the
hands of Sigourney Weaver, who starred
in the role of “Ripley.”
Luckily for us, Sigourney survived her
first encounter with the Alien - paving the
way for the epic sequel, “Aliens,” which
was released in 1 986. This time, Ripley is
an adviser for a group of kick-butt Marines.
They think they have the military know-
how to stop the Alien's killing ways. But as
Ripley and viewers of the first flick know, it
takes more than a Marine to stop an Alien.
Flash forward to May, 1 992. “Alien
3” hit theaters across the country and,
for lucky Genesis owners, a video game
version of the film is slotted for a summer
release. A Game Gear version is also
planned for later this year! What more
could you ask for?
in honor of this blockbuster game,
your friends at GamePro (with the help of
the folks at Arena Entertainment) present
(ta da!) - The Official Mien 3 Video
Game Preview!
So sit back, relax, and try not to get
any alien blood on your fingers. That stuff
burns, you know!
Alien 3 is a one, or alternating two-
player, fast action gane for the Genesis. In
this 8 meg cart, you take the role of the
main character, Ripley. This survivor of past
Alien terrors awakens to find that her ema-
gency escape pod was jettisoned from the
Marine Warship Sulaco after a space dis-
aster, and has crash landed on the Planet
Fiorina-1 61 . Fiorina-1 61 , once a mining
colony, is now a prison - a dream come
true for one hungry Alien stowaway. Ripley
has to wind her way through 1 5 grueling
levels of arcade-style blood and guts fight-
ing. Each of frie prison’s complex lev^s is a
maze of deadly corridors, and Ripley’s got to
roam them all in order to free as many pris-
oners as possible before the Aliens get to
them. She’s armed to the teeth with a pulse
rifle, grenade launch®; flame throw®, hand
grenades, and alien motion track® But will
that be enough? Rememb® this time it’s
hiding in the most terrifying place of all!
MenakyMreoaEnfi:.:'
"^coMbemorsetlualmbigafirisomr
rock In space? Betcue
B^BooaadfirisimanbaftnAMensbtatt
kom their dtest Tbetopceatarladk:^
^^w^ajKtsomtmbaaakmaeanc
. samaur “82
50
GAMEPRO
July 1982
;ck-i£
July 1992
Calch ihe hottest Treco news, game tips, sneak previews, and more FREE! Also, be eligible
to win Limited Edition Fighting Masters™ Collectors Cards by mailing this coupon to:
Treco, USA • 2421 205lh St. STE D-204 • Torrance, CA 90501
Address:
I' Choose, from 1 2 intra-gmmMMigmerisli^
V Smash your opponents with wicked moves
like the FLYING PILE DRIVER, WHIP ATTACK,
and the all poweri Ml|^!3J|IS LJN: BLOW!
^ . ^ devastating ATTA^ in ALL!
" One-player toummenT/ I
or Two^loyer grudge mafcbf.^ .. - '
Treco** ond Hghting Musters'* ore trodemorks of Treco Coqiomtioa Ltd. Sega'* and SEGA GEHESIS'*
ore trodemorb of Sego Enterprises Ltd. licensed by Sega Enterprises for ploy on the SEGA GENESIS SYSTEM.
statement. He lost the sneakers and the
hover board. Instead, he gained a graceful
glide maneuver when he jumps. And yes,
Bubsy’s still a yarn monger!
BubsylsBom
Inspired by last fall's top
: character carts, such as
Super Mario World
and Sonic The Hedge-
hog, Mike Berlyn,
Designer, cooked up a
.. 'vj ^ new game character to
^ Jy fit the side-view action
J theme. At first, the crit-
ter was a genderless,
^ speciesless furiywhatch-
am-acallit. A weasel? An opossum? A giant
hair ball? Berlyn and Senior Producer John
Skeel set Artist Ken Macklin to work, and
soon Bubsy the bobcat took shape.
Meet Bubsy. He’s a grown-up, street-
wise bobcat with green tennis shoes, a tee
shirt, and a hover board. No, now he’s a
cute lir putty tat with big round eyes and
an insatiable appetite for fun with yam.
Eventually, the trio hammered out
Bubsy’s features. In final form, Bubsy’s a
mischievous, renegade, fully-clawed bob-
cat with a wide, self-assured grin. He wears
a tee shirt with an exclamation point, which
is as much a personality trait as a fashion
By Slasher Quan
(MrfW Bubsy the bobcat is a frisky,
fun-loving feline created by the
talented and possibly loony
toony game developers at Accolade, Inc. To
hop off the drawing boards and onto 1 6-bit
game carts, Bubsy’s video world will under-
go a massive evolution - from sketch, to
computer graphic, to programmer’s design
screen, to playable video game.
Accolade invited GamePro to scope
out how an 1 1 -member design team can
craft a great video game, and not strangle
each other in the process! We’ll reveal the
inside workings of Bubsy’s step-by-step
development over the next several months.
many fat
To add personality spark, Skeel want-
ed Bubsy to look, feel, act, and react to his
environment like an animated cartoon
character. Bubsy’s afraid of water, so the
player might have to coax him to get his
fur wet. If he falls off a cliff, the Bubmeister
could hang in midair, wave bye-bye, and
plunge to the ground with a resounding
thump! Bubsy could even spout wise-
Bubsy evohfes from
apr^kittytoa
with an atti-
tude. Notice die
sharp eats, ever-
ready daws, and
confident grhi.
To meet the stringent deadlines, an
1 1-member Team Bubsy was hired. Skeel
clustered his Bubsteteers together in a sin-
gle-room, studio environment to encour-
age open communication and creativity.
Each member has a say in the project and
can suggest new ideas and improvements.
Team Bubsy’s overall mission is to
turn Berlyn's game sketches and chapter
layouts into a “playable cartoon." Artists
hand paint Bubsy. the Woolies, and each
game inhabitant’s animations. The world
maps must be constructed with a consis-
tent, tree-form cartoon look. A sound com-
poser scores the music, and a voice artist
records catchy Bubsy one-liners, Finally, a
programmer translates the graphics, ani-
mations, tunes, sound effects, and voices
into on-screen action and fun.
Fumd Ambition
Accolade plans to give the new bobcat on
the block a life of his own on the Super
NES, and maybe later on the Genesis, too,
We’ll track the Bubster’s progress and
examine some key development points so
you can see what goes on behind the
scenes to bring this groovy feline to life.
giraffes, gum ball machines, and elephant
nests. Bubsy also interacts with object-ori-
ented puzzles. In one area, Bubsy must
open a series of doors as Cheese Wheels
threaten to flatten him pancake-thin.
cracks when the player meets an untimely
death - or achieves an important goal.
Yesiree, Bubsy was to be slicker than the
average bobcat.
ybm-ing for a Taii
Now Bubsy needed a game concept. With
Bubsy’s fondness for yarn balls, it was only
natural that some outer-space creeps would
want to snatch up his most prized posses-
sions. The villains had names - The
Woolies! Led by the Twin Queens of Rayon,
Polly and Esther, their Yam Plated Saucers
of Silk Invade Earth to steal Bubsy’s person-
al stash of yarn for
profit.
A comer of Bubsyland.
Aii for One andAli for Bubsy
Dual-system development of “Bubsy in Claws
Encounters of the Furred Kind" was launched
on December 6, 1 991 . Accolade’s San Jose,
CA, group planned to complete the Genesis
cart for a September ‘92 release. Solid Soft-
ware, a programming team in Chicago, would
then convert the Genesis design into a Super
NES version for an early ‘93 ship date. Sega’s
April 16 injunction stopped Accolade from
producing new Genesis games, including
Bubsy. (See ProNeiws Report, page 106.)
Despite this setback. Accolade and Solid Soft-
ware continue the SNES version’s production.
the Wodies, conw
Bubsy’s worst nightmares,
toltfe.
Building on the basic story and char-
acter elements, Berlyn drafted the game
play. Bubsy must retrieve his yarn balls
while avoiding or catfighting humorous,
bizarre enemies, such as out-of-control
roller coaster cars, shades-wearing
ITing the
ed "THE
•this
power - everything
to infra-red image ' h ii
If all goes well, you'll be al&a^
if the droid guards. sleepinggeMi
doors get the best of you - evenyi
mom will deny that she ever knew
defect
^ISSltaeaBni that the UCC happened
jllpliiilffgmticallv engineered killing
HnSf who also happens to have an
•Mtflbls appetite for humans beings?
Snslated from the number one
Gn^n hit CORPORATION, you're the
cyfidcop who's been chosen by the
jOttqpwcnt to crack the complex security
the UCC. Your mission: confi^^tt
thtMiM robot they've designed as the
Jfiifmo-kicapon.
%FF,ciAy :
product
fw p< >T w
iNG AND ORDERS, F0ASE CAOJ 8»-VnG-IN|)7, VISA, MASTERCAR# AMERICAN EXPRESS AND CHECKS A
pened. Peter Pan is now Peter Banning,
an aging, ov&weight adult who never in
his wildest dreams envisioned a return to
the magnificent playground of his youth,
Neverland.
However, Captain James Hook, bit-
ter ever since Pan sliced off his hand and
fed it to a crocodile, won’t let bygones be
bygones. He abducts Peter’s young chil-
dren, Jack and Maggie, and whisks them
to Neverland. Peter Banning can’t, or
won’t, remember his days as Pan, leader
of the daring Lost Boys. So, Tlnkerbell
works her pixie dust magic and flies off
with Peter to jog his memory.
Silver Screen Gaming
Sony Imagesoft recreates Tri-Star’s mod-
ern-day Peter Pan story. Hook, in a
Super NES cart. You won’t see the big
name stars in this game, but many of the
film’s characters reprise their roles in this
1 6-bit fairy tale. Cinema scenes tell the
beginning and ending of the SNES story,
and Pan fills in the rest during a solo
swashbuckling crusade to save his chil-
dren. Rufio, Thudbutt, the Lost Boys, the
mermaids, and Tink lend a hand.
On the Wings of Pixie Dust
The greatest adventure for Peter Banning
the attorney is fighting traffic to and from
work every day. To rescue his kids from
PROTIP: Watch for craters in Stage 5’s
underwater cave. Venomous snakes will
strSce as you swim by.
PROW: To avoid Stage 2*s tree boss,
stand in this safe spot on tee lower left lindk
Wait patiently, dodge tee acorns, andstab
him when he pops out within sbildng range.
First Pan duels with Rufio and the
Lost Boys in the Nevertree to prove his
worth to his former comrades. Defeat
Rufio and Peter wins back their loyalty,
along with his long-range, deadly golden
PROTIP: Soar through the treetops in Stage
7 by teuchii^ Tink’s pixie magic while
avoiding the dive-bonteing ballo<m pirates.
Peter’s swift and skillful moves are
potent and easy to control. He pumps his
arms during a run and soars like a hawk
when he leaps into the air. Holding ttie
jump button makes him glide to the
ground. Pan can swing his enchanted
dagger or golden sword quickly and accu
ratdy. He swims in the sea, sometimes
accompanied by mermaids. And yes, he
can fly, he can fly, he can fly! Tink’s pixie
dust charges his flight meter, and a dou-
bletap of the jump button clears him for
takeoff, In the air, he can accelerate,
swoop, and dive with the greatest
A Pirate’s Life in Neverland
Peter crosses swords with pirates, skele-
tons, archers, and Neverland’s wildlife in
12 exciting, side-view stages of slashing
thrills and spills. A finely-crafted, scrolling
map pinpoints Pan’s location, but he
must take the stages in
58
6KMEPII0 • July 199Z
sword. If Peter’s hit, he loses the sword,
and he must find it elsewhere in Neverland.
PttOTV: Leap over We shield pirates and
slash them from behind.
His true identity established, Peter
battles though 1 1 more levels before
tackling the ol’ codfish himself, Captain
Hook. Other areas include two forest
regions, the Rocky Mountains, two caves,
a Lagoon, and the Pirate Town. Hidden
along the frail are helpful items, such as
Pirate Treasure worth points, extra lives,
Fruits to restore lost energy, and Leaves
to boost his maximum power.
PftOTP: Move slowfythroti^ Stage 8,
Skeleton Rock. Keep the Rreffy on-screen
Mrali^source.
PROTIP: If you perish, re-collect 1 -ups W
restore lo^
When the game’s over, neverending
continues are balanced by the loss of
Pan’s Power Leaves. Out dueling Cap-
tain Hook is a day’s journey for skilled
gamers, but novice to mid-level players
have their work cut out for them.
Masterful Graphics and Music
Hook’s multi-layer^, smoothly scrolling
visuals inspire comparisons to Super
NES legends, such as Actraiser and
Super Castlevania IV. Peter wears his
trademark green garb. His hair and outfit
ruffle in the breeze - a wonderful effect.
Look for nice graphic touches, such as
tinkling waterfalls, snowy mountainsides,
and even the parchment scoreboard dis-
play. Only the average cinemas aren’t
eye-popping, but they spin the tale well.
PROTIP: Time yom Jumps in the waterfall
area to avoid tiger breath or you'll be
petrMed.
While Hook’s graphics are a treat, its
music defines the Super NES system’s
potential for superb sound quality. The
authentic audio pipes out a flawless ren-
dition of John Williams’ movie sound-
track, with all-new tunes. The music is so
good, you’ll want to crack open the cart
and see if there’s a Compact Disc inside!
The Adventure ContinuesI
Hook is Sony Imagesoft’s first game
developed in-house. It’s a triumph for the
production studios who collaborated to
create the cart. For years, softwa’e pub-
lishers have sought to bring together the
story and atmosphere of a movie, while
maintaining five-star game play stan-
dards. Hook succeeds in every way!
Despite a low-impact challenge level,
fly with Peter Pan. You’ll learn why no one
would ever willingly leave Neverland.
Hook by Sony Imagesofl
$54.99 Action/Adventure
8 megs One Player
Available August ‘92 Unlimited Continues
91991 Tri-Star Pictures, inc. All rights reserved. Hook™ and
associated character names are trademarks of Tri-Star Pictures, Inc.
GAMEPRO • Jily 1882
59
Well, check out Wings 2 by Namco. TTiis
one-player, SNES combat flight simula-
tion game takes place over the war-tom
skies of Europe during World War I. As
commander of a squadron of five Allied
fliers, your objective is simple: success-
fully complete combat missions and get
all five pilots through the war alive!
When you’re ready to take to the air,
you choose one of the five fliers and hop
into the cockpit of an authentic Wbrid
War I bi-plane, where you’ll fly one of
tfiree different types of missions: Dog-
fighting, Bombing, and Strafing. Your per-
spective on the action is from behind the
plane. During the early missions, you’ll
find your squad young and unseasoned.
Consequently, you’ll have some difficulty
controlling your planes. As the game pro-
gresses and the crew seasons underfire,
you’ll earn energy for successfully com-
pleted missions. You can use this power
to improve the skill of your fliers.
Mission Report
In the Dogfighting missions you take to
the skies against one or more enemy
planes. Tfie name of the game is survival
of the fittest. Whoever stays aloft gets to
fly home.
There’s nothing like aerial combat,
except when your opponents are cheat-
ing - a problem in Wings 2. Some of the
enemy aircraft pull off highly unlikely aeri-
al antics that would be impossible for a
jet fighter, never mind a World War I era
PR0T1P: Wwn you get behind an enmy
plane, cut bad( on the throttle or you might
slam Into your foe!
60
Bombing and
Strafing may get
your adrenalin
pumping, but noth-
ing beats the nail-
biting fun of a
midair Dogfight.
Fortunately, in this
game you’ll fly
about two Dogfight-
ing missions for
each Bombing or
Strafing run.
nOTIP: If you cra^
and bum during a
mission, reset the
Super NES and enter
the last password
yourec^ved. Who
wantstelosea
primo pilot?
iOWNfS
Up in Rw Air
Wings 2 has some intense graphics,
including Mode 7 scaling and rotation
effects throughout, and authentically
detailed bi-planes. The graphics down-
side is a lack of variety, particularly in the
landscape of the Dogfight sequences.
The music’s cool, with stirring drum and
trumpet themes. Unfortunately, it tends
to drown out the game’s other sound
effects, making it tough to hear the
speed of your plane and adjust your
throttle during combat.
odors: light blue (easiest), daik Mue,
green, dark red, gray, Idadr, and bright red
(hardest).
Bombing Missions send you out to
strike enemy ground targets. Before each
run, you study a reconnaissance photo
of your target. Once you home in on your
target, you’ll face devastating enemy
anti-aircraft fire that threatens to obliter-
ate you at any second. Go for cheap
thrills on highly dangerous Strafing mis-
sions where you soar along the ground
and blast low-lying ground targets.
PR071P: Stay as high as possilde on Bondi-
Ing ndssions. IPs harder to bomb targets
from higher altitudes, but you’ll be safer
from anti-aircraft hre.
PROTV: The only way to take out die M
guns Is witti wdl-placed bombs.
PR071P: Watch your fdane’s shadow on the
ground to Judge your altitude during a
Strafing run.
Earn Your Wings
Although Wings 2: Aces High is more of
an arcade-styie fighter than an authentic
flight simulator, it could be some pilots’
dream come true. Even though the flight
missions are hampered by repetitive
graphics, the game soars with the Super
NES’ power graphics and sound hard-
ware. On a wing and a prayer, it may be
just the lift you’re looking for.
Wings 2-AC8S High by Wamco
Challenge
INT.
3.5 3.5 4.0 3.5 Intermediale
Graphics Sound Control FunFactor
$54.95 Fight/Flight Simulator
4 megs One Player
Available September ‘92
GAMEPRO • Joly 1982
IT’S A HIT!
Bottom of the 10th, two outs, bases loaded, and the
league’s best hitter is at the plate. Will he take your screw-
ball downtown? Or will you blow him away with your awe-
some fastball? Find out when you play Extra Innings, the
amazing new baseball game for Super NES.
Select your starting lineup based on who's hot and who’s
not. With Extra Innings, you call the shots and control the
action: the spin on the
curveball, your batter’s
slugging power, even
your player’s dive for a
shot up the middle.
When you play Extra
Innings, you can put
on a hit and run, take a long lead off first, or nail a base
runner at the plate on a sacrifice fly. Play like the pros
as you fight for a 12-team league pennant. And remem-
ber, statistics are updated and available on every player.
You even select the stadium — air dome, midsize, or
high-walled. Every choice changes the game.
There’s never been a baseball game like Extra Innings.
Eight different playing
options, including two-
player mode and all-star
team competition, make
this the hit of the sea-
son. Extra Innings. It’s a
home run!
Bases loaded, full-count
Pop fly to left field
UCeNSEDFORPWJ^
CNintendcQ
Em Imngt- M Oy Sony ImagMO" ■>«.' 9SM SunsX esU<vM. SUMSM. Loi Arg«M. CA M«6S. ’Em umga*. -Sony
Sony Muse EMinilnmonl(Jipin) Mo. Sony MuSo ErMflumnl (JostnJ Inc. Nnmoo. Sups Hnlonao EnMnonnora SyoMffl I
Mft- an traOomoM ol Sony ImagooerfI Inc Em Innnsi- woo QovSopoq Oy
I topsIrM trM>mancio> woonsooi AiKonea km. Nmondo ol Anwrloa Mo
SONY
IMAGESOFT
by HAL America is one of the first in an
RPG wave that’s heading your way this
year.
Pkk a Card, Any Card
This one-player, role-play adventure
begins in the land of Elemen, where the
evil wizard Galneon is remiiting mon-
sters to help him resurrect the Empress
Rimsala. In her former life, Rimsala was
dealt a bad hand by a band of mages
known as the Card Masters. There’s only
one Card Master left. His name is Roote
and guess what? That’s right. Get ready
to cut the cards, ‘cause as Rooks you’ve
got to use your Card Master wiles to
stop Rimsala once and for all.
Arcana is broken up into five sec-
tions called Chapters. Each Chapter
takes place in a different area, ranging
from underground dungeons to forests
and temples. Your task in each Chapter Is
simple - search until you find the right
item or person that enables you to
advance to the next chapter. Unlike many
RPGs, you don’t have to find a succes-
siCMi of items in a specific order in Arcana.
You just have to survive until you stumble
across the key to closing the chapter.
PB071P: Eiqttore each area thoroughly for
spedat tbms. Once you've compleM a
Chapter, you can't go back to the previous
locations in that Chapter In search of more
goodies.
Constant Combat
Combat’s a part of most RPGs, but it’s
more than just a part of Arcana. You’ll
find you spend much more time hacking
and slashing away at all sorts of mon-
sters than you do in most RPGs. The
monsters, which all look like cards, range
from the old standbys (Skeletons and
Goblins), to some exotic new creatures
(Gurgeons and Sauropods).
PROTIP During coaAat, always attack
magic-using enemies first
Fortunately, you’re not asked to bat-
tle on your own. Rooks is accompanied
by five otha' companions over the course
of the game. Although, only two join his
party at any one time. In addition, Rooks
can seek help from four special spirit enti-
ties during different phases of the game -
Earth, Wind, Fire, and Water.
Rooks and his party gain strength
via a traditional RPG point system. The
more monsters they fight and defeat, the
nOTIP: Keep the Spbit Cards at tee back of
the party and use teem te cast attack spdis.
PROTiP: Check out the color of an enemy's
card to determine its elemental type. The
B/UHEPII • Jlly 1112
cotars are: Blue (Water), Breen (Earth), Red
^ke), and Y^ow (Whid). A Gray card
means an enemy without an elements type.
stronger they grow. To beat the bad
guys, they must use different weapons
and magic spells. Rooks can even buy
special magical Spell Cards. The party
assembles their weaponry by buying
them at stores or finding items during
their quest.
What Ibu See is What You Get
Unlike most current SNES RPGs (e.g.
Lagoon and Final Fantasy II) which use
an overhead-view perspective, /^cana
uses a first-person, 3-D paspective that
shows your surroundings through your
party’s eyes.
The game’s graphics are a mixed
bag, with beautiful location graphics (such
as those you encounter when walking
through a dungeon). Too bad the enemy
“ca’ds” aren't large enough to show off
their cool animation. Sound-wise the
game is superb. Unforgettably cool tunes
are gonna’ get stuck in your brain.
DetdMeIn
Arcana has no puzzle-solving and is
heavy on combat compared to most
RPGs. There aren’t any secret rooms,
hidden items, or other fancy RPG frills -
just lots of areas to explore and hordes
of monsters to slaughter. If that’s what
you look for in an RPG, make sure
Arcana deals you in!
1 Arcana by HAL America |
Graphics
Sound
Control
FunFactor Challenge
B
B
$64.95
8 megs
Available now
Role-Play
One Player
Battery backup
Put ’em together and what have you got? Three of
the hottest games you’ll ever slam into your Game
Boy! When you play Hook, your blood’ll be pump-
ing as you board the Captain’s ship and square off
in a duel against the most infamous pirate of them
all. Become Hudson Hawk, the world’s greatest cat
burglar, and break out
in a cold sweat as you
dangle off rooftops and
go head-to-head against an entire army of guards,
thugs and killer attack dogs. And get your kicks in
Soccer Mania leading the U.S. soccer team to the
world championship, dazzling the fans with lighten-
ing-fast passes, crisp corner kicks and unbelievable
head shots. Hook, Hudson Hawk and Soccer Mania.
Three hot new titles for
your Game Boy. All from
Sony Imagesoft.
Peter Pights with RuRo
in Hook
Hudson Hawk
escapes across the rooftop
Inbound toss
in Soccer Mania
LICENSED FOR PLAY BY
CNintendcQ
Hotfi HuA»' H«w« ana $occr Uar« ari dismbuiM Dy Sorv inc , 9200 BovfM'O $u.tt 620 m A/'OMS 60099 Sony imogosoft. J
nwOsonHiwxOtOQ' TnStar Picvas, Jne Aii ngnu rtsofvoo Hookn< «saooatM cnoracti. art rraoomftn.s of TnSv inc fLidson KaviW .s a t.iornan(
faofanoo Gama 6oy aoo if»a Ofltoai Saaii ara 'agosrao yaoamafKs o' Nytando c9 Ama*«a tx 0'99' ^Wiiaxo tf Ar-anca lx
antaCt990KiiTy6'0wo daoan
SONY
IMAGESOFT^
Might and Magic II: Gates to
Another World by American Sammy
creation screen
enables you to
choose a party of
warriors (up to six)
from a pre-select-
wuiiu yi »-/iuji, CM f nu|je
you brought an extra pair of
ring-mail undies, ‘cuz you’re gonna need
them, and Might and Magic, too! The
action is hot, heavy, and horriffic in this
massive RPG by American Sammy.
lef Vk Battles Begin
Might and Magic II presents a familiar
theme and a classic first-person game
playing perspective. You must survive
the evil machinations of the Elemental
Lords in order to find the lost Orb of
Power. (For a detailed synopsis see the
Might & Magic feature in GamePro, May
‘92.) Like most RPG’s, this game will eat
up a large chunk of your time and brain
matter. If you can’t spare too much of
either, this cart is not for you.
One of the key things that makes
the game a stand out is a tight, engaging
story line. TTie secondary quests and
adventures always connect coherently to
the main story. So, you can either con-
quer the cart in several hours or several
days, depending on how much of Cron
you want to explore.
twists to your other site visits. For exam-
ple, in order to acquire skills such as
spellcasting, you must first amass Expe-
rience Points to enter a training center.
Also, there’s a circus where you play
games to raise attribute levels.
ed group, or you can make a cast of your
own, picking from Humans, Elves,
Dwarves, Gnomes, and Half-ores. You
roll values for seven attributes, which
make you eligible for up to eight charse-
ts classes-Knight, Paladin, Archs, Cleric,
Sorcerer, Robber, Ninja, and Barbarian.
During your journey, you can also recruit
sevsal Hirelings for extra help.
PR071P: \n$lt Otto Mapper (get It?) and
pay for mapping skills. Youcantiienuse
/Uitomap.
The heart of this game are the bat-
tles. Combat usually includes 10-15 very
strong opponents. The vigorous hit point
exchanges may seem intimidating at first,
but rest assured, they're by no means
fatal. However, you can also run, hide, or
even bribe your way out of trouble.
fflOnP; Genesis tips translate exactly to
this SNES version. See SWATPRO maga^
line, ApriUMay *92.
nOTIP: In MIddlegate, Bash the walls In
the blad(smlth^s shop. You’ll find more
than what he has to seH. Do the same at
the Inn.
Inns and Outs
As in most RPGs, you save your game at
an Inn, but M&M II features some nice
PB071P: If the monsters are too powerful,
run but come back. Monsters change -
sometimes tor the better, sometimes tor
the worse.
Him Gat the Time, We’ve Got
the Monsters
Might & Magic II is an impressive piece of
programming. The graphics are good,
and, unlike most RPGs, some of the
creatures and characters you encounter
actually move. There are vast, seemingly
endless, places to explore. Over 30 dun-
geons and mazes and more than 20
overworld areas make this one of the
most ambitious c^s ever, if you’re a
gamer with grit (and plenty of time). Might
and Magic II is right up your dungeon.
PBOTIP: Outside of
MkkBegato’s Inn Is
the Pool of Clair-
voyance. Drink and
you’d receive a
mlnl-map.
You start from
thetownof Mid-
dlegate. An easy-
to-use character
S69.95
8 megs
Available now
Role-play
One Player
Battery backup
GUARANTEED!
ALL THE GAMES WE SELL ARE USED AND ARE SOLD WITH A ONE YEAR
GUARANTEE. EXCHANGE WILL BE FOR THE SAME GAME ONLY IF DEFECTIVE.
718-229-1435
SUPER NINTENDO
We SeU $34.95
We Buy $20.00
ACTRAISER
ADOAMS FAMILY
CASTLEVANIA 4
CHESSMASTER
COMBAT BASKETBALL
D-FORCE
DARIUS TWIN
DRAKKHEN
F2ERO
FINAL FANTASY II
FINAL FIGHT
GRADiUS ni
GUNFORCE
HOLE IN ONE GOLF
HOME ALONE
HYPERZONE
JOE & MAC
J. MADDEN FOOTBALL
LAGOON
LEMMINGS
MYSTICAL NINJA
NOLAN RYAN BASEBALL
PAPERBOY 2
PGA TOUR GOLF
PILOT WINGS
PIT FIGHTER
PLAY ACT. FOOTBALL
POPULOUS
RIVAL TURF
RPM RACING
SIM CITY
SMASH TV
SUPER BB SIMULATOR
SUPER BASES LOADED
SUPER GHOULS GHOSTS
SUPER OFF ROAD
SUPER R TYPE
SUPER TENNIS
SUPER WRESTLEMANIA
TRUE GOLF CLASSICS
ULTRAMAN
WANDERERS FROM rS
SEGA GENESIS
We SeU $19.95
We Buy $8.00
AIR DIVER
ALEX KIDD ENCH.
ALTERED BEAST
ATOMIC ROBO KID
^DOKAN
BURNING FORCE
COLUMNS
FATAL LABYRINTH
FUCKY
FORGOHEN WORLDS
HERZOG ZWEI
JAMES POND
KLAX
LAST BATTLE
MYSTIC DEFENDER
ONSLAUGHT
PAT RJLEY BASKETBALL
PHELIOS
RAMBO III
SHADOW BLASTER
SHOVE IT
SOCCER
SONIC THE HEDGEHOG
SPACE HARRIER II
SUPER HANG ON
SUPER HYOLIDE
SUPER THUNDERBLADE
TARGET EARTH
THUNDER FORCE II
TRAMPOLINE TERROR
TRUXTON
WHIP RUSH
ZANY GOLF
ZOOM
SEGA GENESIS
We SeU $24.95
We Buy $10.00
AFTER BURNER II
ARROW FLASH
BATTLE SQUADRON
BIMINI RUN
BUSTER DOUG BOXING
CENTURION
DICK TRACY
DJ BOY
DYNAMITE DUKE
ESWAT
FAERY TALE ADV
FINAL ZONE
FIRE SHARK
GAIN GROUND
GHOSTBUSTERS
GHOULS AND GHOSTS
GRANADA
HELLFIRE
INSECTOR X
ISHIDO
JUNCTION
MOONWALKER
POPULOUS
REV OFSHINOBI
SUPER MONACO GP
SUPER VOLLEYBALL
TECHNOCOP
TOURNAMENT GOLF
WINGS OF WOR
We SeU $29.95
We Buy $15.00
688 SUB ATTACK
ADV OF SYD VAUS
AIR BUSTERS
AUEN STORM
AUSIA DRAGOON
ART ALIVE
BATTLE MASTER
BLOCKOUT
BONANZA BROTHERS
CALIBER .50
CALIFORNIA GAMES
CRACKDOWN
DARK CASTLE
DE CAP ATTACK
DEVILISH
D1NOLAND
FATAL REWIND
F22
GAIARES
GALAXY FORCE II
GOLDEN AXE
GROWL
HARDBALL
HARDDRIVIN
THE IMMORTAL
JAMES POND II
JEWELMASTER
J. MONTANA FOOTBALL
JOHN MADDEN
FOOTBALL
JORDAN VS. BIRD
KAGE Kl
KINGS BOUNTY
LAKERS VS. CaTICS
MARBLE MADNESS
MARIO LEMIEUX HOCKEY
MARVELAND
MICKEY MOUSE
MIDNIGHT RESISTANCE
MIKE DITKA FOOTBALL
MUSHA
PHANTASY STAR II
POWERBALL
QUAD CHAUENGE
RWDEN TRAD
RASTAN II
ROADBLASTERS
SAGAIA
SAINT SWC«D
SHADOW DANCER
SHADOW OF THE BEAST
SLAUaiTER SPORT
SPACE INVADERS 91
STORMLORD
STRIDER
SWORD OF SODAN
SWORD OF VERMILLION
THUNDERFORCE III
THUNDER FOX
TOKI
TOMMY LASORDA BB
TFWDUBLE SHOOTER
TURRICAN
TWIN COBRA
ULTIMATE QIX
VALIS III
WARDNER
WARSONG
WINTER CHAUENGE
We SeU $39.95
We Buy $20.00
ABRAMS BATTLE TANK
ARCUS ODYSSEY
BACK TO FUTURE III
BATMAN
BEAST WRESTLERS
BUCK ROGERS
CARMEN SANDIEGO
DAVID ROBINSON
DESERT STRIKE
EARNEST EVANS
EXILE
FANTASIA
JOE MONTANA 2
JOHN MADDEN 92
KID CHAMELEON
MERCS
MIGHT AND MAGIC
MS. PACMAN
NHL HOCKEY
OUTRUN
PAPERBOY
PGA TOUR GO.F
PHANTASY STAR III
PIT FIGHTER
QUACKSHOT
RBI 3
RINGS OF POWER
ROLLING THUNDER 2
SHINING IN DARKNESS
SOL-DEACE
SPEEDBALL2
SPORTSTALK BASEBALL
STAR CONTROL
STARaiGHT
STARODYS^Y
STREETS OF RAGE
STREET SMART
TASK FORCE HARRIER
TOE JAM & EARL
TRAYSIA
TWO CRUDE DUDES
WARRIOR OF ROME
WONDER BOY M/LAND
NINTENDO
We SeU $13.95
We Buy $4.00
ADV. OF LINK
CASTLEVANIA
DOUBLE DRIBBLE
DRAGON WARRIOR
EXCITEBIKE
GHOSTS N GOBLINS
GUNSMOKE
KARATE KID
KUNG FU
LEGEND OF ZELOA
RAMBO
SHADOWGATE
SIMONS QUEST
TOP GUN
WRECKING CREW
We SeU $16.95
We Buy $5.00
1943
AUEN SYNDROME
ArmCIPATION
BOMBERMAN
BUMP N JUMP
BURGERTIME
CASTLEQUEST
CITY CONNECTION
CONTRA
DEFENDER OF CROWN
DEFENDER II
DESERT COMMANDER
DONKEY KONG
DONKEY KONG JR.
DONKEY KONG 3
DOUBLE DRAGON
EUVATOR ACTION
ELWAYS QUARTERBACK
GHOSTBUSTERS
GODZILLA
GYRUSS
INO JONES TEMP DOOM
JOUST
KID NIKI
MAJOR LEAGUE BB
MILONS SEC. CASTLE
MONSTER PARTY
PEBBLE BEACH
POPEYE
P.OW
PREDATOR
PRO WRESTLING
PUNCHOUT
RACKET ATTACK
RAD RACER
RAMPAGE
RIVER CITY RANSOM
SKYKID
SPELUNKER
TENNIS
THREE STOOGES
THUNDERCADE
TWIN COBRA
TWIN EAGLE
VOLLEYBALL
WEREWOLF
WILLOW
We SeU $22.95
We Buy $8.00
ADV. OF LOLO
AFTERBURNER
AIRWOLF
AU PRO BASKETBALL
BACK TO FUTURE 2&3
BASES LOADED II
BATMAN
BATTLE OF OLYMPUS
BATTU TANK
BIGFOOT
BLADES OF STEEL
BUBBU BOBBLE
CABAL
CALIFORNIA GAMES
CASINO KID
CIRCUS CAPERS
CONQ. CRYSTAL PALACE
DIG DUG 2
DOUBU DARE
DOUBLE DRAGON II
DONKEY KONG CLASSICS
DONKEY KONG JR. MATH
DRACULAS CURSE
DUNGEON MAQC
FANTASY ZONE
FAST BREAK
FIST OF NORTH STAR
FREEDOM FORCE
GALAXY 5000
GHOSTBUSTERS 2
GILLIGANS ISLAND
HEAVY BARREL
HEAVY SHREDDIN
JEOPARDY
JEOPARDY JR.
JEOPARDY 25TH ANIV.
KICKLE CUBICLE
KID ICARUS
KID KOOL
KIWI KRAZE
KLAX
KNIGHT RIDER
LAST STARFIGHTER
LODE RUNNER
LOOPZ
MAD MAX
MAGIC SCHEHERAZADE
MAPPY LAND
MARBU MADNESS
MARIO BROS (not SM-1)
MARVEL'S XMEN
MEGAMAN 2
MICKEY MOUSECAPADE
MIGHTY BOMB JACK
NARC
NFL
NINJA GAIDEN II
NOBUNAGAS AMBITION
PACMAN
PICTIONARY
PINBALL
PINBALL QUEST
PINBOT
PIPE DREAM
PUSS N BOOTS
QBERT
REMOTE CONTROL
RING KING
ROAD BLASTER
ROAD RUNNER
ROBOCOP
ROCK N BALL
ROLLER GAMES
ROGER RABBIT
SHINt^NTHE RULER
SHINOBI
SHOOTING RANGE
SOLOMONS KEY
SPOT
STEALTH
STREET FIGHT 2010
SUPER DODGE BALL
SUPER MARIO BROS 2
SUPER PfTFALL
SUPERSPIKE V BALL
SUPER SPRINT
TECMO BASEBALL
TECMO WRESTLING
TEEN NINJA TURTLES
TOP GUN II
TURBO RACING
ULTIMA
WHEEL OF FORTUNE
WIZARDRY
YO! NOID
We SeU $26.95
We Buy $12.00
ADDAMS FAMILY
ADVEOTURE ISLAND
ADV. OF LOLO 2
ARCH RIVALS
BATTLE CHESS
BIG BIRD
BUGS BUNNY CASTLE
BUG BUNNY BIRTHDAY
CHIP N D/UE
CLASS. CONCENTRATlOr
CONFUCT
COWBOY KID
DAYDREAMIN DAVEY
DAYS OF THUNDER
DEATH RACE
DUCKTALES
FIGHTING GOLF
FIREHOUSE RESCUE
F-15 STWKE EAGLE
GEMFIRE
GHOUL SCHOOL
HOLLYWOOD SQUARES
HUDSON HAWK
IND JONES LAST CR.
JACK NICKUUS GOLF
KICK MASTER
LEGENDS OF DIAMOND
LfTTLE NEMO
LUNAR POOL
MANIAC MANSION
M.C. KIDS
MEGAMAN 3
MONSTER IN MY POCKET
MUPPET ADVENTURE
NIGHTMARE ELM ST.
NIGHTSHADE
NINJA CRUSADERS
PAC-MANIA
PAPERBOY
RAD RACER II
ROLLERBALL
ROMANCE 3 KINGDOMS
SESAME ST. ABC
SESAME ST. 123
SES. ST. COUNTDOWN
SHADOW OF THE NINJA
SILVER SURFER
SNOOPY
STAR TREK
STAR TROPICS
SUPER C
SUPER OFF ROAD
SUPERMAN
TALE SPIN
TECMO BOWL
TECMO CUP SOCCER
TEEN TURTLES II
TETRIS
TOO BIN
T&C SURF II
TRICK SHOOTIN
ULTIMATE BASKETBALL
UNINVITED
We SeU $29.95
We Buy $15.00
BUCKY aHARE
CAPT. AMERICA
CARMEN SANDIEGO
DR. MARIO
DRAGON FIGHTER
FUNTSTONES
GOI.F GRAND SLAM
GUNNAC
HOME ALONE
MAGIC DARTS
MEGAMAN
MIGHT & MAGIC
NES OPEN TOURN GOLF
NINJA GAIDEN III
PIRATES
RAINBOW ISLAND
ROBIN HOOD
ROCKIN KATS
THE SIMPSONS
SMASH TV
SPACE SHUTTLE
SUPER MARIO BROS 3
SUPER SPY HUNTER
TERMINATOR 2
TINY TOONS
TOM & JERRY
TWDG
UFOURIA
UNCHART. WATER
VICE
WWF CHAUENGE
We SeU $34.95
We Buy $20.00
ADVENTURE ISLAND II
ADV. OF LOLO 3
BASEBALL SIM. 1.000
BASE WARS
BATTU TOADS
CHAMRONSHIP BOWLING
CHESSMASTER
CHUBBY CHERUB
DRAGON WARRIOR 2
GENGHIS KHAN
Gl JOE 2
MEGAMAN 4
MILUPEDE
NOBUNAGAS AMB. II
ROMANCE 3 KING. 2
THE SIMPSONS 2
STAR WARS
SUPER JEOPARDY
ULTIMA QUEST AVITAR
We SeU $39.95
We Buy $25.00
BASEBALL STARS
BLACK BASS
DRAGON WARRIORS
GALAGA
MONOPOLY
SIDE POCKET
TECMO SUPER BOWL
TEEN TURTLES 3
VEGAS DREAM
718 - 229-1435
Send $1.00 for huge catalogue of over 1000 titles for Nintendo, Super Nintendo, Gameboy, Sega Genesis, Sega Master and TurboGrah(-16.
ORDERING INSTRUCTIONS: Send oidera to: PUy It Again, P.O. Box 6718. Flushing, NY 11365. Attn: Ocd« Dept PUASE PRINT CLEARLY. NO FOREIGN ORDERS (EXCEPT CANADASEE BELOW).
Add $4.00 for flipping widhuidllna on each order $8 50 lor Alaska. HawaU and Puerto Rico. NO CREDIT CARDS ACCEPTED. NO. C.O.D. Ordera. New York resUenlsinuM old appropriate sales
tax. Personal check will delay shipment up to three weeks. We ship by United Pared Service and U.S. Mail. If you order three or more cartridges In orse rsrder and Jiat nitamotaa for aach, we will pay the
shipping (U.S. only). We reserve the right to refuse any order, Ml used cartridges are sold with a ONE YEAR ImHed warranty. We put a (Invisfcle to the eye) numbered code on ^1 cartridges sold. II the
cartridge case or chip b tampered with, damaged or abused, warranty will not be honored. Order with confidence.
SHIPPING INSTRUCTIONS: Send games to: Playll Agdn, Dept. 18. 67-2SB 186 Lane, Fkrshlng. N.Y. 11365. PLEASE PRINT CLEARLY. Wrap cartridges securely. Include a Ibl of what you aresdiing
with your name, address and tdephone number. If you send (5) five or more cartridges at one Ibne we wiU add $2.00 to the total amount due. Please ship by UPS or U.S. Mall. Sega Goiesls and Sega Master
System cartridges must include the complete box. We wUldeduct$l.(X) for each missing Insiructlon booklet. S04 lor mluing slip case and $3.(X) lor each missing Gameboy box. We deduct $3.50for any cartridge
we have to ship back to you. If your games are not reedved by August 31, 1992. we win pay you using list *25 effective S^tonbei 1. 1992. IN CANADA ONLY Write to: Mlaoplay, 200 Bank St., Ottawa-
Ontario. Canada K2P-1W8.. Phone 613-236-1983. ‘Note* - Canadian pricts are dUlaenl - write or caB first.
ly purchase or sale. Price 9jb|ecl to change without notice. Not responsible
PROTIP: On Floor 34, and hack dw top
block in the stack to make stairs that lead
to the unrea(diable area.
Don’tGoAkme
An option screen enables you to cus-
tomize the game’s buttons for excellent
game control. Our hero can jump, and
fight with his sword. Wien he reaches
different levels in the game, or fights one
of the sevai incarnations of tiie evil boss-
es, he earns a more powerful sword.
Magic Sword’s warrior hero can also
free one of eight different companions to
fight by his side. He can unlock their jail
cell doors with keys he finds in hidden
treasure chests.
Treasure chests hold more than
keys. Some items are good, some are
bad. For example, grab a Crystal Ball to
help you locate hidden Treasure Chests.
On the downside, grab an upside down
Heart and you’ll lose life energy.
PR07IP: To avoid damage, always stand
back indien you’re opening treasure diests.
By Earth Angel
^ Fans of Capcom’s arcade
greats will be ecstatic to hear
that yet another coin-op clas-
sic is making its way to the SNES. Magic
Sword is nonstop, hack-until-you-drop,
arcade-style combat.
A Slice of Fantasy lUe
Step into the sandals of a totally buff
fighting warrior, and chop your way
through 50 side-scrolling floors of a mys-
terious, dark tower. Your goal is to van-
quish the evil that lurks atop Drokmar
Keep. The only thing missing from the
arcade version of Magic Sword is simul-
taneous two-player action {too bad).
PRO TIP: To warp from Floor 17 to Floor 20,
go past the first exit and head right unbi
you can’t go any more. Jump and slash to
make a hidden exit appear.
PRO TIP: A scorpion sting temporarily para-
lyKsyouf.
PROTIP: Fairies always drop goodies. To
release three Airies, open the door to the
right of Floor 10’s exit.
MUng Comments
If you’ve got a yen for a good dose of
arcade-style hack ‘n slash. Magic Sword’s
the ticket. Occasional slowdown isn’t too
troublesome, and ultra cool music makes
you feel like fighting. Adjustable challenge
and a Floor Select up to Roor 33 make for
a game that anyone can beat, but they
don’t cut down on the fun. Grab your
sword and get ready to make some
magic!
Hard core hackers may not break a
sweat pla^ng Magic Sword, but they’ll
have plenty of fun trying. Each floa is
fraught with perils, from boiling lava pits to
falling boulders. A horde of un-dead crea-
tures, including skeleton warriors, electrify-
ing jellyfish, and stinging scorpions, are out
to make you just another has-been warrior.
ucaouiv WIC9I9 me uamayeu, ime uiv
last diest to the right of Floor 7’s blue door.
PROTIP: Don’t grab the Sdssors unless you
want to lose your fighting companton.
Magic Swonl by Capcom
5lBI
Price not available
Action/Adventiire
8 megs
One Player
Available July '92
66
fiAMEMI
Jlly Mil
GET READY FOR AN ALl-
OUT BASKETDRAHTL
DON'T MISS TH/5 HALF-
TIME SHOW.
NO FOULSI KNOCK YOUR
OPPONENT'S BLOCK OFF!
Arch Rivals®; The Arcade Game brings all its hard-hitting, slam-dunking "in your face" arcade action into your home!
This is basketball where breoking the rules is port of the rules! If you can't block a shot - knock your opponents block
still need reol B-boll skills like passing, shooting, slam dunks, 3-pointers and more! Arch Rivals isn't just basketball...it's a basketBRAWLI
Sfft&
Arch Rivals* 01389, 1992 Licensed from and IrademarliotMidwayUaiiulactunne Company. Seea^” and Genesls^^aie trademarks ot Sega Enterprises Ltd. flying Edge'” is a trademark of Acclaim Entelamment. Inc.
0 1992 Acclaim Entertainment, Inc. All nghts reserved
ByHoKyWood
I Sniff, sniff. Do you smell a
* rat? Kmsty the Clown, Bart
' Simpson’s favorite television
icx)n, does. In fact, he smeWs hundreds of
them. TTie mangy critters have taken
over his Fun House. Krusty has to trap
the rats before his ftjn house isn’t fun
anymore. But can his pacemaker handle
all the excitement?!
Clowning Amuml
Poa Krusty! The swarmy rodents are
cruisin’ around like they own the joint in
tiiis one-player, action/puzzle game!
Krusty's pad has five major sections, and
each section breaks down into as many
as 14 multi-screen levels. To clear each
level, Krusty has to lure the rats into huge
mechanical “rat splatters.” Simpsons’
stars - Bart, Homer, Sideshow Mel, Cor-
poral Punishment and a few other new
faces - make guest appear-
ances as rat trap operators.
As an added insult to Krusty,
the vile vermin have brought along
a few unsavory guests. In an
attempt to tire Kmsty out, a bizarre
collection of Venom Vipers, Pink
Flying Pigs, Laser Aliens, and Giant
Goofy Birds hang around the house
and harass him. Krusty can stockpile
Custard Pies to combk these
creeps. Despite his klunky white
shoes, he can jump. He’s also got a
pretty mean throwing arm. However, if
the pests manage to wear Kmsty
down, his pacemaker gives out and he
loses a life. He’s got three lives per game
and a p^word feature enables him to
continue from different sections.
A Better Rat Itap
Luring rats to traps requires tools and
ingenuity. As Kmsty walks through each
level, he encounters a variety of itaos,
including Blocks, Super Springs, Pipe
Sections, Blowers, and Glass Jars. To
help him maneuver the rats into fraps,
Kmsty can grab any of these things and
use them in a variety of ways. For exam-
ple, he can use Blocks and Springs to
either help him, or the rats, reach higher
levels, or cover holes in the ground that
the rats fall into.
An abundance of bonus items (e.g.
extra Pies and 1 -ups) are hidden inside
different blocks. When kicked, a few
s^ect blocks reveal secret passages,
bonus rounds, w objects you’ll need to
complete other levels.
rasxjD
PROTIPtAsyouprognsshitheFunHouse,
the rooms become more and more comptl-
oated. You may want to forego the Time
Baius. /nsteatf, take a moment to waffr
around the level and size up the situatkHi
before you proceed.
PR07P: Grab the bouncing blue ballin the
first section’s fourth level (fourth door
clockwise). It’s high atop the palm trees.
PROTIP: When you enter the hrstsecdon’s
second door (dockwise), head all die way
to the bottom of the underground
passage for a 1-up.
Fears of a Clown
Kmsty’s Super Fun House
proves that clowns aren’t just for
kids. Although it would have been
nice if Kmsty were a little larger, the
game’s graphics capture that
Simpsonesque feeling. However,
you’ll definitely want to turn the
music off, or your pacemaker might
give outi Even though Krusty’s Fun
House has some clever and original
elements, it won’t challenge heavy
duty puzzle game fans. If you’re a Kmsty
fan, though, and enjoy a light-hearted,
challenging action/puzzler, don’t mie out
headin’ over to Kmsty’s house.
PROTIP; Check out the bonus round In the
ffrstsecdon's fifth level (fifth door clock-
wise). To find the block that opens the
bonus levd door, go to your 1^ at the
beginning of the levd and tollow the pas-
sage undl you readi the far right-hand cor-
ner bfodc lack it, and vdia!
Knisty’s Fun House by Acclaim
9
$59.95
Action/Puz^e
Megs not available
One Player
Available now
Password
HMEPRI • Jily 1112
^ The asdiPadr
^ For Super Selective
Turbo Propulsion Power.
WDEPENDENT Tl/fiBO CONTROL fOJ? AIL Bl/ITONS puls more power atyow fingertips/
• SLOW M0770N CON71?Ol buys you time to get ouf of those tight spots!
• HANDS-FREE AUTO TURBO lets you fire 20 shots per second
without even pressing 0 button! «
Any questions? 41S/S70-7005.
CNInlendo)
-njL' }j '-JDU
mm -muji
!jupm mi
mm J3-<Jou mm '
The ooIq^, kooky, and some-
what spoolQ^ Addams Family has
arrived for the SNES. Conniving Abigail
Craven has imprisoned the Addams Family.
As Gomez, you work hand-in-hand with
Thing to find your family and stop Abigail.
Gomez must explore the mansion to find
the missing
PROTIP: From the start,
head left to find a flying
fez hat Then fly up to the
ture game. Each tdilmneys for l-ups and
family member money!
is guarded by a boss behind one of the man-
sion’s doors. Gomez can search the mansion
in any order he likes, but some areas are defi-
nitely less ooky and spoolQ^ than others.
The house is infested with a wacl^ cast of
baddies only the Addams could love. Gomez
begins the game unarmed, but he can find
golf balls and a sword. Search everywhere for
hidden rooms
Lurch plays some tones,
family member. When he gathers all of the
family members, he must search for Morticia
in the underground vaults.
PftOTJP: Use the enemies to your advantage
by bouncing off them to Mgher ledges.
PROTIP: Bonus rooms are hidden every-
where! Check above doors and throu^
take walls.
Addams Family requires the same quick
ducking, precision jumping, and hop and bop
skills as the Mario carts. Great graphics, sinis-
teriy authentic sounds, and a monstrous level
of challenge add up to a package that will
make you happy.. .completely. If you’re impa-
tiently awaiting the next Mario adventure. The
Addams Family will make perfect house
guests in the meantime.
ThoAddaini
Family by Ocean
Prict not avaiimia
AcUon/Advantura
3megi
One Playar
Anilalile Now
Pasmord!
Attention Bowlers! Hit the lanes
with the first SNES bowling
game. In American Technos’ Super Bowl-
ing, up to four
PROTIP: To seme a
bowler perspec- strike, aim your ball Just
five. When the left or right of the center.
ball is tossed. Then place your bowler
the perspective iust left of center if your
zooms in to see ^ gtdng to the right,
the ball spin or just right of c^tm if
betweenihe
gutters. The
Turkey Bowl option is a regular bowling
game, where you play against yourself or
grab a friend or three. In the Golf Mode, you
try to knockdown different spare setups,
while keeping your score under par. The
Practice Mode enables you to set your own
pin configuration for practicing especially
impossible shots like splits.
When it’syourtum to bowl, you deter-
mine the ball’s oil {which helps it glide down
the hard-
wood), direc-
tion, spin, and
power. The
right direction
is crucial for a
PROffP: You can still strike. Howev-
move your bowler even er, aiming your
after you’ve selected ball with the
your direction. game’s pointer
and line graph is a little tricky. You have to
have good hand/eye coordination to stop the
pointer just where you want it.
In bowling, form and ball release are
everything. With the colorful 1 6-bit graphics,
backgrounds are busy, but are clear enough
to see your pro)qr bowler’s great form. The
surfing music also keeps you pumped up.
Not everyone loves to bowl. If you do,
pull out your bowling shirt and strike it up
with Super Bowling.
Super Bowling by American Tednos
§
$S9.9S
Sporta: Bowling
iniaga
Four Players
Avallabla July '92
CHUCK ROCK!
Help Chuck in his octlon-pocked quest
to rescue the luscious Ophelia From the
clutches of the evil Gory Gritter. Kick,
throw and belly-hutt your woy through
u multitude of comical zones featuring
500 screens of addictive gomeploy.
‘...One ofihe best lilies since SOklC (buck Hock
introduces some interesting new concepts to the
standard acthci/admture scenario. Jhis Chuck is
rock solid!'
ELECTRONIC GAMING MOKTHLY
'Awesome.' If you don 'I split your side playing
Chuck Hock, you belong in the Slone 4ges! kothing
but fun, fun, the whole way through!'
“This looks to be one of the best Genesis gomes this
mler! It has everything perfectly; Great graphics,
sound, good control and humotovs antics, best of oS
■it's fun to ploy!"
MEGA PLAY
Take a walk on the wild side with Chuck Hock. This
game is worth the bucks for
the music and graphics ahne,
Move over Ming Stones,
the real roots of rock and roll
ore here!'
GAMEPRO
GAMEPRR
Jill 1182
Pon'f L^h-He's Probably Related to You!
tong beforejb^frwos o Bedrock, there mm Chuck Rodt.
iLi.Ouukliock hasn't beon the some sira lis bng-tme rivol m love, the evil Gory Critter
kidnapped his wife, the lusdous Opheba.
Kkk, throw rocks ond beliy-butt your way through a variety of comkol zones (■torin
ever 500 exdting sheens of gotneploy os you h^Oiuck in hb quest to rescue Ophelia
from the evil Cory Critter.
In od dH i o n to using good oid-foshiMd brute force on o host of stone-oge critters, you'll
hove to use 0 little QoMognort grey matter to st^e puzzles os you weove your woy
through five chollenging leveb including o scary cove, on Ice A^, a hozor^ witter world
ond even a dinosour graveyard.
fM|iiit«neaiAvbplM»altOOVI&liK)7 Mlwninl H—jMiiipMiwIilwIii imgiiiil
Licensed by Sega Enterprises Ltd.
far piay on the SEGA GENEStS™ SYSTEM.
CMKK ton s • nenMfc •( Vafia Ggne. I«L ond Cm (Mgn
01ffnha)6mB,lK.eriCmtM|BUd, Alri(llsrwrrad.
MMrn njisMid irodMarii of VagiR bMrprise, Ud.
StU aid GOKSiS n Indwefe of Sigo EMotgriw Ud.
ByDoctorOaife
j If you thought shooters
* couldn’t get much better, you
'thought wrong! Gates of Thunder
for the Turbo Technologies Super CD-
ROM is the best space combat game to
zoom across your screen yet.
In this fast paced shoot-em-up, you
are acestar fighter, Hawk, on a mission to
stop an evil crime syndicate called
Oberon from destroying the peaceful
planet Aries. Oberon’s got frie hots for
Aries’ super energy ore called Starlight.
You must fight off its huge space armada
with your ship, the Hunting Dog.
A Legend in Uk Msking
In this awesome, multi-scrolling, side-
view shooter, you face seven levels of
thumb-busting, eye-popping action. You
want a video workout? You got one!
At least you aren’t alone. Your beau-
tiful partner, Esty, pilots the arsenal ship
Wild Cat, which drops off power-ups for
you in mid-battle. There are three differ-
ent blasters-Lasers, Sonic Waves, and
Napalm. Each blaster has three levels of
intensity. In addition to the blasters, you
can carry missiles and shield units.
Your cannons become tan guns!
PROW*: Your shieU can ottfy take three Ms.
Make sure that your sMeM is fatty powered
before you eater Into any stidcysituatkm.
effects are no slouch either, with 50%
digitized for awesome realism. Last but
not least, the music fits the action per-
fectly with good old heavy rock & roll. If
you plan to sit behind the controls of a
Turbo Technologies Super CD-ROM sys-
tem, have Gates of Thunder explode
across your screen!
PROTIP: Use the Sonic Wave In vMe range
attacks against head-on enemy raids.
now*: Napaim Cannons can wipe out
enemies along the ceiling and the floor.
It’s a Blast!
Gates of Thunder will invade your brain
with awesome challenge and unbeliev-
able game play. It packs some of the
richest background graphics ever seen in
a TurboGrafx-1 6 game. The sound
raOnP FuRy^powered Laser Cannons ate
NOW ONLY
YEiWlTHTHB
ACWM REPLAY CARTRIDQE
YOU CAR ROW PLAY YOUR FAVOURITE
QERSm OAMEi TO DEiTRUCTIQRI
I Just imagine, infinite iives, unlimited energy, unlimited
power or extra fuei/ammo. Become invincible with the
Action Repiay Cartridge for your 16 bit GENESIS console.
I Very simple to use - just enter the parameter code for
the game that you are playing and that's it. Now you can
play games to levels you didn't even know existed.
I Action Repiay is a powerfui cartridge featuring its own
on-board LSI chip specially designed to allow the user to
effectively "re-program" their games cartridges so they
can piay their favourite games to destruction!
EVERY Megadrive owner .....how can you afford
not to have it" SEGA PRO magazine
■ Fuil instruction manual gives you the
parameters for most of the latest games plus
many of the older favourites. We give you
simple, easy to use inputs to get more or infinite
lives, more fuel, more energy, cheats, etc. etc.
with your favourite GENESIS games.
I With its advanced ASIC hardware design,//
the Action Replay cartridge can react to
new games as they appear. More (/'
parameters are available every month - free '
of charge to Action Replay owners!
H No user knowledge is required at all
-if you can play the game you already know
how to use Action Replay. All input is via the
joystick/pad -it couldn't be simpler.
I Also works as an adaptor for Japanese
type cartridges, (worth up to $30)
FANCY YOURSELF AS A GAME HACKER?
WITH THE ACTION REPLAY PRaVERSION YOU a
FIND AND CREATE YOUR OWN PARAMETERS,
LIVES, POWER, ENERGY, LEVELS ET C.
■ Comes with loads of ready made cheats ■ Easy to use-menu selection^j^^^^^B|^ S
for most of your favourite games just like RThis is the cartridge ^
the standard version plus many more! the average ch(
■ I I T-
CALL TOLL FREE- 1-800-962-0494 -ORDERS ONLY
580 CAPE COD LANE SUITED’ 3B, ALTAMONTE SPRINGS, FLORIDA 32714.
’ADO S4.00 SHIPPING AND HANDLING ($10.00 CANADA'HEXICO) ALL GOODS SHIPPED 2ndOAY AIR UPS
1 WE ACCEPT MASTERCARD VISAiCHECKSWONEY ORDERS or COD'* (ADD *2}
trademark of Sega Enterprises Ltd.
When it comes to video games, it’s
definitely tempting to "Buy Japanese. ”
Check out Ranma 'A for the Super Fami-
com, Macross for the RC. Engine Duo
Super CD-ROM, and the ^^eciai report
on Mega CD games. - Doctor Dave
Every chsracter has high and low attarda!
Using their own special techniques,
your opponents are guaranteed to give
you the beating of your life. You
can block, kick, jump,
JjMi I punch. Each kick and punch
has a different range depending
on the fighter’s position when
the button is pressed. Ttiis
gives you a total of three differ-
ent kicks, three different
punches, a jump kick, and
^ ' (1 several special attack moves.
Ranma is a blast in
two-player mode. You can
choose any of the six charac-
1 ters for a great fight against a
Tiend. This isn’t quite Street
Fighter II, but it’s as close as you can get
right now on the Super Famicom!
ByDoctorDave
Macross is another game
that’s made the flight from
J^anese TV to the video game
format. You might recognize it as Robo-
Tech. In this Super CD-ROM shooter for
the RC. Engine Duo, you are a young
female pilot in a Mech Fighter that’s
defending your planet. There’s an ewi
space armada coming to raid the planet
and you must stop them with your fighter.
ByDoctorDave
Based on the hottest ani-
mated TV show in Japan,
Ranma A by Masna has got to be the
best Super Famicom fighting cart avail-
able to date! On the TV series of the
same name, Ranma is a dude whose
spirit is trapped in a girl’s body. Fortu-
nately, you don’t have to deal with this
predicament in the game. You are
Ranma (either in guy form or girl form),
who must fight five different street
fighters to prove yourself worthy of the
“best fighter in town” title.
Uke most CD-RCU gasus. Mienss has beau-
tifui anlmatod sequences
Macross will make you sweat. This
game is a mega fast shooter. For the
fastest, check out the Gates of Thunder
ProReview.
The graphics are gorgeous, even
though they are limited to the surface of
one moon. The multi-scrolling back-
ground pix are beautiful with their array
of brilliant colors. In addition to good
graphics, the upbeat sound track keeps
your foot tappin’ throughout the enemy
encounters.
Use player vs. player by holding down L*R
and pressing Start
Ranma % by Masna
Super Famicom
Beat-enhup, 8 megs
Ranma is master of several deadly moves!
Macros^
2036 ,
.attac.
Wl.
74
GAMEPRO • July 198Z
Each boss Is full of weapons, but your ship Is
twice as maneuverable!
n
On the moon’s stuface, you can never be too
careM! Blast through those obstacles!
If you like supersonic, side-view,
horizontally scrolling shooters, you
should take a peek at Macross 2036.
The game blasts through seven very
long levels and the cinematic story
sequences look awesome. It’s fun to
watch, even if you can’t understand what
the characters are saying.
Macross 2036 by Big West
Super CD-ROM for the PC
Engine Duo, Shooter, 8 megs
ByBetamaxBoy
While American gamers
anxiously await the Sega
CD, Japanese gamers are
spinning Mega CD discs like mad. The
Mega CD is selling so well in Japan
that the Japanese video game press
estimates that it’s helped to generate
over two million new MegaDrive con-
sole sales. To help whet your appetities
for Sega CD things to come, here’s
some Mega CD news from Japan.
Future Stars ami Old
Favorites
Like Sega of America, Sega Enterpris-
es in Japan reportedly has Star Trek:
The Next Generation, Young Indiana
Jones, and Fantasia in the works. Star
Trek is a space simulator with an
adventure twist. Wort, Geordi, and
Captain Picard all speak in Japan-
ese.. .you get the picture. On your trek,
you encounter alien cultures, which you
can choose to schmooze or fight. With
graphics and themes from the TV
show. Young Indiana Jones features
adventure across a massive CD world
map. Naturally, high-powered music
comes from the movies! Fantasia’s
sure to feature awesome music, too,
along with Mickey Mouse gaming (in a
positive sense).
Phantasy Star IV: The Return of
Alls is due in 1 2 meg form for the
MegaDrive this year. The CD version
will be 20 times the size of the cart. The
story involves an intergalactic slave
trade and occurs right after Phantasy
Star III, which rumor has it will also
come to CD - suitably enhanced of
course. Phantasy Star vets are fore-
warned that the Alis connection is
shaky. The name’s in the game for nos-
talgia only, but rest assured that the
Dark Force is involved.
Speaking of nostalgia, Shinobi’s
also coming to disc from Sega. Super
Shinobi II will feature massive digitized
boss characters, double-digit levels of
Neo-Zeed infestation, and a sound
track which promises to render you
catatonic.
Last from Sega is Captain Com-
mando. This cool Capcom arcade title
is being redone as a 12-meg,
MegaDrive cart. It will reach CD status
by the end of ‘92. It features Final
Fight-style, beat-em-up action with
large sprites.
There’s always more, of course.
Sega has Rad Mobile, Power Drift,
Galaxy Force II, Super Monaco GR
AfterBurner II, and Turbo Outrun, which
are all due out for the Mega CD this
year. Technosoft is also preparing to
launch Thunderforce IV in CD format.
This disc will feature thumb-twisting
action, simultaneous two-player con-
frols, and those trippy Thunderforce-
style graphics. Telenet has Super
Gaiares and Rise of the Dragon all set
for a Mega CD takeoff. Victor Music
Industries will bring the classic Data
East laser disc, helicopter- combat
game. Chopper Command, in for a
landing, too.
Konami Going Mega, Tim?
The hot rumor in the Japanese gaming
press is that the Nintendo mainstay, Kon-
ami of Japan, has plans to create Mega
CD games, much like ones they’ve done
for the PC-Engine CD. Super Contra,
Super Gradius, Castlevania IV, Contra
Spirits, LifeForce, Parodius, and Orius are
Konami games linked to a Japan appear-
ance in disc fonnat.
iSAMEPRO • July 1992
75
MAKE DAD A SOFTWARE, ETC
SEGA SUPERSTAR.
UhHUALtN I KY bUKM
ENTER TO WIN THIS SEGA LEHER
JACKET FOR DAD. (YEAH, RIGHT.)
Name:
Address:
City: State:
IN THE REAL DEALS"
Game CJmr Ovrtridges. Check
out the ritk-s Real l~)eal cmijMn.
YOUR HANDS ON FUN
rh rite Soya Oaiue Ceai ' Syste m.
TH t ' ln\\ iwi r price Vfurll find, 6089054
$11999
PICK UP A WINNING PRICE
t'>n thi- > .i i , i [ i l i i i'ML M ' . G i i iu'
U:ie' I lie o mpoiT lo-^aw.
AHEAD OF THE GAME
Call 1-800-328-4646
for a Software, Etc. near you. Have your zip code ready.
3 avaibUity may lx allixiiiij by maiufacoiiR ptoiiuctiun iida>%
will ilwan oD of hoi to atii^ our custocncis. OSoftwaie, Etc. rWiCed in USA.
i are ncfxtty U loyxctive maruiihctuios.
lA 01 America. Inc.
Magazine coupons valid 5/31 - (
ALLOWANCE STRETCHERS
Take some fatherly advice. Save big on games and systems with Software, Etc. Real Deals.
to redeem your savings only at Software, Etc.
Address:-
City:
Phone:
-State:-
- Store#: -
;OUPON VALID s)s I.6/27S2.
IF THESE SEGA GENESIS GAME
ARTRIDGES WITH COUPON
Ferrari from Fiymg Edge
■ Ms. PaC'Man fixim Tengen
Paoerbov from Tenren
Robinson’s SufirenK Court frem
Toki: Going Ape Spit from Sega
Paperboy from Tengen Alisia Dragoon /rom Sega
Pit'Fighter/rom Tengen Streets Of Rage jrom Sega
R.B.I. Baseball 3 /rom Tengen Quack Shot /rom Sega
Krust>’’s Super Fun House from Flying Edge Golden Axe II /rom Sega
Desert Strike from Electronic Arts Kid Chameleon from Sega
MLBPA Sports Talk Basdxdl from Sega
Name:
Address:-
City:
Phone: —
-State;-
Store#: —
^
City: —
Phone:-
- Store#: -
■nit rnc Jiscraiiu per litU. NoF^
In a^ilulioni, lainchKb or sp«t
ntiibuiutfL Void when pnhibaeJ.
GAME GEAR
v«Mncvct
: THESE GAME GEAR
CARTRIDGES WITH COUPON
liUMEJW;
THESE SEGA
iCCESSORIESWITH COUPON
Zl
%
ii
KIST RESORT
ByWayY.Poat
• Last Resort, a rad new
shoot-envup, is warping
into the arcades. Your mis-
sion, which can be flown witti the help of
a second star fighter, requires you to fly
through five action-packed levels that
keep you constantly on your toes. Check
out this preliminary cart
Good-Bye Cruel World
Yea’ 2920 AD: Colonies are being built to
save Earth’s human race from petroleum
pollution and overpcpulation. A virus
infects a computer and goes bersei1< try-
ing to rid all cd(xiies of human life.
Bed Alert! Colony under attack!
You are depbyed in one of two newly
developed spaceship fighters, much like
the fighter ships tound in Gradius and
Defender. Side-scrolling action r^/e^ the
way to your ultimate goal. The first of 10
lev^s alkMs you to load up on bombs,
missiles, lasers, and speed by destroying
enemies. Your most valuable power-up,
the metal orb, can act as a mot»le gun, a
power shot, and a shield that rotates
around the ship.
Mission JUwy!
Then you leave the colony and travel
over water, encountering sea creatures
and enemy deployment bases. Next,
you’ll discover a cave that’ll lead your
mission through an enormous petroleum
plant. Beware, star fighters, the bosses
in this level are pretty heinous. From
there, you battle it out in underground
confrontati(xis wito a strarige array of
machinery and creatures.
Use gnarly pow&--up$ to beat bogus bosses!
Your mission ends at your ultimate
challenge a heavily-armed mother ship,
meteor showers, and gigantic ectr^jlas-
mic creatures that shoot fireballs. You
haven’t seen the last of toese levels. Try
again, except It’s harder the next time
around.
There’s no awddlng the massive mothership.
No Guts, No Glory
You need a lot of guts and a suicidai ten-
dency to take on this ultra-challenging
mission. If you wen slightly enjoy Gra-
dius, you’ll have a “blasf virith the game
play and fun factor of the soon-to-be-
released Last Resort. There are more
enemy ships, incredible bosses, nonstop
action, changing levels, and most of all
the graphics and sound make it seem
like you’re watching a blockbuster sd-fi
movie! So look out for the complete ver-
sion of Last Resort, because 2^0 is
coming a lot sooner toan you think.
tjst Resort by sm,AvaMablB May
NEO-GEO'S
COMING
flTTRflCTIONS
Sengoku2
You thought that the evil warlord had kept
his 400-year-old promise, and your
Saddle up with your three Samurais.
The glass wall won't protect you from this
Bring boss.
favorite samurai warriors had banished
him for good. Wrong! Armed with swords,
these brave fighters have come back to
save toe worid again with more hard-hit-
ting action. This lengthy, simultaneous
two-player sequel brings back dl the
characters, power-ups, magic, and mcxe.
AvaBableMy
King of the Monsters II
The dinosaur plays rough.
You thought your King of toe Monsters’
throne was safe, but all six monsters are
back to throw you cxrt of your seat. Be
the last monster standing in King of toe
Mrxjsters II and toe crown is yours. This
simultaneous two-player action sequd
travels through different landscapes, but
It maintains the same monster super
moves as in toe original. As a mcHister
fighting other monsters, this cart should
prove just who is King!
AvaBableMy
78
lAMEMI • Jill 1117
Anything can happen on 60-feet of well-
oiled pine and maple.
The thrill of a three-strike turkey. The
heartbreak of a 7- 1 0 split. The embarrassment
of a 10th frame gutter-ball.
Super Bowling brings you the excitement,
challenge and all the realism of bowling...
except for one thing: You don’t have to
wear someone else’s shoes.
• Action for 1 to 4 Players
• Four Cool Characters With Unique Styles
and Attributes
• Standard 10-Frcime “Turkey” Bowling
• Unique Nine-Hole “Golf” Bowling Course
• Set Your Own Pins in Practice Mode
rifdit-handed 16 ^ pounder
[mMid everything
In-between.
You’re In charge:
Control Lane Position,
Aim, Spin and Power
to find the sweet spot
and drop ’em all.
Check the conditions:
Get a feel for the lane —
things change drama-
tically after an oil
change.
LICENSED BY
CNintendoT
Super fotrMnj3l992 AawikaUiTedinos, Inc., 19Z00 Stevens Creek Mvdn Suite 1 20, Cupertino, CA 96014, (4061 996*I877. Nintendo, Super Nintendo EaterUlanieiK System
«nd the OfficUSealsjueiegIstefedtiadenwuks of Nintendo ofAnieika he 31991 Mnlcndo of Amertu he.
Hitting Gold on the NES
Nint^
By Weekend Warrior
Rather take part in the Olympics
than watch it on TV? If you
answered “yes,” then Capcom’s
got the perfect solution! Gold
Medal Challenge offers 18 differ-
ent summer events on your NES.
Be forewarned: stamina, strategy,
and very, very strong button-
pushing fingers are a must if you
wish to have any chance of win-
ning a medal, much less the gold!
Ready...
The 18 events fall into three cate-
gories: track and field, swimming,
and indoor events. Track and field
includes the 100-, 200- and 300-
Meter Relays, 4x100 Relay, 1 10-
Meter Hurdles, Long, Triple and
High Jumps, Javelin Throw, Shot
P^jt, and the Marathon. Swimming
events feature alOO-Meter race in
Freestyle, Breaststroke, Backstroke
and Butterfly, and a 200-Meter
Medley combining all swim styles.
Indoor events are comprised of
Weightlifting and Vaulting. One to
eight players may choose among 12
different countries to represent eight
countries in the tournament. The
computer fills in any openings on
the roster and updates each coun-
try’s medal standings after each
event. Most events are divided into
heats of two competitors who move
simultaneously on a split screen.
...Set...
Track events are extremely gruel-
ing, because your success is direct-
ly related to how fast you push the
buttons. You must adopt the strate-
gy of real-life runners who pace
themselves, know how to prolong
their energy and know when to go
all out. These factors are cmcial in
the longer events, especially the
4x100 Relays and Marathon.
PROTIP: To ensure a huge
boost off the line, rev up to top
speed before the start gun.
Swimming events are dependent
upon establishing a rhythm that
optimizes the balance between
energy and oxygen expenditure.
Speed is determined by the num-
ber of strokes, the distance you
ride out each stroke, and the num-
ber of times you dismpt your
strokes to take a breath. Experi-
ment to discover each style’s
unique rhythm for optimum speed.
PROTIP: It isn't necessary to
have the maximum six breath
units. Once you've established
your rhythm, stay between
one to four units.
The remaining events include
rapid button-pushing, but are more
dependent upon your reflexes.
Jumps and throws require achiev-
ing maximum speed and hitting
the optimum angle of launch.
Vaulting requires split-second tim-
ing to execute an assortment of
combinations using the buttons
and direction pad for flips and
turns. Coordination is the name of
the game for these events.
PROTiP: The best overall angle
for the Jumps, Javelin Throw
and Shot Put is 45 degrees.
PROTIP: The top priority in
Vaulting should always be a
solid landing!
...Go!
Gold Medal Challenge is an excel-
lent sports cart with a well-balanced
mixture of button-pressing arcade
action, intelligent strategizing, and
deft coordination. The graphics are
bright, distinct, and colorful, and
on-screen movements are extreme-
ly responsive to the controls. The
computer opponents are tough and
demand your best if you want to
win a medal.The one to eight player
option makes this one of the best
multi-player carts for the NES. It’s
often just as ftin cheering on your
buddies as competing yourself]
Gold Medal Challenge gets a well-
deserved a gold for fun and enter-
tainment!
80
UMEPIII
Jllir 1112
Olympic Gold Passes Genesis Torch
OIppic Gold
forme Genesis
Genesis
By Colorful Commentator
Olympic Gold by U.S. GOLD is
close to a full-fledged Genesis edi-
tion of the summer games, and it’s
not a bad first try. The game can
accomodate up to four players,
and it packs seven events, opening
and closing ceremonies, and good
graphics on an 8 meg cart.
[ As up-and-coming world-class
1 athletes, you and up to three
friends register your names and
countries, and choose among
eight languages. Competition
begins in one of three play
modes; Training, Mini Olympics,
or Full Olympics.
Fast button-jamming is a must
during the three race events ( 1 00-
meier Sprint, 1 10-meier Hurdles,
and 200-meter Freestyle Swim-
ming). Pound A and B to build up
speed, and tap C to perform simple
actions (dive, turn, stretch, or jump).
It’s simple, straight-up game play.
PROTIP: Watch the freestyle
Swimming starting lights to
get a jump on the competition.
Pole Vault and Hammer
Throw require an identical A/B
j bunon combo to gain momentum,
and the control pad and/or C exe-
cutes the moves. Timing your
actions with your power build-ups
is tricky.
Springboard Diving is tough to
master. Using all three buttons
and the control pad, you pull off
leaps, pikes, twists, and tucks.
Judges grade your dive’s style and
execution on a scale of 1 - 10.
PROTIP: Press Left at the
height of your Pole Vault to
clear the bar.
Archery is excellent arcade
fare. You adjust your bow’s ten-
sion, then compensate for wind,
and aim for the bull’s eye. You
get three flights of six arrows to
score a medal.
PROTIP: Keep your tension to
a minimum during low-wind
Archery rounds.
Olympic Gold sports arena
looks with colorful visuals and
fluid movement. The crowd
applause and musical ditties
won't bug you. Real Olympic and
world records are programmed
into each event, and you compete
with 20 computer opponents for
the highest overall score.
Gold’s on the right Olympic
track, but the cart’s just too short!
More events are sorely needed, and
a lack of a battery or a password
hurts ongoing play possibilities.
Consider Olympic Gold for a
short, semi-sweet Genesis track &
field fix, but no more. Olympic
Gold wins the Bronze.
Game Gear Gets Gold; Too
Olympic Gold
forfhe
Gome Geor
By Colorful Commentator
U.S. Gold’s scaled-down Game
Gear Olympic Gold is an 8-bit
replica of the Genesis cart. Unfor-
tunately. this is a good news/bad
1 news situation. The handheld ver-
I sion’s so close to the original that
it shares nearly all of its big broth-
I er’s strengths - and weaknesses.
I Let the Game Gear games begin!
I As expected, the seven events
match the Genesis’ lineup stride-
for-stride: 100-meter Sprint, 110-
meter Hurdles, 200-meter Free-
style Swimming, Archery, Pole
Vault, Hammer Throw, and
Springboard Diving. Game Gear
j controls compensate for the GG ’ s
] lack of three fire buttons without a
Mm
hitch. Up to four players can com-
pete by passing the Gear back and
forth, but no head-to-head cable
is offered.
PROTIP; Watch the computer's
demo to perfect your diving
technique.
Measured against Game Gear
standards, the graphics shine on,
and on, and on. Only Archery's
small target puts a slight strain on
your vision. The sounds and
music are as middle-of-the-road
as the Genesis cart’s.
Game Gear Gold's shortcomings
mirror the 16-bit edition’s - too few
events and the missing save game
feature. Olympic Gold gets a good
jump out of the starting blocks, but
you won't break a sweat.
8AMEPRQ
Jyly 1992
81
EASN Basketball Qualifies for the
PREVIEW:
U.SI. Bashelball
By Dirty Player
One surefire Olympic highlight for
hard core gym rats will be the
debut of America’s ultimate bas-
ketball dream team - the first in a
long series of U.S. A. Olympic
dream teams. That’s because this
year the Pros are finally out to
bring home the Gold! It was too
good for Electronic Arts to pass up.
Gold Medal Hoops
Due out this month is a brand new
Electronic Arts Sports Network
(EASN) b-ball cart called U.S.A.
Basketball. It’s based on the Bulls
vs. Lakers (and Celtic vs. Lakers)
basketball game engine.
Intense basketball action in any
language.
Good Sports at
Electronic Arts
By Dirty Hayer
When it comes to sports, never tell
Electronics Arts, “It’s just a game.’’
Sports games have become such a
key element in Electronic Arts’
game lineup that EA established a
separate sports product line called
the Electronic Arts Sports Network
(EASN)- It includes games for the
Genesis, the SNES, and several
computer systems (including DOS
PCs and the Mac).
Tahino Sports Seriouslij
EASN goes beyond merely pub-
lishing games. Last year it started
a membership drive to recruit
game players into the EASN fam-
ily. According to Don Transeth,
U.S.A. Basketball will feature
the formidable talents and like-
nesses of b-ball stars like Michael
Jordan, Magic Johnson, Larry Bird,
Chris Mullin and more! If you
don’t know what NBA teams these
guys play for, we have some nice
soccer reviews for you next issue!
Friendship first. Competition
second.
Real-life media personality, Ron
Barr, is the official EASN announc-
er, and he welcomes you to Spain.
Hard core EASN b-ball players
will be glad to know that this cart
will also feature new “signature
moves." For example. His Aimess
has a new Kiss the Rim Dunk, and
director of sports marketing, “It’s
important for us to know who’s
playing our games. EASN mem-
bers will receive advance notice
of upcoming sports games, and
we’II make special tips available
to them for existing games. Even-
tually, we’d like to use them as a
selected research group to get bet-
ter ideas into our games.”
EA also sponsors a syndicated
radio sports talk program, called
Sports Byline U.S.A., which is
hosted by Ron Barr. It currently
runs on 100 stations around the
U.S. and on the Armed Forces
Radio Network. The show fea-
tures guest interviews and tele-
phone call-ins. Naturally, EASN
is a major sponsor and every
show features the EASN Sports
Trivia Contest. The prize is...right,
an EASN sports game.
GAMEPRO •
the Magic Man busts an awesome
Behind the Back Jam. You can
also keep Stats for your version of
the team.
Around the World
The U.S.A. Basketball team will
match hoops with 12 international
teams from Croatia, Canada,
France, Lithuania, Australia.
Yugoslavia, the Netherlands,
Italy, Spain, Angola, Taiwan, and
Slovenia. Okay, siddown, stop
laffin’, and take a reality check on
those visions of Gold Medal glory
Your competitioD comes from all
over the world.
The international competition
has a few things going for it. A
couple of the teams sport their own
formidable NBA talent, namely
Team Lithuania with Sarunas Mar-
cillonis of the Golden State War-
riors and Team Yugoslavia which
stars Vlade Divac of the Los Ange-
Rood Gomes
Like every pro team, EASN also
goes on the road. “We attend any
sports event that ties into our
games,” says Transeth. The EASN
road show consists of exhibit areas
filled with TV and PC monitors
that make cuirent EASN games
available for fans to play.
This year, EASN has made
appearances at the CBS Sports
Super Bowl party, the NHL All-
Star Game, the PGA at Sawgrass,
and the NBA All-Star Game. Plans
call for EASN to appear in Port-
land for the NBA draft, and Ron
Barr’s Sports Byline will broadcast
live from Chicago during the Sum-
mer Consumer Electronics Show.
Transeth adds, “Don’t be surprised
to see us at the World Series, the
Jnly 1992
Olympics
les Lakers. They’ll have their own
signature moves, too.
America’s home boys also
have to play under international
rules. They get two 20-minute
halves, a 45-second shot clock,
and three free throws for fouls
commited on a 3-point shot.
Finally, here’s the meanest
handicap facing Team U.S.A.:
You’re at the controls!
|)
Great country information
screens provide background data
on the countries your competi-
tors represent.
One Time Only
EASN is going to make U.S.A.
Basketball a limited edition, once-
in-a-lifetime shot, just like the
real-life 1992 Team U.S.A. bas-
ketball squad. So be prepared to
jump on a cart if you want one.
Check out these preview screens
and go for the Gold!
Stanley Cup Play-offs, and again at
the Super Bowl.” A European tour
is also in the offing.
lliBfioHomLine
EASN can rack up as much
mileage as it wants, but gamers
want games. No problem. The cur-
rent feathers in EASN’s cap are
U.S.A. (see preview) and Bulls vs.
Lakers. 1993 will see a blitz of
sports games including; John Mad-
den ‘93, NHL Hockey ‘93, PGA
Tour n, and an as yet unnamed ten-
nis game. Soccer, Wrestling, and
Baseball (due before the ‘93 sea-
son) are in the works.
Plug in an EA sports game, and
you’d best come prepared to play.
EA takes sports seriously.
82
GAMES
SUPER SLAM DUNK is 8 tfademark of Virgin Gaines, Inc. <E> 1992 Park Place Production Team. Alt rights reserved. Licensed to Virgin Games, Inc.
All rights reserved. Virgin is a registered trademark of Virgin Enterprises. Ltd.
FOR PRICING AND ORDERS, PLEASE CALL 800-VR6 -IN07. VISA, MASTERCARD. AMERICAN EXPRESS AND CHECKS ACCEPTED.
Nintendo. Super Nintendo Entertainment System, and the Official Seals are registered trademarks of Nintendo of America Inc.
By Feline Groovy
This cat’s got a hunch that
Game Boy addicts are going to ^^BSSbB
take a shine to Super Hunchback, a light-
hearted and challenging game from Ocean.
The immensely horrible [?3W
Halfenpounder has taken the t'JjB ^ ^
incredibly lovely Esmerelda cap-
tive. Super Hunchback’s the only fi' liBy |
one willing to “bust his hump” to mII ^
rescue Esmerelda before she dis-
appears into the slimy depths of
Halfenpounderis castle.. .forever! ^
FffO^'Oon’t hesitate for a
uooa UMms moment in the thini section of
Ocean definitely gets a top grade for stage One. if you do, youv be
uniqueness of character, not to men- fiadened by an offscreen log.
tion for their catchy tunes. Yeah, he’s a bit on tiie lumpy side, but
he’s not ugly. In feet, graphically
speaking, the whole shabang
1 ^ 1 1 » y 1 1 1 1 1 * looks pretty sweet. There’s an
PftOTF: Brainy Bossi (Bps
threebmesasitfaes^ioee
you. Thebdnltlnieitdrapste
attack.
awesome animated sequence, too.
> I i I i-i It's guaranteed to make you flash
^ ‘ 1 1 i those peailys.
lipSc^^SSEB^ SM has a limited amount of
1015 Txcm time to forge his way ttirough
PRorP; Bide atop camonbaiis nine, maze-style Stages in
to safety..M- smack intv Halfendpounderis castle. Mad and
danger If you areirt careful, pria^gy creatures aren’t whafs trou-
blesome about this less than humble abode. Swimming tiirough
moats, dodging cannon fire, swinging from ropes, and leaping
across spiked pits are what’s in store.
As SH is making those breezy (which translates into easy)
jumps and turns, he can grab onto hunks of fruit and other
good stuff that may send him to a secret bonus level, or two. If
he’s really swift, SH may be able to collect enough letters to
spell out “EXTRA,” which earns him a precious extra life.
Get Back
Beauty may not be Super Hunch-
back’s claim to fame, but chal-
lenge is.
The constant jumping and
dodging will keep your eyes and
fingers working overtime, along
with the absence of a continue
feature. YUK! If you can hang with
that, we strongly suggest you start
hangin’ around with Super Hunch-
back. He takes his lumps with style.
PBOTP: Boss 2 Jumps twke
on Its my to gk you. Scoot
under it when H makes the
second Jump and keep
shooting.
PBOnP: If you can let go of the
rope when perfeedy centered
over the subterranean pits
you wK land in It and IPs
BHed with goodies.
WuhI
1 • In hJi In
Super Hunchback by Ocean
t
1
gB
(29.K
Aefion
1 megs
One Player
Available now
If you're into awesome action, these three Arcade Ciassics are so hot
they're cooi! Just think of it! Aii the great eiements of the coirn^p versions
are now yours to enjoy on your Game Boy.®
Missile Command'^ is non-stop
action. The 16 great cities of the
earth are under attack. Your job?
Blast enemy ICBMs, stealth bomb-
ers, satellites and other SCUDIy
forms of intercontinental evil.
Asteroids'^ finds you sweating
bullets as asteroids hurtle straight
at you. Quick! Use your hyperwarp
engines to streak out of dangerwhile
you blast fierce enemy ships and
asteroids with your missiles.
Centipede"* will make your skin
crawl as you pull the trigger on waves
of centipedes, spiders, fleas and
scorpions. Ail swarming at you past
eerie black mushrooms. Coming
this summer...
Each of these megabits has multiple skill levels. Choose either single player action, or two player alternating.
For Asteroids and Centipede use Game Link"' to connect two Game Boys for two player competitive
or two player cooperative.
To order these great games visit your favorite retailer or call 1 -800-245-7744. “
The best in entertainment software.™
Nintendo, Game Boy, and Game Link are trademarks and registered trademarks of Nintendo of America, Centipede, Asteroids, Missile Command and Atari are trademarks and
registered trademarks of Atari Corporation. Licensed by Accolade. Inc. All rights reserved. €>1992 Accolade, Inc.
ee PynamiilsofRa
PROW: tf your screen b
RRed with letters, st^
movhig faUag letters to
the far left and far right
a they land In the amt-
dto, gameb over.
Word to the wise: Wordtris by
Spectrum Holobyte forthe Game
Bcv is an addicting one or iwo-player Tetris
with a Scrabble twist Letters drop from the top
of your screen
and you try to
mate words
from them.
When you
complete a
word, like com-
pleting a line in
Tetris, it disap-
pears from the
screen.
Plenty of
options make this game accessible to every-
one. You can set skill levels at Children,
Novice, Advanced, or Expert. Each skill has
lOlevels. In Advance, you start out spelling
three-letter words and switch to four-letter
words. In Expert, you have to make four-let-
ter words in all ten levels.
To challenge your vocabulary sidlls, you
can set tough options, such as a time limit,
no repeat
words, or not
being ableto
jvcL g seethe next
falling letter.
Wildcard
Adjustable options makes Blocks don't
Wonttris ton for all towfc reveal ttie letter
of word connoisseurs, until it hits the
ground regardless of your choice of settings.
Cherry Bombs, Dynamite Sticks, and Acid
Beakers blow up difficult letters such as “Q”
and ‘Z”
PROW When you find yourself wordkss,
let the letters faM where they may. Some-
tknesfhb produces unexpectod words,
You can try to beat your best score or
play a group of friends in the Tournament
mode, where you pass the Game Boy back
and forth and it tallies the separate scores.
Either way, Wordtris is as hard to drop as
Tetris. Instead of just challenging your coordi-
nation and skill, you may have to use a little
brain power to get the last word on this cart
UHLlniTCD
By The Great Mc&Bcuty
Jeep Jamboree by Wrgin hits
the Game Boy driving scene with
above average, rough-‘n’-ready racing. You
duke It out with 20 pro drivers In an cdl-out
battle for on- and off-road supremacy. A
Game-Linked friend can rev up the two-play-
er engine in a versus mode, too.
The driver’s seat perspective provides a
sharp look at
PROW: Race each
course once or twice In
PracOce mode to learn
thecurves.
Also missing is a rear view mirror and
weaponry a la RoadBlasters.
Jeep Jamboree sticks to the driving
basics. Your jeep handtrs well, but controls
are affected by road conditions, such as
gravel ^d water. Gas it on a wet spot, and
you’ll skid off the road and crash! Wrecks
sideline you for a few timer ticks.
PROW: Hag the Inside Irnie when the
read begins to tom.
Rely on quick nitro and brake moves to
qualify you in the top ten cut of each race.
The 22 bumpy courses are chock full of haz-
ards, Despite a difficulty selection option,
Jamboree makes road life challenging with
no continues.
Jamboree’s full-screen, 3-D cockpit
graphics are GB good, and the hills can
cause motion
PROW: Prepare to avoid middle-of-the-
t tamed Jeep wHeaimi ,oad . Don't
see.nadlarrier.
500 action, but Jeep’s decent driving game
play will satisfy the handheld roadster
crowd. Yes, there’s only one Jeep Jam-
boree.
Jeep Jambonw by Vk^bi
By Unoleum Blom Apart
You’ve entered the pyramids of
Egypt, and now you must work
your way through 24,000 rooms in
search of the
evetyroomis proW: IPs best to skip
a maze of tiles, along the outside tRes
which explode first and then work Into
when you, as a middle.
bouncing ball, jump on them. Don't linger on
any one tile too long, or your energy will run
I out Destroy all the tiles and bounce back to
I the start box, which is the tile you began
I from. Then it’s onto the next room. You get a
password after completing any room. You
I wouldnevergettothemysteriesofthe
ancient tombs any other way.
As if finding your way through these
mazes wasnTtrkky enough, so me rooms
have special
PROW:Whenyou
eecoaeteramemtHe, and tethr^
deeieteptetimeitjeet t^,„„ceaes
right! Just keep fimiping.
require three
springs. There are tiles that constentiy move
back and forth horizontally and others that
move up and down vertically. Jump tiles cata-
pult you from one tile to another. You'll also
encounter vertical flip tiles, horizontal tiles,
reverse moving tiles, unknown tiles, and
more.
As a Game Boy puzzler, Pyramids of Ra
competes with the best of them. Because the
action is not complex, the graphics are ade-
quate. Th^ don’t need to be elaborate. The
Egyptian high-pitched tunes, however, begin
to grate on you after awhile. If you’re dying to
know what’s in Tufs tomb and you have
LOTS of time and patience, Pyramids of Ra
will keep you hoppinfor quite some time.
Pyramids of Ra
by Matchbox Video Games
$32.95 Piode
1 meg One Player
AvallalileJune'92 PaesMtils
IXiEPII • 4lf| 111!
The Simpsons TM & 0 1992 Twentieth Century Fo> Rim Corporation. All rights reserved. Spider-Man® and the distinctive likeness thereof is a trademark of Marvel Entertainment Group, Inc. and is used
with permission, fit 1992 Marvel Entertainment Group, Inc. All rights reserved. Sega^“ and Game Gear^ are trademarks of Sega Enterprises Ltd. George Foreman’s KO Boslng^'^ and Flying Edge^*^ are
trademarks of Acclaim Entertainment, Inc. 0 1992 Acclaim Entertainment, Inc. All rights reserved.
afficionabos. There's a slew of GG
"coming your way this som^
fnbthroughtherestotthey^
1 a quick run-down on some Of the DBS.
Aerial Assault (Sega of America)
Take to the skies in this two-player, shoot-
em-up challenge. Placed in the future, it’s a
fight to the finish as you battle the MAC in six
deadly missions. Snag power-ups to score
six different types of weapons and blast your
way to victory. (Available Summer)
Ayrton Senna’s Super Monaco
GP II (Sega of America)
It’s the ultimate
fantasy for any-
one who’s ever
been thrilled at
the scent of
burning rubber
and the rush of the road. Make your driving
dreams come true as you compete on your
choice of world championship courses.
(Availability to be announced)
The Simpsons: Bart vs. the Space
Mutants (Flyiog Edge)
Bart is trying to
save his home-
town, Spring-
field, from a
strange alien
invasion. Prob-
lem is, only Bart can see the invaders. With
his trusty can of spray paint in hand, Bart
cruises through the mall, an amusement
park, and more in this out-of-the-world
adventure. (Available Summer)
Batman Behans (Sega of America)
That birdbrain
Penguin has
swooped into
Gotham City.
Guess what that
means? Yup,
Batman’s back! This time he’s in six levels
of nonstop, one-player, arcade action
that’s based on this summer’s movie. Bat-
man Returns. Grab some Batarangs, jump
into the Batmobile, and get ready to save
Gotham City one more time. (Available
Summer)
Chakan (Sega of America)
Chakan lives with
a curse that
forces him to
wander the earth
destroying
supernatural evils.
Psychic visions provide mysterious glimpses
of the future as you wander amid eight action
levels. It’s the first game where the hero’s
goal is death! (Available December)
Davkt Robinson’s Supreme Court
(Sega of America)
Here’s the Game
Gear version of
the Genesis cart
released earlier
this year. Let
your fingers do
the running as you dribble down court with
the likes of NBA star David Robinson!
(Available Summer)
Defenii&S of Oasis (Sega of America)
For an Arabian
fantasy RP6
journey to the
Yufrato empire.
This first 4 meg
cart for the
Game Gear features a 3-D perspective
that’s reminiscent of Phantasy Star. (Avail-
able December)
GMMEPRO • July 1882
Home JUone (Sega of America)
Kevin's in trouble
again and you’ve
gotto help him.
In this pocket-
size version of
the blockbuster
movie, you help Kevin clear six different
houses of robbers and bad guys. Jet around
the neighborhood in a fan-powered sled and
assemble all kinds of kooky weapons to out-
wit the criminals. (Available December)
Humans (GameTek)
Travel back in time, way back, to become a
tribe of Stone Age humans. Your task is to
learn to work together and master evolu-
tionary developments, such as fire making
and wheel building. It’s survival of the
fittest - video game style. (Availability to be
announced)
Indiana Jones and the Last
Cnisade (u.s. gold)
Indy’s always
ready for action.
This time
around, it’s
based on the
famed adventur-
er’s last movie. On his quest for the Holy
Grail, you'll guide Indy through five levels
in this one-player action/adventure. (Avail-
ability to be announced)
^7 <S. O
Ind Preview
Shinoti // (Sega of America)
In this sequel
Tai'Mania (Sega of America)
i Take one hungry
action/adventure cart, Shinobi can call
upon four unique characters to help him.
Each helper has their own brand of ninja
magic. (Available December)
Spidet^Man (Hying Edge)
Spider-Man’s in
Mattie Madness (Tengen)
Another arcade classic, this 3-D puzzler
challenges your skills and reflexes, as well
as your mind. Your job is to maneuver
marbles down complicated mazes fraught
with obstacles that are guaranteed to drive
you mad. (Available September)
Papettoy (Tengen)
Paperboy’s one of the few games that’s
been delivered on almost every system.
Climb aboard your trusty bike and deliver
papers through one of the weirdest neigh-
borhoods you’re ever likely to see. It’s an
arcade classic to slip into your paperbag.
(Available July)
Prince of Persia (Tengen)
As the Prince of Persia, you must search
the 1 2 levels of the Grand Vizier’s castle in
order to rescue the Princess. Sucess
requires athletic prowess, agility, magic
potions, and more. Plus, wait till you see
this game’s beautiful animation. (Available
September)
Rampart (Tengen)
This arcade hit features strategic action
straight out of the Middle Ages. Your job is
to build fortresses, defend them from
invading troops and armadas, and consoli-
date your territories. (Available September)
right in the middle. Your job is to help Spi-
der-Man clear his good name in eight lev-
els of web-slinging, wall-climbing action.
(Available Summer)
Super Off-Road (Wr^ Cmnes)
I step into the
four-wheel drive
vehicle of your
choice and get
ready for the
same great rip-
roaring, mud-slinging, road race action
that’s made it to just about every video
game system to date. (Availability to be
announced)
Tallinn (Sega of Ameri^)
1 Baloo and his
buddy. Kit, team
I up for an
I around-the-
I world flying
^ adventure. They
fly aboard the Higher for Hire’s famous Sea
Duck. The comic duo travel to ten worldwide
ports of call in seven levels of Disney animat-
ed action/adventure. (Available December)
els of action/adventure, a Game Gear, and
what have you got? Taz-Mania, a one-play-
er action/adventure gamel Taz is the latest
Warner Brothers star to make it to the
miniature video screen in all his glory.
(Available Summer)
Terminator (Virghi Games)
Team up with
everyone’s
favorite heavy
metal guy for
nonstop,
arcade-style, run
and gun action. Based on the blockbuster
movie of the same name, this one’s gonna’
blast its way to the Game Gear this sum-
mer. Hasta la vista, baby! (Availability to be
announced)
Wheel of Fortune (GameTek)
Wheel of Fortune is back one more
time! With this handy pocket-size Game
Gear VANNA WHITE version, you can spin
the wheel, solve 4,500 puzzles, and win
cash and prizes beyond your most fabu-
lous dreams. Hey, you can even listen to
the Wheel of Fortune theme song! (Avail-
able Summer)
Wimbledon Tennis (Sega of America)
Become a tennis
puter or a friend. The game includes singles
or doubles play, a pool of tennis aces from
around the world, several different court
surfaces, and the ability to control your
strokes. (Available Summer)
SAMtPRO • July 1892
Hockey
By CohfOil Commentator j
Face it, ice hockey enthusiasts, ^
you’il be hard pressed to find realis- ^
tic hockey action in a handheid format.
Atari’s Hockey comes close with soiid game piay and a few
friils, but it also contains a few failings.
Nice Hockey
Hockey, the cart, gets most of the
game’s basic piay eiements down
cold. You face-off against a Comi-
ynxed friend or challenge a hard-
knocks computer opponent.
One-player mode’s rough, even on
3 the Easy setting. So, prior to game
: ' ' time, you can practice the Shootout
eofiy-r- .' ' . .. . and Rghting sequences. Champi-
.u.,:. ■ • onship fanatics will unfortunately
miss the lack of tournament play.
Stats nuts get their money’s worth with Hockey. The 22
fictitious teams are modeled after the NHL’s ‘91 - ‘92 real-life
clubs. Each team as a whole, and
each player individually, is rated
in eight categories. The ratings
actually impact game play. You
can also customize the statistics,
and record a password to save
your new numbers.
Hockey’s action is well-intend-
ed, but suffers in execution. The meat s/Krtj lo
of the cart utilizes the traditional
angled, side-view look at the horizon-
tally scrolling rink The arena is well-
drawn and colorful, but choppy
screen scrolling and jerky player movements detract from the
visual impact. An awkv/ard three-button control interface ham-
pers play, and a clutter of players
on-screen often obstructs your
view. Low-key sound effects and
Sal'}?!) .|.)vlS^ET • ^
i-',
> t
I I oiMymt lyoui^n
::<■ :iiih tPbd'Tnis.
music accompany the game.
Other Hockey activities flow
well with the total game. Face-offe
treat you to a slick head-to-head,
top-view scene. Shootouts show
f a cool 3-D, behind-the-shooter
perspective. You and the opponent
drop your gloves and choke, jab, and
uppercut each other in graphic side-
view brawling. The loser gets a one-way ticket to the penalty box!
aiafgrH^tngmthMiQm
a w y titer; ;ti>per HOi io
By The Unknom Gamer
Hey. big rollers Slip into your
favorite polyester suit, and slink
on down to Atari’s Lynx Casino for
a little gambling.
Cards On the Table
As you stroll across the tacky carpet of the Lynx Casino, you’ll
find there are five fun ways to lose lots of cash: Blackjack,
Craps, Poker, Roulette, and Slot
Machines. From a side-view of
Casino, cruise past the potted
plants, the Elvis impersonator, the
cashier, and step right up to your
game of choice and chance.
In the Lynx Casino, Blackjack’s
played with a “six deck shoe.” You
.M-r.-, can bet from $1 to $500, play two
hands at once, double, split and
take oift insurance. The Craps table
is where you really get to play the
part of a big roller. Check out ttie
manual to find out how to bet. When you’re tired of shooting
Craps, head for the wheel of fortune - the Roulette table. Pick
your favorite number, color, or combo. There’s a slew of ways
to bet on the spin of this big wheel. Video Poker’s a nice change
of pace. Bet $1 -5 a hand. The deck’s got 53 cards, including a
wild card to make things a little more interesting. For the ulti-
mate Vegas experience, step up to the Slot Machines. Drop in
$1-5 and pull the handle in
search of three 7’s.
FFOT1P; StTrUige, bui imc. If
you put 3 chip on slmoft ivmy
sifuarc in the Roulette wheel,
you’ll stti usually end ue win-
ntag more than ’.’Oft bsh
If you drop $1,000, head to
the Cashier’s window. They’ll give om tn. varoBst
you credit for $500 two times. Once
you lose $2,000, you're out
of luck
Place Your IMS
Lynx Casino is just what it sounds
like -a straight ahead, no frills, casino game. Nice graphics
capture the look and feel of each game, and there are some
cool sounds, like the clink of coins dropping in the slot trays.
This cart’s a fun way for beginners to learn the games of
chance, and a great vray for big rollers to unwind. Too bad
there’s no save or password feature to enable you to save your
winnings for your next Casi-
no session. Better luck next
time!
Icing on Hie Lynx
Hockey’s missing elements
disqualify it from Stanley Cup
contention. That said, piay
this cart anyway for a moder-
ately satisfying skate around
the Lynx rink.
$39.99 Spofts: Hockey
2 megs Two Player
Avallalile July '92 Slatlsllc Passwords
GAMEPRO
July 1892
CNinlendo)
HAL AMERICA INC.
(Ninlendo) :'.)*!^
m S.H Cimis ftiVf, BuMng Oreg»" ' W HMMJM • Fia SSIM-Sm
HiL is s nitmii gf HiL Ant/ici Inc. ymtuli.' W Sa^r Viiwid) Ew/leiunf SjSuu' in rrgisuni iniifwb if .Vuindi 1/ Awra In.
Equinox (Sony)
Bee 52 (Camerica)
Pyiomids of Ra (Matchbox)
SNES
HES
make another
debut -this time
on the NES. This
funky, little, pur-
ple man is off
and running in
his own
action/adven-
ture, which cov-
ers five
“interstellar”
stages. Widget
must use his magnificent transformation
powers (Stone Widget, Mouse Widget,
Dolphin Widget, Bird Widget, and Bazooka
Widget) to help him complete a variety of
secret missions. Get the Widget habit!
Available Fall ‘92
Get buzzy, er,
busy with
Camerica's new
NES title, Bee
52. Twenty-four
stages of fun
take you buzzing around obstacles, such
as spiders and leaping grasshoppers.
Available now
I In Matchbox’s
a-maze-ing puz-
zler, complete
with color
option, you
' must work your
way through a series of tricky passage-
ways until you reach the tomb of the
ancient Pharoah, Scarabeus.
Availabte Summer
Tecmo Cup Soccer (Tecnw)
Through the
sound advice of
his coach, plus
his own steely
determination,
Robin Field (the
hero of Tecmo Cup) sets out to meet his
ultimate GOAL - to be the number one
team in the league.
Available now
Widget (Attus)
The highly popular animated character.
Widget, has made a blockbuster debut on
children’s T.V. Come this Fall, he’s going to
Genesis
Syd of Valis (Renovation}
her way through seven erremy laden levels in
an attempt to save the good Queen Valla.
Available now
Worid Class Leaderboard
(O.S. aOLD)
Putt your best foot forward and take a
swing at World Class Leaderboard. This
The son of Shadax, the grand hero of
Sony’s hit action/role-play, has taken on
a heroic role in his own adventure,
Equinox. From a 3/4 overhead perspec-
tive, you guide Shadax’s son through a
multitude of mazes and battles. Manned
with a variety of weapohs, such as Fire-
balls, the task at hand is to fend off the
countless gruesome creatures and find
Shadax before he’s destroyed by an evil
woman. If she isn’t stopped, she will fol-
low through with her plan to use
Shadax’s sacred magic and wreak havoc
across the land.
Available September
exciting game
gives you the
chance to tackle
some of the
world’s most
challenging
courses, including Cypress Creek and
Scotland’s Saint Andrews.
Available August
Gnen Dog (Sega of America}
Become a
blonde beach
bum on an
island-hopping
journey through
tropical ports of
call. While you skim through the air in a
funky pedicopter, troll the underwater dept-
ths in scuba gear, and stroll exotic beaches,
you’ll meet starfish with shades, pirahanas
with attitudes, and other far-out sea life
Available Fall *92
SNES
Jimmy Conner’s Tennis (ubisoH)
Jimmy Connor’s
Pro Tennis for
the SNES is as
colorful as the
tennis pro him-
self. You can be
coached by Jimmy in the training mode or
step right into his persona and go head-to-
head with a variety of awesome opponents.
Available S^tember
92
eUMfPRO • JHly 1992
Monopoly (Parker BreUiersJ
The object: to
become the
wealthiest real
estate tycoon on
the board. No,
it’s not the Don-
£ aid Trump
game. It’s
Monopoly for
^ the SNES. Play-
“ ers can compete
with friends or
against as many as eight computer oppo-
nents. All playing pieces come to life with
exquisite video animation. Better still, pass
“GO” and you'll be showered with money,
literally. Best of all, you don’t have to
worry about the politics of banking and
real estate ‘cause the computer takes care
of that for you. Crack open those bank
accounts. It’s time to create a monopoly.
/Iva//3b/e Fall *92
TiirboGrafx-16
Romping WoHtI ~ For the CD-ROM
(Turbo Technologies)
In this unique
puzzle/adven-
ture for two, you
and a buddy set
out on a bubble
hunt. Yep, these
ferocious bubbles are out to get you. Your
trick is to pop them with your trusty guns,
harpoons, and grapnel-style weapons.
Availability to be aonomiceil
Falcon (Turbo Technologies)
Take the con-
trols of a mega-
powerful Falcon
' jet fighter. Why?
An enemy force
is threatening
nuclear destruction. Hurry! You only have
seven days to complete the 1 8 treacherous
missions.
AvallaNllty to be antmnced
Game Boy
High Stak^ (Electro Brain)
It’s high stakes
gambling with a
twist. Play craps,
video poker and
slots for fun,
or. .step into an
F.B.I. agent’s shoes and attempt to uncover
the secrets of underworld gambling house
owners, like Machine Gun Max.
Available now
Super Off-Roail (Tradewest)
This arcade
based hit will
thrill even the
steeliest of
video game dri-
vers. Grab the
wheel of your souped-up four wheeler.
Bump and grind your way up, over, and
hopefully across the finish line.
Available Summer
Barbie (m recA Exinessions)
Barbie’s got a
hot date with
Ken and, oh, she
hasn't a thing to
wear! You can
help Barbie solve
this dilemma when you play her all-new
Game Boy adventure. Barbie! You get to
explore a ten-story Dream Mall and search
for glamorous clothing, accessories, and
more. Shop ‘til you drop!
Available now
Lynx
Crazy Ace (Telegames)
H Miniature golf
has never been
so miniature. ..or
so much fun!
This deluxe
portable golfer
for the Lynx sends you on a putt-fest
through classic mini-golf settings, including
the ever-popular moving windmill obstacle.
AvallatUe now
Game Gear
The Terminator (Virgin)
I Bet you never
thought you’d
be able to hold
Arnold
Schwarzeneg-
gar In the palm
I of your hand!
Well, novi you can. The Terminator adven-
tures have found a home on the Game
Gear. This compact dynamo looks nearly
identical to its Genesis cousin. The year:
circa 2029. The task: to gun-'n'-run your
way through six levels in an attempt to
save Sarah Connor from the clutches of
the Terminator.
Available October
imnm
6AMEPR0 • Jily 1982
Ilirtles tti (Nintendo)
Super Options Screen!
Use this code
the NES Game Geni
to Bullets: SLVUVnso
Customize your TMNT 111 game play with
this quick code. At the title scre^,
enter Up, Up, Down, Down, Left, Right,
Uft, Bight, ^ B, and Start.
Dream with tons of moolah;
GILG Q4GB 2851! ?3
HB7K3KHIIIF8
Now choose the Blackjack game am
your bankroll. Win and you'll see the
game’s end!
•*" Mw*, atigiie^ MW
this code with the NES Game Genie.
Instant Megablast; AEOAIEFA
Now the action begins! You can ci
your starting level, number of lives
difficulty, and listen to the cart's n
with a sound test.
arik “Swede” Mmson, Ionia, Ml
I Sound Test
Here s how to check out
music. At the title screer
tte A and e Buttons on
Two, and press Start on
One. Now choose a song!
davUBamey, JInBoch, CA
<:uuMr
fHLMP OF KROHO-
TJ-usethefClowing®^!™^^
ctose your favorite fighter in Slaugto
Bonopart A,Up,C
Left, C, e
®Toro: B and C together, A Up
Vlc"L. ^'™9'''’''^dBtogeth(
Vi.C.Rre. Down, C, Right
^ondu; A and B together, Down Le
lamses: Right, Left, A
loboChic; Right, Up, Down
B and C together, B,B
Bight, Down, Right
Up, Right
“at. Down, Right, Up
Si^ierMario
(SiverNBS)
9B lives!
rackupunlimMI-uiKin*^^^
Ifyouvmhtopiaybyyoureelfforeverin
Si^ Off Road, select the two-player
mc^e^d only use Controller One. Con-
troNer Two s truck will continue to lose
and you'll always place third or higherl’
I Golden Axe II (Genesis)
Stage Select!
stage selection is now possible in Gold-
en Axe II. When the intro rolls, hold down
A B, and C, and press Start. Continue to
hold down A but release B and C. While
still holding down A, press B and C
togother to enter the Options screen.
Continue to hold down A, but release B
and C. Highlight Exit. While holding down
A press B and C together to return to the
main menu. Continue to hold down A
but release B and C. While still holding
downApressBandCtogether to select
the number of players. Keep holding
down all three of these buttons and
press Start to choose the Normal Game.
While still holding down A, B, and C,
highlight your character, hold down Up,
and press Start. Now pick any Golden
Axe II level!
LmyUwtm, Caison, CA
Back Issues of Gam^^!
Don’t Miss Any of Ihe Action!
tt3 (Sep ’89) Atari Lynx Preview
M (Nov ’89) Complete Super Mario Land maps
tt7 (Feb ’90) Insane Sports Issue
#8 (Mar ’90) Phantasy Star II,
SuperGrafx Sneak Peek
The Fust Issue of Gan^n!
Oily a few copies remain of GamePro 's Premiere issue.
This is the original and will not be nspnnfed/ Complete
your collection. Get 'em while tiiey last.
$8.95 Each
GamePro’s Spef^ Issu^l
SVIA.T., Hat Tips, Ihctics, Passwords
Tons of killer secret codes, passwords, tricks, and
winning strategies for all game systems!
SWAT#1 fall ’90)
Packed with awesome tips and tactics!
SWAT #2 (June ’91)
Specie/ feature on Mega Man 3
*9 (Apr ’90)
Joysticks Fleview
*11 (Jun ’90)NES
Baseball Games, Dick
*12 (Jul’90) Teenage
Mutant Ninja Turtles
*14 (Sep ’90) Fall Football
Action, Game Genie Preview
*15 (Oct ’90) Halloween Games, Castlevania III
*16 (Nov ’90) Gremlins 2, Mega Man 3
*18 (Jan ’91) Annual SuperstarSports Issue
*19 (Feb ’91) CD-ROM Games, Game Boy’s Mega Man
*20 (Mar ’91) Comic Strip Games, Mickey Mouse
*21 (Apr ’91) Super NES Preview, Double Dragon III
*22 (May ’91) Battetoads, Game Gear Preview
*23(Jun ’91) Sonic the Hedgehog, 16-Bit Buyer's Guide
*24 (Jul ’91) Baseball Review, TurboGrafx-16 Buyerb Guide
*25 (Aug ’91) Super NES Buyer's Guide,Spida-Man
*27 (Oct ’91) Star Wats, SuperGhouls 'N Ghosts
*28 (Nov ’91) The Addams Family, Castlevania IV
*29 (Dec ’91) Football Review, Bart’s Back
*30 (Jan ’92) 56 New Carts Reviewed!
*31 (Feb ’92) TMNT III, Genesis Buyer's Guide
*32 (Mar ’92) StreetFghterll, Joysticks&Controllers
*33 (Apr ’92) 16-B'it Games for '92, Basketball Blowout
*34 (May ’92) Splatterhouse 2 for the Genesis
#36 (Jun ’92) TAZ-MANIA Beat-em Up Special Feature
$3.95 Each Indcate issue number on order.
SWAT *3 (Sep ’91)
Special feature on Battletoads
SWAJPRO (March 92)
Special Feature on
Castlevania IV
HamHwId Video Games
Power-packed ProViews and
scintillating SWM75 coveting all
handheld game systems!
Handheld Video Games *1 fpring 91)
Complete Handheld Buyer’s Guide
Handheld Video Games *2 fall 91)
Tenninator2, Fsceball 2000
Video Game Greatest Hits
A collection ofGameRo's ProViews and Prollps Hits!
Video Games Greatest Hits (Summer VI)
Teenage Mutant Ninja Tuiiles
:3-Bit Video Gandm
Jam-packed with the latest 16-blt news, reviews & strategies!
16-B* Video Gaming (februaiy 92)
Super Ftps & Tactics plus Buyer’s Guide
16-B* Video Gaming (May ’92)
Buyer’s Guide, The Best New Genesis Games
$4.95t:ach Indicate issue number on order.
GamePm Video Game Ubnuy
Get the competitive edge with these in-depth stmtegy books from
ali the top gamers in the industry. The^ books cover it alii
BameProlMril)s: Sports Games
The Editors of GamePro $9. 95
GamePm Hot rfstAdeealum Games
The Editors of GemePro $9. 95
Nintendo Games Secrets Greatest Tips
Cool GamePro Products!
HEW! GamePm “Creatim Fmrtam” Poster
Fuli<olor, 17"x22' $5.95
NEW! GamePm Rying Disk
This sleek biack flyer is periect for summer tun. $5.95
NEW! GamePm Simgfasses
Quality UV lenses. With imprinted case. While supplies last! ^.95
The Editors of G^nePro $9.99
Soper Mario Warid Secrets
Rusel fMAemandZach Meston $12.99
IBalendo Games SecrrtsRuseiDeMaria $ 9.95
IGideado Games Secrets, Vet 2
Ruse! I^Maiia said ZachMestori $9.95
matendo Games Secrets, Vol.3
RusdDeMaria and Meston $9.95
mateodo Game Bc) Secrets
Ruse/ DeMaria and Zach Mestrxi $9.95
Nintendo Game Boy Secrets,
m2
Rusel DeM&iaand 2^ Mestc^
$9.95
Sega Genesis Secrets
Rus^ DeMaria $9.95
Sega Genesis Secrrts, Vol.2
Rusel DeMaria and Zach Meston $9 . 95
SuperNmtendo Entertatnment
System Games Secrets Andy Eddy $9.99
TirtboGrafx-IB and lintoExpmss
Secrets Rusel EieMaria and Andy Eddy $9.95
JtnboGrafx-ISand IlnboExpress Secrets,
Vbl. 2 Donn Nauert and Anrdy Eddy $9.95
Nm The omrsai Grade to Mega MmP S/eiCT ScMvartz$7.95
NEW! COMPUTE’S Conquering ZeUa^^
The Unau^iori^ Guide. Don^R. McOary$7.95
NEW! (XIMPUTE’s Conquering Super Mario Brosl^
Steven Schwartz $7.95
NEW! CasOevania^: The Official Hint Book
Don^d and IQistin McCrary $9. 95
NEW! COMPUTE’S Ginde to Nmtendet’Adiienbre Games
Steven Sc/iwartz$7.95
Indicate title and price on order.
NEW! GamePm Cmakies
Keep your glasses where you can find them! Use them with your
GamePro sunglasses. While supplies last! $7.95
NEW! GamePm GiNCerlilicates
Surprise friends and famify with video gaming fun!
mi-$5Cet1ificate,$5.00 W02-$10 Certificate, $10.00
m3-$15 Certificate, $15.00
For Canadian and foreign orders add $2.00 per order payable in
US funds onty. Rease aliow 6-8 weeks fordetivery.
Rease fill out the attached card and mail with your check or
money order to:
BaiwPnPnducIs, 2421 Bnalmy, Sale 200, lledmailCily,CA9t063
crcaE415-33(h4PR0
(No vUeo game or subscription MonnaGonavaBaMe at this nmber)
ZelctaisalmderTeikanaSufxrMBhoBns.afiatintenOoaKiegsteieaii«leivari<solNfarrtoo//meoca,lnc.Me^
Mai)isaiegBtBmd0a3eireri<olCAPCOMU.SA,lnc.Casllevsniaisa registsiedljaderraltolkonapi Inc.
FaxOrdeisTo! 415 - 493-6054
Turrican (itiriioerafx-is)
ImincSiilHy!
screen. Listen for the humming sound to
indicate the code worked.
If you'd like a Itiirty gun Contra Com-
mando salute, press Right, Down
Down-Right, Right, and Start in one
motion at the player select screen. Lis-
ten for the death scream to indicate the
code worked. These tricks may take a
few tnes to execute properly, so practice
What strength! If you know the Street
Fighter II Dragon Punch move, you can
pu« off stage select and extra lives tricks
in Contra III. To pick any level, press
Left, Down, Down-Left, Left and Start
all in one motion at the player select
Enter Turrican's Option mode and
highlight Exit Next, press the foilov
buttons in this order. 1, 11, Ml,
II. Exit the Options mode, then choc
the Cheat setting. You're invincible
Chris Nadler,JUamo,n
SMSflT
HiaM3C33C
9 Iteplay Codes!
M Desert strike (Genesis)
I
■ 1 '
ifljMW C
<
1 with the standard
1 '''ction Replay cartridge.
3 Infinite Lives: 006AA44A79 1
J Unlimited Fuel: 00689 C4A79
Bonus Armor: 0049D07FFF 1
Bad Skm Mo!
'*9'" play with a supply of
enter this passwort
Type in these passwof
any of Bubble Bobble
Level 25'. 4tLl
I Level 50'.
Level 75; HLB3
I Level 100; KZB)
your level!
■s four boss levels.
imeSlec,
Next, move the cureor to Mode
^ Right urrtl the symbol MV
^e'l^^“'te<iy°pupwiti
i^ive Sol-Deaces! Exit the menu
choose Continue to begin vouroe,
■stor
Paiasol Stars (natoBrafx-lal ■ ISHbtfas!
Sound Test I
nSSHin
iiiiiauu;niHui mm iiiuiiiiBiHui
At the title screen, hold down Buttons
1, II, and Down on the pad, then press I
Run. Now you can take in 1 9 tracks, I
plus view a cool keyboard! —
Jus&t Hajwnrtfti Houston, TX 1 BU
neat Passwords!
Type in these Quad Challenge codes
to skip to the later areas in the game.
Heat1
Heat 2:
Heat 3:
Heat 4:
Heat 5:
Heat 6:
Heat?:
Heat 8:
Heat 9;
EASY
ECGT
M4SR
DTXG
9F2J
13RB
PNF5
CRll
5JE8
Heat 10; 8SWG
Heat 11; HGLY
Heat 12; Q44E
Heat 13; WHOM
Heat 14; TVGZ
Heat 15: SNDN
Heat 16: B16A
Brian Bekher, Leetsdale, PA
O'" the game VI
Game Genie Code!
Totally Gad (Hinlendo)
Use this code with the NES Game
Genie.
Infinite Magic: GXXAPKSN
Joey Fence, Huntsville, AL
' Prove '
, ’■ "•'"'a
amcufty setting for Ur
Enter the Option Mode
the Game Level, r^lut
^wo and hold down
this new
Squadron!
•vel. Now use Controller
—""h Buttons A and
raingdownAandX flip
! difficulty settings with
™. A new skill level
will appear! Go for iti
1 E—
Key in the following Mega Man II p^-
woids to begin with the weapons of
your choice.
Air:A2,Bl,B3,B4,C3,D2,D4
plus Clash: A2, Bl, B3, B4, C3, Dl, D2,
D4
...plus Metal: A2, A3, Bl, C3, Dl, D2, D4
...plus Wood: A2, A3, Bl, B4, C3, Dl,
D2,D4
...plusHard:Al,B3,a,C2,D1^4
plus Magnet: A3, A4, Bl, B3, Q, C2,
C4,D1,D3
..plus Top: Al, A3, A4, B3, Cl, C2, C4,
D1,D3
plus Needle: Al, A3, A4, B3, Cl, C4,
D1,D2,D4
Slasfterfliiaii
l^YouHavea
Secret Weapon?
tf you do, submit it to GamePro.
1 Our Pros will review it If we pub-
llish It, we'll send you a free
1 GAMEPRO Super Shirt! Send
! your best tips and secrets to:
I GamePro Magazine
\ Secret Weaiions
1 RO. Box 3329
1 Redwood City, CA 94064
SPRAY!
Paint
ivmuirsm-iuuiii
lU^A'LSl
mmu
Fellow hunums! Bart Simpson here, with
importont news: SPACE MUTANTS ARE
INVADING SPRINGFIHD! A buncho totally
gross monsters are taking over the bodies
■Ql n e ople liv lhq here... and they wonna
to take over the entire
skateboard, oi
']»Uaoeii>ailis«tAccr3im Entenammen!.
IJ
\1
w Boss Mm
^ “Pizza PcwerU’mlaff&i' Piz2a
' ftwief/”Shreclcter^FootSo^
cfiers are ready to mnt)le in
Manhattan's jungle, and TMhTT III is the bat-
tiegteuTKl. show 'ern whols boss!
IjnoW^DuM^BmmegaiiMatif&angand
trap hkn against the walMten his body spMs in
two, one TiM^shoM attack ihe kgs and tie
otiersiiouUtakeoattieheacLltaphaeFs
Coriaam^tackkabigplus.
4) PRtnV: Gh/e the goo-enhanced Shred-
der an in-hk-face stash with your Sai,
Katana, Bo, orNunchukus.
5) The Tectmoibime's toast!
^Klang^bratngeesk a 0it a oi0iertlay.
3)PB0TP:Mafekstoryou1beroaskdati/eby
SigierStaeddedsekcktkd attacks.
6) Thanks once again to our heroes ki a half shell, New York’s back to Earth.
Cowabunga, gamws!
102
SAMEPII • Jlly 1IIZ
Join the Sammy Club!
Catch the hottest game rips and sneak previews NOWl
Join the Sommy Club for FREE and be eligible to win
the nwst excellent prizesi
Mail this coupon to: American Sammy Corporation
2421 205lh St. STE D-104 • lorrance, CA 90501
Qates to another World
Sammy
iVii(/i ii'&M/\c;ic II
Qates to Another World!
Step boldly through the Gates to Another World!
Terror grips the Land of Cron, as law and order
crumple way to barbarism and sorcery! Venture
forth to solve the dark enigmo that shrouds Cron,
before the tales of doom and destruction come
to pass!
’ Customize your party members with 15 varieties of skills
ond traits!
Master 96 magical spells that will aid in battle and discovery!
Treasures of more than 250 useful weopons and items awoiti
’ Enjoy the luxury of an odvanced Auto-Mapping
feature that records every step of your adventure!
‘ Hours of intense trekking can be saved with Battery Back-up!
Sammy
‘Might and magk II
t
^ B/BossMisIi; I
^ Red Falcon’s on the
warpatlt once again in
Contra 111. The Alien Wats.
«r-soldiersJitnbo and Sully, fts
lock and load, then reach out
jst someone... or something.
ady to flush the evil alien ernpne
the sewage treatment plant viflth
NBSome ending sequencel
rJlNG; To see Contra 111 s graitd
set the Skill Level to Normal or
3) nanP: nat’s ngUlioys and giris, it’s
IM Fakm, take tml This Vme his dis-
hhihadied biain encircles lou. He also
shells you with punishing bombs and
gooey, explodingmembianesandeye-
l»lls. look for sale spots on the sides oi
Iheseieen. Use Helios and angled
machine guns to blow his mind.
■ereal shot IddI That «asji«
w rot's Wow
^ifUnubH’s Bed Falcon, lake one'
lace OH with the main mon-
auasity, have one player blast his leH
^a^ Urn ether player dismember 1
nghtclaw.
areincineraled, and Hoc clTls
Catnerica Launches
Aladdin Project
Camerica of Game Genie
fame has another nifty NES gad-
get up its sleeve. The top-secret
Aladdin project is under devel-
opment by the company’s U.K.
connection, Code Masters.
Camerica president^ Dave Hard-
ing, stated in an interview with
TWICE magazine that the
Aladdin “will revolutionize the
way games are merchandised
and sold.” Further product
details are unavailable, but the
Aladdin could be in stores by
January ‘93. Stay tuned Pro
Gamers!
Konami Unveils Rest
of ‘92 Lineup
Konami recently unveiled a hot
lineup of games slated for
release in the second half of *92
and early ‘93. Especially note-
worthy are a series of heavy-hit-
ting 5NES titles.
Super NES:
Axelay (September): Popular
in Japan, this game is a cool-
looking, side-view, horizontally
and vertically scrolling space
shooter. Your ship can fire from
both of its sides.
Cybernator (October): It’s a
neat looking, side-view, horizon-
tally scrolling, mech-style shoot-
er. The futuristic story line
features you as a marine, who
fights from inside of a mech
warrior. You can rotate your gun
arm 180 degrees for some awe-
some shooting effects.
NFL Football (November):
This football simulation features
real NFL Teams. Graphics
include overhead and side
views, as well as some interest-
106
ing Mode 7 tricks. For example,
as your player runs downfield,
the screen acts like a camera and
rotates to follow the action as it
moves past you.
Batman Returns (Decem-
ber): This hot game is, of
course, based on this summer’s
movie of the same name.
Prince of Persia (Fourth
Quarter ‘92): This game is slow-
ly making its way to each of the
video game systems. The SNES
version has 20 levels of play and
gorgeous graphics.
Tiny Toon Adventures (First
Quarter 93): Look for this tide
to feature Buster Bunny as the
main character in six stages of
looney action/adventure.
NES:
King’s Quest V (August): See
our review in the April 92 issue
of GamePro.
Contra Force (September):
The next in the ongoing Contra
saga.
Cartoon Workshop (Novem-
ber): This innovative game
enables you to build your own
animated cartoons - complete
with dialogue, title screens,
sounds, and your favorite Tmy
Toon characters. Hey, you can
even record your cartoon on a
VCR tape and show it to your
friends.
Grand Prix (December): It’s a
16 course Grand Prix racing tide.
Batman Returns (Decem-
ber): Based on the movie, this
game features six stages of non-
stop acdon gaming.
Game Boy:
Track and Field (August):
Konami’s popular NES hit
shrinks down to Game Boy size.
Zen - Intergalactic Ninja
(August): This ^me is a license
BAMEPRQ <
from the hot comic book char-
acter of the same name. It fea-
tures an environmental theme
and four stages of side-view,
multi-scrolling acdon. Zen also
wields a magic bo staff.
Batman Returns (Second
Quarter ‘93): The Game Boy
version of Batman Returns will
not be based on the movie, but
rather on Fox’s animated car-
toon series, which debuts this
September!
Super Mario,
Double Dragon
Hit Silver Screen
Video games are going Holly-
wood again! Following on the
questionable success of 1989’s
“The Wizard,” two blockbusting
Nintendo cartridge series are
being produced for theater
debuts. Production is just begin-
ning on Super Mario Bros., a
live action, feature-length pic-
ture starring everyone’s favorite
Italian plumbers from Brooklyn
- Mario and Luigi. Danny
Devito was mentioned as a
Mario candidate. In addition to
a few other surprises to be
announced soon, Tradewest
confirms that a Double Drag-
on flick featuring Billy and
Jimmy Lee is in the works. Nei-
ther movie project has a release
dale scheduled, so keep reading
GamePro for updates!
Get A Clue
It's a dream come true for board
game fanatics. Parker Brothers is
bringing two classic games -
Monopoly and Clue - to the
SNES and Genesis systems.
Monopoly has all of the essen-
tials: digitized sound, cool ani-
July 1992
mation, up to eight friends or
computer opponents, and
everything from Park Place to
Jail, Monopoly, a big hit for the
NES, is expected to score big
vrith 16-bit gamers. Clue also
features digitized sounds and
unusual animations. Check
out all of your favorite charac-
ters - from Colonel Mustard to
Miss Peacock. You and up to six
friends or computer opponents
tiy to figure out “who done it?”
Move from room to room, col-
lect evidence, look for weapons,
and solve the case. All four titles
are slated for a fall release, and
we’ll review them in an upcom-
ing issue of GamePro.
Accolade Avoids
Product Recall
Although an injunction blocks
Accolade, Inc. from manufacmr-
ing new Genesis cartridges (see
GamePro, June 92), San Fran-
cisco’s Court of Appeals ruled
that Accolade will not have to
recall currently available games
from retail oudets.
Sega Enterprises, Ltd. won
an injunction which bars Acco-
lade from selling new carts, and
they posted a $1 million bond to
cover Accolade’s potential losses.
Accolade has appealed the
injunction, and has also sought
to increase the bond amount.
Both issues will be heard in July
In the interim, Accolade will not
be forced to recall existing prod-
ucts published under its Ballistic
label, including Ishido; The
Way of the Stones, Star Control,
HardBall!, Turrican, Onslaught,
and Mike Ditka Football.
Accolade bebeves the copy-
right infringement injunction
could impact the electronic soft-
ware industry as a whole by set-
ting a legal precedent rendering
illegal a programming method
known as “reverse engineering.”
Reverse engineering is utilized
by many PC developers to
insure software compatibility
with computer hardware.
An organization of hard-
ware and software manufactur-
ers, known as the American
Committee for Interoperable
Systems (ACIS), has approached
the Court on Accolade’s behalf.
The group, which includes
industry giants like Seagate Tech-
nology and Unisys Corp., states
that reverse engineering
should remain legal to
promote continued,
uninhibited supplies of
software. If reverse engi-
neering is outlawed, all
software publishers
could be required to
obtain a hardware man-
ufacturer’s license, and
pay to produce software.
Goou L>euds
Seems like game companies
everywhere are getting into the
swing of thin^ and doing some
good stuff for a lot of folks.
Here’s a rundown on some
recent activities;
NechGeo Challenge
The folks at SNK set up a Ne<h
Geo Campus Challenge at the
University of Notre Dame in
April. The contest winners took
home some cool prizes, which
included a Neo-Geo Gold Sys-
tem, and a portion of the pro-
ceeds were donated to
University Scholarship Funds.
Pediatric AIDS Benefit
Sega of America teamed up
with KIIS-FM, a popular radio
station in Los Angeles, to pre-
sent a benefit concert and radio-
thon in support of the Pediatric
AIDS Foundation. Participating
celebs included Amy Grant,
Jody Watley, Eddie Money,
Heavy D. and the Boyz, and
many more. Items auctioned off
included Sega video games
signed by top teen celebrities,
bke Brian Austin Green of Bev-
erly Hills 90210.
Sega Star Kids
Challenge
In March, Sega of America
held their second annual Sega
Star Kids Challenge. Celebrity
kids like Danny Pintauro
(Who’s the Boss), Corey Carrier
(Young Indiana Jones), Josh
Saviano (The Wonder Years),
and many more competed in an
all-day event that included ath-
letic and video game challenges.
Four nationally recognized
charities (Make-A-Wish Foun-
dation, Easter Seals, United
Cerebral Palsy, and Mothers
Against Drunk Driving) divided
the $100,000 competition prize.
EEEK! We Goofed!
In the last issue of ProNevv^, we
mistakenly identified Bill
Elliot’s NASCAR Challenge
as a Capcom game. (We knew
better than that!) The game is
published by Konami! Also last
issue, we listed Kablooey at a
price of $39.95. Its correct price
is $59.95, Don’t go rushing to
an NES shelf to find Steel
Empire. Although we listed it as
an NES game, it is built for the
Genesis. Our sincerest apologies
to all of these companies.
Absolute Entertainment
has joined the flocks of Ninteih
do Ucensees who have signed
on with Sega Enterprises,
Ltd. to develop software for the
Genesis and Game Gear sys-
tems. Absolute’s initial product
offerings ( R.C. Grand Prix for
the Game Gear, Garry
Kitchen's Super Battletank
for the Genesis, and David
Crane's Amazing Tennis for
the Genesis) will ship later this
year. In other Absolute news,
the company has licensed the
movie "Toys," starring Robin
Williams, for Super NES and
Genesis development. The film
and the games are planned to
hit for the holiday season.
Accolade has announced that
they’ve inked a deal with Tri-
Star to create games based on
Universal Soldier - Tri-Star’s
sci-fi, action thriller flick
released this summer. Ultimate
human fighting machines, Jean-
Claude Van Damme and Dolph
Lundgren, clash in the movie
and now in the game. Both fea-
ture high-tech military rumbbng
and raging between two emo-
tionless, lethal, super soldiers.
Accolade’s bcensed game bneup
begins in August with a Game
Boy cart, and a Super NES ver-
sion is due in the fall.
American Sammy
Corp. will tour Six Flags
amusement parks ‘round the
nation this summer. Players will
sample Battle Blaze, the
Might & Magic series, a new
SNES football game, and get a
chance to win Sammy product
give-aways. In other Sammy
news, the company plans to
blow away Neo Geo arcade
maniacs with the biggest side-
view scrolling shoot-em-up
ever. View Point contains digi-
tized animation and sounds,
and a full 144 megs of action.
Look for View Point to pound
coin-op Neos in late summer.
Atari Corp cut its deluxe Lynx
set to $129,99, down $20 from
the introductory price. The
repackaged model contains all
the basic start-up play compo-
nents. In addition. Atari
announced two new accessories
for the Lynx: a $4.99 sunshield,
and a $14.99 battery pack that
extends your playing time to 30
hours. Atari also celebrated its
millionth Lynx cartridge sold,
and the company plans to
expand the Lynx lineup to 75
games by year’s end. Capcom
has announced that they’ve
inked a deal with the NFL No,
they’re not trading Mega Man to
the Raiders. This is a license for
an NFL football simulation tide
for the SNES. Look for the game
to appear this fall.
Data East is busy devel-
oping Captain America and
the Avengers for the SNES.
The game is a port over from
the arcade title, but has two
instead of four-player game play
Also on tap is a new RPG for the
SNES called Shadow Run
Data East also plans to capitalize
on the popularity of cave heros,
Joe and Mac, with NES and
Game Boy versions. HAL
America has plans to kick off
Sa^c hobnotbin’ in Hoilywood.
fiAMEPRD • July 1992
107
the new year with a college foot-
ball title. Nintendo showcased
its new Super Scope 6 acces-
sory and top-selling Super NES
software on their recent “Super
Power *92 - Super Scope 6 Mall
Tour,” visiting 32 malls in April
and May Gamers got hands-on
playtime with 16-bit hit car-
tridges, such as The Legend
of Zelda; A Link to the
Past, Super Casttevania IV,
and Super Ghouls ‘n
Ghosts. Prominently featured
was the Super Scope 6, an
infrared taigeting gun accessory
that comes packaged with a six-
in-one game cart (see GamePro,
April ‘92).
Renovation’s going CD-
ROM with an as yet unnamed
role-playing title for the Sega
CD. More on this one soon. On
May 1st, Sega of America
announced a reduction in the
cost of the Genesis System to
$129.95. There are 18 new Sega
Genesis titles planned for the
balance of '92. Sonic The
Hedgehog 2 is the long-await-
ed sequel to the original Sonic
title. Expect it sometime in the
fall. Dolphin is an innovative
underwater title that stars, what
else, a dolphin! Batman
Returns is based on this sum-
mer’s movie of the same name,
and features digitized sets
straight out of the flick.
Streets of Rage II is a 16-
meg sequel to the ori^nal game.
It features more characters.
: competitive and coopera-
tive two-player game play,
and tons of user control-
lable moves. Green Dog is
an aclion/adventure title
that features a cool, blond,
surfer dude. Home Alone’s
coming to the Genesis,
along with Ayrton WH
Senna’s Super Monaco
GP II, two new Disney tides, a
Lucasfilm game, a game based
on top-selling underground
comic character, Chaken, and
a game in which those two hip
dudes from outer space, Toe-
Jam & Earl, reappear. Over the
rest of 1992, Sega’s predicting
150 new titles for the Genesis,
from both Sega and third party
licensees. Phew! More details in
upcoming issues.
Leading publisher of hit
role-play games. Square Soft,
has announced several projects
in development. In October *92,
look for a 4-meg, Final Fanta-
sy, action/RPG entry. The long
awaited 16-meg Final Fantasy
III. as well as the 8-meg
Romancing Saga from over-
seas (to be renamed), will arrive
in 1993. Finally, the company’s
first North American foray into
the Super NES CD market will
be a 200-megabit Final Fantasy
adventure, that’s scheduled to
release next year. STD Enters
tainment, the world’s largest
manufacturer of computer joy-
sticks, is developing a line of
programmable controllers for
16-bit systems. For the Super
NES, the SN Programmable is a
cool-looking, partially transpar-
ent joystick, which enables
users to program up to three
multi-button moves into its
three auxiliary buttons. An LCD
screen displays your button
inputs. The SN Programmable
Pad and the SG Programmable
have nearly identical features. In
addition, STD has announced
plans to market games
for the Genesis
the Game Boy. Carts should be
available next year. The compa-
ny is also developing virtual
reality software and hardware
applications for both systems. In
SunSoft’s Death Valley
Rally, you as the Road Runner
must out-speed and out-wit the
sly Coyote’s devious, deadly, and
defective ACME gadgetry Look
for Death Valley’s super-speed
16-bit action to blitz the SNES
scene this holiday season.
Turiio Technologies has
announced some key changes in
their marketing strategies for the
TurboGrafx-16 and Turbo-
Grafx-CD. First oH^, Bonk’s
Revenge will be packaged
with the TG-16 system, which
retails for $99. In another move
to boost sales and peihaps get a
lead on the burgeoning CD mar-
ket, TTI announced that the
TurboGrafx-CD will now retail
for $149.99, a 50% drop in
price! Mick and Mack, alias the
M.C. Kids, return to clean up
the Earth on the Genesis, In an
all-new, as yet untided, 16-
bit cart, the
When the Kids arrive in Octo-
ber, Virgin promises tons
of character animations;
smooth, multi-directional screen
scrolling; and the fastest action
since Sonic . In other news. Vir-
gin has announced two Mega
CD titles - Out of this World
and Terminator.
Top 10
Video Game I
Rentals
July 1892
1 Tiiuit Mstill
Tirtlli ,
MiikaitM rril««t
1. TICBI
4 fipripl
Chitimi
Nintendo NES
S TIM TMI AlMlIlPM I
I.
7. WT\* '
I. PlIlPtMt.
I. TirainiiP l:
Jiiiaiat IM
II. HMk
Wley ever leant?
In the June Blockbuster Top Ten listing, the Top Ten Genesis
game rentals mere erroneously listed under the "Super Nin-
tendo" heading. The Supw Nintendo titles were listed
underneath the "Genesis" heading. GamePro apologizes for
this error and any confusion caused by it.
Super Nintendo
t. V.tm?
4 SIMP
5 SIMP WPMti'M
Seoa Genesis
1 . itvii '■ S’lMln’V
khuhiii* Till miiwi I
thi liKi Mitiiti SpiM
108
GAMEPRO • Jily 1802
W elcome to Post-Holocaust |
Los Angeles in the year I
2029, where mutant robots
pilot their crafts through the
blood-red sky, hunting down
human beings that once
dominated this wasteland.
Just like the movie, you assume
the role of Kyle Reese, a time
traveller from the future who
returns to modern-day L.A. to
protect the life of Sarah Conner
• the beautiful woman who holds
the key to the survival of the
human race.
Your mission: Outwit and
outmaneuver a brutal killing
machine known as the
Terminator. He’s big, he’s bad
and he’s virtually unstoppable -
let’s hope you're smarter!
FEATURES;
• Movle-llke soundtrack
complete with realistic
sound effects
• 8 MEG of futuristic firepower
UMiwwt by Sega Eirterprttes Ltd. fW I
play on the SEGA GENESIS”* SYSTEM. I
THE TERMINATOR e 1984 Cktema'M. I
A Greenberg Brothers Partnenhip. Ml rights I
reservetl. Licensed by Hetndale Film Corporatlofl. I
j THE TERMINATOR™ TMdesI^ates a trsdemark I
I of Clnema’84. A Greenberg Brothers Partnership, j
I SubllcensedbyBethesdsSoftwortis, I
I e 1991 Virgin Games, Inc. AN rights reserved. I
I Vl^ Is a registeied trademark of |
I Virgin Enterprises, Ltd.
1 SEGA and GENESIS are trademarks of
I Sega Enterprises Ltd.
"’’Vi"!' ^ ■
n ^ 1 -
1 = —• ' :
.
\yy\ /y\ /y\ \//Jt. v
Receive payment FAST from BRE Softwat
Wt Sell Uasd/Ws Bur
BH AllBCk Sub ».9S'24.00
AMflieeuiKTank 37.»'2D.OO
a 95115.00
a.osns.oo
39.95124.00
».9S/IS.OO
. ... 39.95/24.00
«moHPilnieiC3oll a.95'15.00
BH Mvi ».95'1S.OO
BMBWrMI* 37.«5'2000
BinriRiH »B5n5O0
* • ■ 44.95'».00
M 95/25.00
S.95'15.00
M»J^OO
».»5/l500
0 ftAnsni Cm7 4455/25 00
DmiDDuH 3755/aOO
<4^3
AahHttk
Oougla Boxing
Cteile o' iS*on
0Auot Abet
I
^ $5.00 Bonus
'SSSSSH
is:,
! Ssas. l?ia
ill
ssis. iisa
IS
SUPER NINTENDO
FoigollinWoilOs
GnoiisTIGhosle
GoUMnAu
IMBiN
no^2m
JoetMani^aalkFB ^.95/».»
Mi
isras
AbnoK
BBl BmImiI3
RoitogTiirM'2
SuniSi'O'O
ShMosOancei
9ia0m o' the BsaS
STinng If) Daitinees
IKr„
&e^l
jiUUtPK
&onr-''
SvC
uttnustl
walk Baaabail
SPECIAL
E Sivat - F-22 lnleic»t<
Heavy Nova - Immortal- Joe Moniana Sportstalk . .. ... ...
- n - Kifijs Bounty - Kfax_; Marvtf Und - Mercs
Pond 2
of Sodan • ^id of Vermillion
Mike Oitka'sFB-Moonwalker- MUSHA -Ouliun- Phantasy Star 2
^idennan - Star Control - Slartlight ■ Stonnlord ■ 9iaet Smart
Stnder • Sioer Monaco GP • Svroro of So
Vails 3 - Vapor Trail ■ Warrior of Rome - Wi
$34.95 Each
Buy 2 Get 1 FREE
Se/TcJ your CartMges/Oiders fo;
BRE Software II^S]
Dept. PR7
352 W. Bedford. Suite 104 [^M^]
Fresno, CA 93711
24 Hour Recoided Into Una: (209) 432-2644 1^^^^ I
_To^O£de^C^I:_[209) «2-_2684
I For a current price list of Genesis, Game BRE Soffirare I
Gear, TurboGrafx t6. Nintendo, and Super OeptPCT '
Nintendo products, send Name, Complete P.O.^x 25151
Address and St for Postage and Handling to: Fresno CA 93729 I
HOW TO SWAP
LEVEL 1 SWAP $4.99
AlrOrtrer Ftl Ubrrt»<h Clml BetMn SgrTkiBMl
AliiKli RnlZni QhllNflMtlt TiieH EirU
en SauMtreti Flldn LulBiHi naOr Force II
Bedatsa Factallati WId MytlU Otadt TnolM
Barotat Fatea Onaada Pklltai inianat*
Calamat Han Flit SAiSau BItitr W Cnna Saecir
Ihfiairkall lentetar X Sliava-lt Zaay Golf
DJ B^ Samtt Peed Spe. Hitrlti 2 Zaara
LEVEL 2 SWAP $6.99
Alrtaatar FIra SMrt MOItkaF/B StiMar
Allaa Storm Gilo QrauiM Maiiii Saaar Hiag-On
AtmcRoboKId GeldanAia OniliaeM SprManaeaOF
APalmatliall Hirdball PnilarBW SaptrVhfbill
Arrow Fliae JMaddaaP/B PliintMII Sward Sadia
BlniniRun jMantaaaF/B Popalaat Swd VimlllliM
Blaekaal Uaat Bavaty Pawatiull Tactma ca a
B Dili Boilag KLAX Rav Sklnetl TliiMt Ferti 3
IMeli Triev M J Moenwiltr Si(tla T UMrta WB
INatiiilu Dakt Meat RatIttK Sliadaw Daaear Trmala Tamr
LEVEL 3 SWAP $8.99
Abramt Btl Tnk OamCaUla
AHact Sob Diaaliitd
Back Fiitura 9 Faauala
ts 2 TJimBElcI
a Bra Jml Molar
lawa Ki Qa XI
Ira LM V cno Sat MM t1
RistiB Un t
Read Biotin
LEVEL 4 SWAP $9.99
Artat Odyaaty Onrarl 2 PGA Tear G
BiaalWarrlot HiavyNovi PtiiMStar... .... .
BiniaWill Imniartil PR FI(Mai Startll
Biaacb • •_. «
CallbtrBO JVWrtiillBa QaadOiall
CalHamlaGi JMaddfn'n Ramaarl
ChiKk Rack Uaimlagi RBI Ml III
tpaadballZ
SarCaMral
ttartlMH
StarW pWy
TTrc HarrIar
Gac^ARaek MisbMaalan RIgTboaeari TboadarFu
ElVlima MIbMAMum Salat Swerd Titl Siwaiai
Eilli NHL HocM Shadow BatH Viaar Trail
Fghtng Mistar Ootnin SkaBlaDho Watsaag
F-a Pacmaola BlaogMaiSfrI riS
Grridaa An II
Many of these titles are newer and may or may not be available.
we also BUY/SELL
yitS
WE PAY UP TO
$12
$15
GENESIS GAMES
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
SUPER NES GAMES WE PAY UP TO $30
CALL FOR THE BEST PRICES
CALL! (508) 378-7842
Advertiser Index
ASCII
1,69
85
103
.79
.23
.45
.47
73
19,105
.6,7,67, 87,101
GEX
110
UN....
37
Ocean of America
4th Cover, 35
Play it Again
.65
.39
,43
.15
76, 77
Sony Imagesoft
61,63
112
.33
Tengen
.11
.53
Turto Technologies, Inc
24, 25, 26
U.S.GOLD, inc
2,3
Virgin Games
57,70, 71,83,109
This index is pmvided as an additional service. Thepubiisher
does not assume liability for errors or omissions due to last-
minute changes.
110
GAMEPRB • Jlly 1192
J.D. Roth’s ^obrity
Game Tips
Hoilywarfs fte top
' ‘^'°p*®sTVshowart
episode! -•''^
.Turtx>5f"«taKe
Genesis, ^ f,^„gei<we'
^tiirbest l&dit hint that we
S send rtyour way!
'itoPnpsBuiie^^
S 5 SSiS.,i
•90On
GaamPr^ iioi
Calls average three minutes In length and cost $1.29 per minute.
Be sure to get your parents’ permission to use the Hotiine if you are under 1 8 years of age. Messages subject to change without notice.
The Lemmings “are coming. The
The Lemmings are coming. The
The Lemmings are coming. The
emmings are coming. The
coming. The Lemmings are coming. The
coming. The Lemmings are coming. The
coming. The Lemmings are coming. The
coming. The Lemmings are coming. The
coming. The Lemmings are coming. The
coming. The Lemmings are c<
coming. The Lemmir
coming. The Lemmi
Lemmings are coming.
Lemmings are coming.
Lemmings are coming.
Lemmings are coming.
Lemmings, are coming.
Lemmir are
The Lemmings are coming.
The ’ ning,
ng.
The Lemmings are coming. The Lemmings ar
The Lemmings are coming. The Lemmings ar
The Lemmings are coming. The Lemmings are
The Lemmings are coming. The Lemmings are c^
The Lemmings are coming. The Lemmings are <
The Lemmings are coming. The Lemmings are coming?
The Lemmings are coming. The Lemmings are coming,
‘e Lemming.s are coming. The Lemmings are coming.
The Lemmings are coming.
WLTOFTJ-UNJtlFTJUNXOFTJUNJOFTJUlUaFTJUNJOFT
Warning; Once you start head-to-head, day-and- night high speed
2-player simultaneous radng with Kemco's brake- 1
squealing nitro-blasting Top Gear for your Super
NESrifs almost impossible to stop. MEMCO
Coming Soon: Look for GHOST LION, Kemco's new RPG hi beginners. SPY vs SPY: Operation
Booby Trap, he mad mad world hr Game Boy. And KA-BLOOEY. die mind-blowing puzzlegam^
a"Supeefr£S*GimeBoy*indiheaS<alscii5SJCitpsterrd ndemirhofrrinsmdoo(Aintna.tni
‘ SlnlendoofAjjmialnc. Top Gear develo p ed by Iggf
OCP is sending in Rehab Officers to clear the
streets of Old Detroit, making way for the
construction of Deita City. When ROBOCOP
sees helpless families forced out of their homes
as the bulldozers move in, he joins the
resistance movement to battle the Rehabs!
Armed with a new multi-weapon arm
attachment containing a large-bore cannon and
a smart bomb, plus a gyropack for airborne
assault capability, ROBOCOP faces a batallion
of ED-Z09's, tanks, heavy artillery and a new
adversary, OTOMO. The odds seem
impossible, but remember— you're ROBOCOP!
Robocop™ 3TU&01992 Orion Pictures
Corporatton. All Ricbts Reserved. TM designates a
Trademark of Orion Pictures Corporation. Game
program o 1992 Ocean Software Limited. Ocean Isa
registered trademark of Ocean Software Limited.
CNintendo^
Jet Set Radio
Our goal is to preserve classic videogame magazines
from years gone by before they are lost forever.
Thanks goes out to everyone who makes this possible.
Starting with the original writers and editors,
to all the people involved in acquiring and
digitizing these magazines.
People interested in helping us out,
in whichever way possible.
Either by donating magazines, scanning,
editing or helping in the distribution,
visit us at www.retromags.com
We are only interested in preserving magazines
which are at least 5 years out of print.
We have no desire, nor intent to profit
from these scans in any way.
So please,
if you come across people trying
to sell these releases.
PO NOT SUPPORT THEM!
THANK YOU
RET^oynACS